Player Matchup

Kali
Kali
BearsSin
Kali
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,423 Elo+
Party 3
Baron Samedi
Baron Samedi
Hamsticorn
Baron Samedi
Level 48
God Stats
4W - 4L
1,738 SR
Queue Stats
123W - 131L
1,551 Elo+
Party 1
Chang'e
Chang'e
YoloSwg4Jesus420
Chang'e
Level 112
God Stats
15W - 14L
1,528 SR
Queue Stats
110W - 139L
1,428 Elo+
Solo
Ares
Ares
bakedwaffles808
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 194L
1,567 Elo+
Party 1
Medusa
Medusa
leviachann
Medusa
Level 64
God Stats
1W - 2L
1,665 SR
Queue Stats
84W - 127L
1,389 Elo+
Party 3
Team Averages
Level 81
1,586 SR
1,471 Elo+

VS

Team Averages
Level 75
1,648 SR
1,619 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mjorlin
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 2
Bacchus
Bacchus
TOMTHEBOMB16
Bacchus
Level 109
God Stats
17W - 7L
1,772 SR
Queue Stats
279W - 197L
1,597 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
eattheturkey
Ah Muzen Cab
Level 123
God Stats
9W - 3L
1,852 SR
Queue Stats
124W - 75L
1,667 Elo+
Party 2
Awilix
Awilix
goshdarnittt
Awilix
Level 27
God Stats
2W - 1L
1,618 SR
Queue Stats
63W - 16L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
0 / 11 / 7
10,943
644
8,229
24,179
15,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Hamsticorn
Baron Samedi
20
9 / 6 / 9
13,098
770
24,735
21,215
11,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 9
12,165
716
14,939
23,020
11,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 14
12,138
714
15,098
26,786
38,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
leviachann
Medusa
19
4 / 7 / 12
11,921
701
16,655
22,855
11,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 3 / 19
12,867
757
17,732
17,547
9,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Mjorlin
Chaac
18
0 / 5 / 13
11,214
660
8,347
18,125
12,788
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
TOMTHEBOMB16
Bacchus
19
1 / 5 / 19
12,959
762
12,429
26,600
43,070
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
eattheturkey
Ah Muzen Cab
20
10 / 3 / 11
15,043
885
18,236
16,941
8,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
20
21 / 6 / 9
16,028
943
42,101
24,068
11,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
107
21
Kills
36
36
Deaths
22
51
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
19
4.5
L
Kali
0
11
7
0.32
L
Baron Samedi
Hamsticorn
Baron Samedi
9
6
9
2.25
W
Chaac
Mjorlin
Chaac
0
5
13
1.3
W
Bacchus
TOMTHEBOMB16
Bacchus
1
5
19
2.1
L
4
5
9
1.7
L
4
7
14
1.57
W
Ah Muzen Cab
eattheturkey
Ah Muzen Cab
10
3
11
5.17
W
Awilix
21
6
9
4.25
L
Medusa
leviachann
Medusa
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,656
Damage
98,845
118,055
Taken
103,281
88,577
Mitigated
85,975
27,858
Healing
28,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,732
4,622
406
7,390
17,547
9,893
1,070
7,648
9,899
54,881
0
L
Kali
8,229
2,678
0
2,748
24,179
15,644
0
4,362
19,670
0
36,655
L
Baron Samedi
Hamsticorn
Baron Samedi
24,735
1,548
3,943
5,445
21,215
11,528
0
4,809
16,185
56,891
0
W
Chaac
Mjorlin
Chaac
8,347
1,010
0
3,105
18,125
12,788
78
9,821
8,304
0
16,193
W
Bacchus
TOMTHEBOMB16
Bacchus
12,429
1,447
0
6,099
26,600
43,070
233
12,778
11,806
27,019
0
L
14,939
298
3,431
7,046
23,020
11,193
938
6,542
16,303
50,749
0
L
15,098
1,127
0
2,473
26,786
38,524
0
6,936
19,145
26,195
0
W
Ah Muzen Cab
eattheturkey
Ah Muzen Cab
18,236
7,677
0
5,258
16,941
8,604
4,496
11,136
5,805
0
98,385
W
Awilix
42,101
18,021
0
5,993
24,068
11,620
1,466
13,389
10,679
0
75,957
L
Medusa
leviachann
Medusa
16,655
6,814
0
2,772
22,855
11,688
32
7,224
15,521
0
44,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,265
Gold Earned
68,111
293
Minions Killed
332
0
Camps Cleared
0
1,498,749
Distance Traveled
1,842,833
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,867
757
73
4
0
348,749
3
L
Kali
10,943
644
60
4
0
299,571
0
L
Baron Samedi
13,098
770
69
4
0
282,359
1
W
Chaac
11,214
660
9
1
0
366,051
1
W
Bacchus
12,959
762
32
2
0
359,708
3
L
Chang'e
12,165
716
78
5
0
325,742
0
L
Ares
12,138
714
13
1
0
313,183
1
W
Ah Muzen Cab
15,043
885
155
9
0
362,402
1
W
Awilix
16,028
943
63
4
0
405,923
2
L
Medusa
11,921
701
73
4
0
277,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role