Player Matchup

Ganesha
Ganesha
Aimasist
Ganesha
Level 77
God Stats
2W - 4L
1,446 SR
Queue Stats
142W - 108L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
AllHailDark
Ao Kuang
Level 130
God Stats
18W - 10L
1,696 SR
Queue Stats
112W - 106L
1,613 Elo+
Party 1
Rama
Rama
Jackinyouoff
Rama
Level 107
God Stats
2W - 1L
1,277 SR
Queue Stats
428W - 391L
1,533 Elo+
Solo
Bellona
Bellona
ObsidianSpectre
Bellona
Level 155
God Stats
9W - 5L
1,634 SR
Queue Stats
190W - 161L
1,643 Elo+
Party 1
The Morrigan
The Morrigan
TanyaNagatoro
The Morrigan
Level 154
God Stats
3W - 3L
1,693 SR
Queue Stats
35W - 27L
1,618 Elo+
Party 1
Team Averages
Level 125
1,549 SR
1,604 Elo+

VS

Team Averages
Level 124
1,514 SR
1,581 Elo+
Hachiman
Hachiman
 
Hachiman
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Archameadies
Bastet
Level 106
God Stats
2W - 2L
1,713 SR
Queue Stats
65W - 60L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
DankTankGank
Sylvanus
Level 148
God Stats
20W - 15L
1,703 SR
Queue Stats
43W - 48L
1,575 Elo+
Party 2
Thoth
Thoth
RaidersDraftedMe
Thoth
Level 63
God Stats
1W - 2L
1,323 SR
Queue Stats
162W - 139L
1,607 Elo+
Party 3
Tyr
Tyr
SaneGlobe
Tyr
Level 149
God Stats
3W - 5L
1,330 SR
Queue Stats
180W - 149L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aimasist
Ganesha
12
0 / 2 / 11
8,094
476
5,617
13,779
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
AllHailDark
Ao Kuang
15
7 / 2 / 7
9,312
548
9,886
13,218
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 4 / 2
8,928
525
6,812
10,311
3,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 0 / 3
10,413
613
12,984
15,060
16,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
TanyaNagatoro
The Morrigan
14
5 / 3 / 3
9,179
540
8,888
6,567
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 3 / 3
9,192
541
11,831
13,709
5,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
13
2 / 4 / 2
8,215
483
6,834
14,967
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
DankTankGank
Sylvanus
12
3 / 2 / 2
7,915
466
4,925
12,170
11,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 2
8,360
492
5,352
10,381
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
8,206
483
8,148
15,187
13,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
11
11
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
3
1.83
W
Ganesha
Aimasist
Ganesha
0
2
11
2.75
W
Ao Kuang
AllHailDark
Ao Kuang
7
2
7
5.25
L
Bastet
2
4
2
0.75
L
Sylvanus
DankTankGank
Sylvanus
3
2
2
2
W
1
4
2
0.5
W
4
0
3
5.5
L
2
5
2
0.6
L
0
3
0
0
W
The Morrigan
TanyaNagatoro
The Morrigan
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,187
Damage
37,090
58,935
Taken
66,414
43,052
Mitigated
41,367
19,209
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,831
7,375
0
4,422
13,709
5,756
491
3,393
10,316
0
77,493
W
Ganesha
Aimasist
Ganesha
5,617
823
0
2,616
13,779
13,576
0
3,031
10,748
23,251
0
W
Ao Kuang
AllHailDark
Ao Kuang
9,886
2,061
0
6,024
13,218
6,374
0
2,488
10,200
47,746
11,189
L
Bastet
6,834
1,778
0
5,502
14,967
6,365
0
6,474
8,493
0
68,651
L
Sylvanus
DankTankGank
Sylvanus
4,925
1,584
1,423
4,195
12,170
11,044
295
5,841
5,557
34,131
13,853
W
6,812
5,758
0
2,178
10,311
3,946
969
855
9,456
0
76,028
W
12,984
7,506
0
7,579
15,060
16,577
90
1,142
13,918
0
93,902
L
5,352
263
0
587
10,381
4,258
0
4,397
5,984
59,491
0
L
8,148
1,188
0
4,782
15,187
13,944
0
2,446
12,741
0
62,887
W
The Morrigan
TanyaNagatoro
The Morrigan
8,888
1,805
0
812
6,567
2,579
579
2,147
4,420
61,579
2,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,926
Gold Earned
41,888
561
Minions Killed
497
0
Camps Cleared
0
1,658,880
Distance Traveled
1,538,454
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,192
541
113
7
0
268,650
4
W
Ganesha
8,094
476
3
0
0
315,011
6
W
Ao Kuang
9,312
548
105
6
0
373,565
5
L
Bastet
8,215
483
110
6
0
341,153
5
L
Sylvanus
7,915
466
60
4
0
290,327
6
W
Rama
8,928
525
151
9
0
289,015
1
W
Bellona
10,413
613
180
11
0
372,173
8
L
Thoth
8,360
492
101
6
0
281,578
2
L
Tyr
8,206
483
113
7
0
356,746
5
W
The Morrigan
9,179
540
122
7
0
309,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role