Player Matchup

Sol
Sol
Diamond I
 
Sol
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond I
GPsycho xII
Anhur
Diamond I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 118L
2,438 MMR
Party 1
Sylvanus
Sylvanus
Diamond I
InZaNe xII
Sylvanus
Diamond I
Level 144
God Stats
4W - 0L
1,889 SR
Queue Stats
204W - 108L
2,445 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,630 SR
2,128 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 77
1,741 SR
2,106 MMR
Nox
Nox
Platinum III
Extra Blacc
Nox
Platinum III
Level 69
God Stats
14W - 5L
1,892 SR
Queue Stats
36W - 25L
2,068 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
MungDongD
Cthulhu
Platinum V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,944 MMR
Party 2
Awilix
Awilix
Platinum II
Perfect Jougan
Awilix
Platinum II
Level 43
God Stats
13W - 5L
1,830 SR
Queue Stats
22W - 10L
2,306 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 1 / 6
7,658
851
12,851
9,522
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 2 / 8
7,696
855
10,715
8,589
3,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
InZaNe xII
Sylvanus
12
2 / 1 / 11
7,939
882
4,082
9,066
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
ThothChironPersephoneMedusaAres

VS

Bans
Ah Muzen CabAthenaShivaGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,988
665
3,762
11,543
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MungDongD
Cthulhu
10
2 / 5 / 2
6,444
716
7,361
11,415
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 3
6,452
717
5,347
10,759
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
3
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
6
9
L
0
4
2
0.25
W
5
2
8
4.5
W
Sylvanus
InZaNe xII
Sylvanus
2
1
11
7.5
L
Cthulhu
MungDongD
Cthulhu
2
5
2
0.6
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
16,470
27,177
Taken
33,717
16,795
Mitigated
18,095
12,968
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,851
6,852
0
4,482
9,522
4,473
1,713
4,623
4,682
34,941
5,002
L
3,762
714
0
2,088
11,543
6,608
144
4,709
6,834
13,565
0
W
10,715
6,506
0
2,119
8,589
3,656
917
4,023
4,412
0
30,910
W
Sylvanus
InZaNe xII
Sylvanus
4,082
1,200
2,613
3,754
9,066
8,666
133
2,612
6,378
9,860
0
L
Cthulhu
MungDongD
Cthulhu
7,361
442
0
508
11,415
6,862
0
5,824
5,591
11,724
0
L
5,347
1,337
0
845
10,759
4,625
0
4,726
6,033
0
15,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
18,884
103
Minions Killed
76
6
Camps Cleared
2
466,432
Distance Traveled
488,857
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,658
851
48
5
2
145,025
1
L
Nox
5,988
665
25
3
1
170,872
3
W
Anhur
7,696
855
43
5
4
159,894
2
W
Sylvanus
7,939
882
12
1
0
161,513
3
L
Cthulhu
6,444
716
22
2
0
153,581
1
L
Awilix
6,452
717
29
3
1
164,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role