Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CNote13
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,961 Elo+
Party 1
Jormungandr
Jormungandr
Jay115
Jormungandr
Level 140
God Stats
2W - 5L
1,437 SR
Queue Stats
175W - 132L
1,742 Elo+
Party 1
Team Averages
Level 99
1,479 SR
1,734 Elo+

VS

Team Averages
Level 47
1,427 SR
1,392 Elo+
Janus
Janus
GATES99999
Janus
Level 46
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 2L
1,745 Elo+
Solo
Danzaburou
Danzaburou
SebaailMachine
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,215 Elo+
Party 2
Atlas
Atlas
deathdark_56
Atlas
Level 82
God Stats
0W - 3L
1,065 SR
Queue Stats
3W - 14L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 1 / 2
10,520
809
25,222
16,184
7,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
CNote13
Anubis
13
0 / 3 / 6
8,659
666
5,129
7,719
4,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Jay115
Jormungandr
14
3 / 2 / 6
9,455
727
10,906
17,183
15,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 2 / 3
8,026
617
9,208
15,369
6,241
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SebaailMachine
Danzaburou
12
1 / 4 / 1
7,908
608
5,763
13,998
6,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 3
7,783
599
8,378
15,452
13,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
3
6
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
2
8
W
Anubis
CNote13
Anubis
0
3
6
1
L
Janus
1
2
3
1.25
W
Jormungandr
Jay115
Jormungandr
3
2
6
3
L
Danzaburou
SebaailMachine
Danzaburou
1
4
1
0.38
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,257
Damage
23,349
41,086
Taken
44,819
27,405
Mitigated
26,054
10,632
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
25,222
20,459
0
7,947
16,184
7,606
1,061
7,782
8,402
0
66,352
W
Anubis
CNote13
Anubis
5,129
46
0
1,049
7,719
4,012
426
3,978
3,741
12,640
0
L
Janus
9,208
759
0
250
15,369
6,241
0
4,275
11,094
29,812
0
W
Jormungandr
Jay115
Jormungandr
10,906
2,657
0
1,636
17,183
15,787
426
6,232
10,951
36,581
0
L
Danzaburou
SebaailMachine
Danzaburou
5,763
1,117
0
1,720
13,998
6,275
0
5,061
8,937
0
23,570
L
8,378
2,724
0
530
15,452
13,538
0
7,217
8,235
22,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
23,717
169
Minions Killed
101
10
Camps Cleared
2
690,653
Distance Traveled
707,830
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,520
809
95
7
7
245,897
4
W
Anubis
8,659
666
14
1
0
221,698
0
L
Janus
8,026
617
51
4
1
242,079
0
W
Jormungandr
9,455
727
60
5
3
223,058
1
L
Danzaburou
7,908
608
32
2
1
236,073
0
L
Atlas
7,783
599
18
1
0
229,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role