Player Matchup

Gilgamesh
Gilgamesh
BlevNation
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Danman747
Cu Chulainn
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 80L
1,410 Elo+
Party 3
Anhur
Anhur
Dark-HadesIV
Anhur
Level 135
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 7L
1,428 Elo+
Party 1
Pele
Pele
Dark-KoreIV
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 1
Persephone
Persephone
ReaperOfSouls143
Persephone
Level 129
God Stats
0W - 1L
1,570 SR
Queue Stats
20W - 19L
1,463 Elo+
Party 1
Team Averages
Level 109
1,472 SR
1,406 Elo+

VS

Team Averages
Level 93
1,493 SR
1,425 Elo+
Hercules
Hercules
DanielHeals
Hercules
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 36L
1,578 Elo+
Party 2
Tyr
Tyr
Exolationz
Tyr
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,298 Elo+
Party 2
Ao Kuang
Ao Kuang
Jovantaee
Ao Kuang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 2
Bellona
Bellona
PsionNix
Bellona
Level 154
God Stats
2W - 2L
1,348 SR
Queue Stats
200W - 235L
1,383 Elo+
Solo
Sol
Sol
ZackeyX
Sol
Level 104
God Stats
8W - 3L
1,615 SR
Queue Stats
166W - 141L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlevNation
Gilgamesh
13
0 / 8 / 9
8,990
562
7,057
19,405
22,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Danman747
Cu Chulainn
20
10 / 4 / 7
11,919
745
20,647
31,528
25,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 9 / 6
9,905
619
10,821
17,444
8,185
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 8 / 11
9,913
620
14,768
15,937
9,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
ReaperOfSouls143
Persephone
20
7 / 5 / 11
12,153
760
30,123
17,384
8,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanielHeals
Hercules
20
7 / 3 / 17
12,098
756
15,404
26,187
32,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 3 / 20
10,864
679
12,482
19,432
18,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Jovantaee
Ao Kuang
19
9 / 7 / 15
12,682
793
14,016
21,108
11,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PsionNix
Bellona
19
6 / 6 / 25
12,010
751
21,454
21,558
26,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
20
8 / 3 / 18
12,283
768
27,084
19,434
11,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
129
22
Kills
34
34
Deaths
22
44
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlevNation
Gilgamesh
0
8
9
0.56
W
Hercules
DanielHeals
Hercules
7
3
17
5.17
L
Cu Chulainn
Danman747
Cu Chulainn
10
4
7
3.38
L
2
9
6
0.56
L
3
8
11
1.06
W
4
3
20
4.67
W
Ao Kuang
Jovantaee
Ao Kuang
9
7
15
2.36
W
Bellona
PsionNix
Bellona
6
6
25
3.08
L
Persephone
ReaperOfSouls143
Persephone
7
5
11
2.5
W
Sol
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,416
Damage
90,440
101,698
Taken
107,719
75,203
Mitigated
101,270
26,492
Healing
41,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlevNation
Gilgamesh
7,057
1,642
869
1,271
19,405
22,759
0
6,427
12,482
0
8,759
W
Hercules
DanielHeals
Hercules
15,404
3,101
1,791
8,062
26,187
32,941
633
6,639
19,548
0
25,389
L
Cu Chulainn
Danman747
Cu Chulainn
20,647
2,446
2,103
13,147
31,528
25,981
0
12,104
18,809
0
35,589
L
10,821
5,786
792
2,272
17,444
8,185
330
6,357
10,741
0
24,810
L
14,768
3,285
176
1,040
15,937
9,303
0
7,876
7,906
0
24,519
W
12,482
1,055
2,396
6,925
19,432
18,881
116
5,670
13,762
0
23,926
W
Ao Kuang
Jovantaee
Ao Kuang
14,016
3,057
154
6,447
21,108
11,408
856
7,275
13,833
22,509
0
W
Bellona
PsionNix
Bellona
21,454
7,864
1,773
2,789
21,558
26,757
779
4,319
17,239
0
34,555
L
Persephone
ReaperOfSouls143
Persephone
30,123
858
769
4,053
17,384
8,975
0
6,937
10,033
51,613
0
W
Sol
27,084
10,919
1,397
9,550
19,434
11,283
7,196
6,220
13,214
58,676
2,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,880
Gold Earned
59,937
141
Minions Killed
154
0
Camps Cleared
0
1,370,354
Distance Traveled
1,434,548
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,990
562
8
1
0
288,186
0
W
Hercules
12,098
756
32
2
0
312,820
0
L
Cu Chulainn
11,919
745
28
2
0
294,840
0
L
Anhur
9,905
619
39
2
0
233,093
0
L
Pele
9,913
620
23
1
0
257,265
1
W
Tyr
10,864
679
12
1
0
303,517
0
W
Ao Kuang
12,682
793
18
1
0
259,318
1
W
Bellona
12,010
751
21
1
0
285,251
0
L
Persephone
12,153
760
43
3
0
296,970
1
W
Sol
12,283
768
71
4
0
273,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role