Player Matchup

Mulan
Mulan
AllThingsJay
Mulan
Level 37
God Stats
3W - 2L
1,481 SR
Queue Stats
5W - 7L
1,297 Elo+
Party 2
Cupid
Cupid
Flamin Hot Poop
Cupid
Level 121
God Stats
1W - 1L
1,676 SR
Queue Stats
9W - 20L
1,262 Elo+
Party 2
Fenrir
Fenrir
Goomyuwu
Fenrir
Level 49
God Stats
1W - 3L
1,433 SR
Queue Stats
38W - 38L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
PandaPlushii
Nu Wa
Level 57
God Stats
18W - 18L
1,527 SR
Queue Stats
27W - 34L
1,411 Elo+
Party 2
Fafnir
Fafnir
PixiePuwu
Fafnir
Level 38
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 24L
1,383 Elo+
Party 2
Team Averages
Level 60
1,480 SR
1,361 Elo+

VS

Team Averages
Level 53
1,581 SR
1,287 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GoisGhost
Charybdis
Level 18
God Stats
1W - 1L
1,689 SR
Queue Stats
6W - 28L
1,144 Elo+
Party 1
Bacchus
Bacchus
Kreefx
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,218 Elo+
Party 1
Cerberus
Cerberus
RHOcilin
Cerberus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 26L
1,144 Elo+
Party 1
Eset
Eset
SlipcasedMeat0
Eset
Level 66
God Stats
1W - 1L
1,717 SR
Queue Stats
62W - 63L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
7,900
718
8,919
9,359
5,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 6
8,147
741
11,792
3,031
1,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Goomyuwu
Fenrir
14
3 / 0 / 2
7,732
703
6,315
9,959
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 5
8,941
813
9,563
6,193
2,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
PixiePuwu
Fafnir
14
1 / 0 / 7
8,008
728
5,502
10,515
11,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 3 / 1
7,203
655
10,680
10,772
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
GoisGhost
Charybdis
13
0 / 3 / 1
6,875
625
3,550
10,474
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Kreefx
Bacchus
13
1 / 2 / 0
7,261
660
5,361
11,213
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
RHOcilin
Cerberus
13
0 / 4 / 2
6,790
617
3,415
18,534
17,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 0
7,286
662
5,652
6,766
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
W
3
2
6
3
W
2
0
6
5
L
Charybdis
GoisGhost
Charybdis
0
3
1
0.17
W
Fenrir
Goomyuwu
Fenrir
3
0
2
4
L
Bacchus
Kreefx
Bacchus
1
2
0
0.5
W
5
0
5
7.5
W
Fafnir
PixiePuwu
Fafnir
1
0
7
4.5
L
Cerberus
RHOcilin
Cerberus
0
4
2
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,091
Damage
28,658
39,057
Taken
57,759
24,787
Mitigated
41,757
7,825
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,680
2,733
567
2,779
10,772
6,493
56
2,814
7,895
0
31,189
W
8,919
1,958
0
1,952
9,359
5,707
191
3,744
5,520
0
15,375
W
11,792
7,944
937
1,649
3,031
1,412
882
1,124
1,907
0
42,133
L
Charybdis
GoisGhost
Charybdis
3,550
1,343
0
408
10,474
5,176
658
1,416
8,785
0
11,970
W
Fenrir
Goomyuwu
Fenrir
6,315
2,159
0
846
9,959
4,130
147
2,934
6,906
0
22,610
L
Bacchus
Kreefx
Bacchus
5,361
593
0
1,064
11,213
10,223
0
2,534
8,599
14,601
0
W
9,563
3,386
80
1,074
6,193
2,529
1,170
2,287
3,865
39,576
0
W
Fafnir
PixiePuwu
Fafnir
5,502
2,312
366
921
10,515
11,009
135
4,339
6,122
10,995
0
L
Cerberus
RHOcilin
Cerberus
3,415
864
0
1,743
18,534
17,128
61
4,998
13,266
10,820
0
L
5,652
221
45
371
6,766
2,737
128
3,303
3,463
36,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
35,415
189
Minions Killed
186
0
Camps Cleared
0
1,107,798
Distance Traveled
949,732
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,203
655
34
3
0
199,589
0
W
Mulan
7,900
718
18
2
0
222,325
0
W
Cupid
8,147
741
72
7
0
214,535
2
L
Charybdis
6,875
625
21
2
0
203,395
3
W
Fenrir
7,732
703
30
3
0
252,442
2
L
Bacchus
7,261
660
28
3
0
186,527
1
W
Nu Wa
8,941
813
57
5
0
204,140
0
W
Fafnir
8,008
728
12
1
0
214,356
0
L
Cerberus
6,790
617
28
3
0
167,071
0
L
Eset
7,286
662
75
7
0
193,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role