Player Matchup

Anubis
Anubis
Bluballz44
Anubis
Level 67
God Stats
17W - 19L
1,535 SR
Queue Stats
227W - 243L
1,361 Elo+
Solo
Thor
Thor
Ev831il
Thor
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
230W - 237L
1,413 Elo+
Party 1
Khepri
Khepri
JET23576
Khepri
Level 57
God Stats
3W - 1L
1,443 SR
Queue Stats
287W - 330L
1,390 Elo+
Party 1
Odin
Odin
NightmareBonny87
Odin
Level 65
God Stats
29W - 18L
1,516 SR
Queue Stats
392W - 458L
1,388 Elo+
Party 1
Apollo
Apollo
XFredXGOLD
Apollo
Level 16
God Stats
3W - 0L
1,707 SR
Queue Stats
85W - 77L
1,353 Elo+
Party 1
Team Averages
Level 53
1,540 SR
1,381 Elo+

VS

Team Averages
Level 48
1,392 SR
1,374 Elo+
Kukulkan
Kukulkan
Caviros
Kukulkan
Level 42
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 2
Bakasura
Bakasura
Clomax12
Bakasura
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
83W - 114L
1,196 Elo+
Party 3
Neith
Neith
JiVann61
Neith
Level 6
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Nate_m20
Yemoja
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 278L
1,205 Elo+
Party 3
Bellona
Bellona
xDwill21
Bellona
Level 81
God Stats
7W - 9L
1,522 SR
Queue Stats
220W - 238L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bluballz44
Anubis
20
10 / 1 / 2
13,093
595
18,652
15,744
9,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Ev831il
Thor
16
1 / 0 / 2
10,420
474
4,240
18,178
8,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
JET23576
Khepri
15
3 / 1 / 5
10,504
477
6,310
11,040
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 0 / 1
12,253
557
11,957
12,754
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
XFredXGOLD
Apollo
16
4 / 2 / 4
10,456
475
15,459
14,247
7,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caviros
Kukulkan
15
0 / 5 / 0
9,309
423
4,957
13,544
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Clomax12
Bakasura
15
3 / 5 / 0
9,531
433
9,607
18,679
7,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
JiVann61
Neith
11
0 / 7 / 0
7,064
321
4,143
12,435
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Nate_m20
Yemoja
12
1 / 1 / 1
8,856
403
3,177
15,629
16,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
xDwill21
Bellona
16
0 / 3 / 1
10,028
456
13,137
20,374
19,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
21
Kills
4
4
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bluballz44
Anubis
10
1
2
11
L
Kukulkan
Caviros
Kukulkan
0
5
0
0
L
Bakasura
Clomax12
Bakasura
3
5
0
0.6
W
Thor
Ev831il
Thor
1
0
2
2
W
Khepri
JET23576
Khepri
3
1
5
5.5
L
Neith
JiVann61
Neith
0
7
0
0
L
Yemoja
Nate_m20
Yemoja
1
1
1
1.5
W
3
0
1
3.5
W
Apollo
XFredXGOLD
Apollo
4
2
4
3
L
Bellona
xDwill21
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,618
Damage
35,021
71,963
Taken
80,661
42,554
Mitigated
53,278
28,590
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bluballz44
Anubis
18,652
568
0
11,313
15,744
9,523
1,093
2,740
12,740
121,584
0
L
Kukulkan
Caviros
Kukulkan
4,957
543
0
1,037
13,544
4,457
174
8,665
4,879
74,180
0
L
Bakasura
Clomax12
Bakasura
9,607
6,205
0
3,003
18,679
7,606
0
4,973
13,706
0
75,338
W
Thor
Ev831il
Thor
4,240
779
0
8,084
18,178
8,203
1,396
2,564
15,299
0
84,358
W
Khepri
JET23576
Khepri
6,310
820
0
1,534
11,040
9,199
641
1,893
9,000
31,182
0
L
Neith
JiVann61
Neith
4,143
2,300
0
173
12,435
5,076
0
5,796
6,639
0
22,026
L
Yemoja
Nate_m20
Yemoja
3,177
396
3,665
5,968
15,629
16,487
0
3,773
11,856
23,733
0
W
11,957
4,208
14
3,619
12,754
8,583
3,038
0
12,754
0
85,080
W
Apollo
XFredXGOLD
Apollo
15,459
10,744
0
4,026
14,247
7,046
2,964
1,595
12,398
0
70,090
L
Bellona
xDwill21
Bellona
13,137
4,089
0
5,212
20,374
19,652
700
1,755
18,619
0
83,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,726
Gold Earned
44,788
563
Minions Killed
440
0
Camps Cleared
0
1,882,205
Distance Traveled
1,810,592
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,093
595
166
8
0
328,357
1
L
Kukulkan
9,309
423
127
6
0
326,022
4
L
Bakasura
9,531
433
102
5
0
420,009
0
W
Thor
10,420
474
124
6
0
374,761
6
W
Khepri
10,504
477
25
1
0
368,071
0
L
Neith
7,064
321
33
2
0
310,685
6
L
Yemoja
8,856
403
34
2
0
390,416
3
W
Odin
12,253
557
145
7
0
417,860
0
W
Apollo
10,456
475
103
5
0
393,156
0
L
Bellona
10,028
456
144
7
0
363,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role