Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AnnaLeia
Artemis
Level 109
God Stats
54W - 67L
1,435 SR
Queue Stats
191W - 226L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
Frozcar
Nu Wa
Level 60
God Stats
7W - 8L
1,357 SR
Queue Stats
248W - 263L
1,377 Elo+
Solo
Bakasura
Bakasura
lD 1 E S E L
Bakasura
Level 61
God Stats
14W - 21L
1,384 SR
Queue Stats
123W - 127L
1,418 Elo+
Party 3
Tsukuyomi
Tsukuyomi
rayan86
Tsukuyomi
Level 29
God Stats
0W - 2L
1,430 SR
Queue Stats
12W - 23L
1,225 Elo+
Party 3
Team Averages
Level 83
1,421 SR
1,365 Elo+

VS

Team Averages
Level 83
1,536 SR
1,440 Elo+
Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HealthGawth
Bacchus
Level 82
God Stats
8W - 8L
1,624 SR
Queue Stats
200W - 246L
1,480 Elo+
Party 1
Neith
Neith
KaceyJaceyXD
Neith
Level 60
God Stats
49W - 64L
1,501 SR
Queue Stats
63W - 79L
1,438 Elo+
Party 1
Chaac
Chaac
SephirothB13
Chaac
Level 68
God Stats
3W - 1L
1,695 SR
Queue Stats
83W - 102L
1,435 Elo+
Party 1
Vamana
Vamana
kenshinRoku
Vamana
Level 106
God Stats
13W - 10L
1,362 SR
Queue Stats
190W - 208L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 2 / 0
5,927
423
3,848
8,583
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
AnnaLeia
Artemis
9
0 / 2 / 1
5,781
413
6,060
9,116
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Frozcar
Nu Wa
11
2 / 5 / 1
6,505
465
4,569
9,437
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
lD 1 E S E L
Bakasura
12
2 / 2 / 2
7,061
504
3,072
12,529
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
rayan86
Tsukuyomi
9
1 / 4 / 1
5,950
425
4,258
7,849
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 2 / 3
7,131
509
4,917
9,349
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
HealthGawth
Bacchus
10
0 / 1 / 4
6,150
439
5,722
9,342
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,708
408
3,936
5,779
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 1
7,623
545
8,860
12,696
10,082
Vamana
13
7 / 0 / 1
8,033
574
6,017
8,604
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
15
15
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
W
Scylla
 
Scylla
3
2
3
2.25
L
Artemis
AnnaLeia
Artemis
0
2
1
0.25
L
Nu Wa
Frozcar
Nu Wa
2
5
1
0.5
W
Bacchus
HealthGawth
Bacchus
0
1
4
2
W
1
1
0
1
W
4
2
1
2.25
W
Vamana
7
0
1
7.5
L
Bakasura
lD 1 E S E L
Bakasura
2
2
2
1.5
L
Tsukuyomi
rayan86
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,807
Damage
29,452
47,514
Taken
45,770
21,064
Mitigated
28,495
15,759
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,848
498
305
3,005
8,583
5,152
0
1,692
6,891
17,992
0
W
Scylla
 
Scylla
4,917
671
0
3,847
9,349
2,948
679
2,703
6,322
34,795
0
L
Artemis
AnnaLeia
Artemis
6,060
2,831
0
3,728
9,116
3,540
125
2,972
6,144
0
40,283
L
Nu Wa
Frozcar
Nu Wa
4,569
1,666
112
2,169
9,437
3,387
304
4,369
4,750
39,927
0
W
Bacchus
HealthGawth
Bacchus
5,722
744
411
2,063
9,342
7,623
0
2,838
6,504
21,535
0
W
3,936
1,302
0
1,009
5,779
2,508
528
1,484
4,215
0
30,001
W
8,860
1,622
0
3,434
12,696
10,082
340
554
11,552
0
51,889
W
Vamana
6,017
3,516
0
4,397
8,604
5,334
0
838
7,766
0
58,731
L
Bakasura
lD 1 E S E L
Bakasura
3,072
2,291
0
4,777
12,529
5,375
0
1,158
11,241
0
40,932
L
Tsukuyomi
rayan86
Tsukuyomi
4,258
1,416
0
1,663
7,849
3,610
0
0
7,849
0
20,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
34,645
266
Minions Killed
336
0
Camps Cleared
0
1,242,649
Distance Traveled
1,281,703
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,927
423
30
2
0
229,763
4
W
Scylla
7,131
509
70
5
0
243,491
1
L
Artemis
5,781
413
58
4
0
234,421
0
L
Nu Wa
6,505
465
55
4
0
229,656
3
W
Bacchus
6,150
439
29
2
0
264,265
3
W
Neith
5,708
408
48
3
0
225,227
1
W
Chaac
7,623
545
98
7
0
259,469
3
W
Vamana
8,033
574
91
7
0
289,251
1
L
Bakasura
7,061
504
88
6
0
304,676
1
L
Tsukuyomi
5,950
425
35
3
0
244,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role