Player Matchup

Terra
Terra
A Snail6956
Terra
Level 90
God Stats
4W - 2L
1,604 SR
Queue Stats
179W - 186L
1,540 Elo+
Party 3
Xbalanque
Xbalanque
PopAtYaWig
Xbalanque
Level 116
God Stats
5W - 3L
1,556 SR
Queue Stats
270W - 259L
1,484 Elo+
Solo
Hera
Hera
TrippleAAAlien
Hera
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
289W - 304L
1,492 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TrppiE2
Morgan Le Fay
Level 95
God Stats
4W - 2L
1,234 SR
Queue Stats
79W - 87L
1,412 Elo+
Solo
Tyr
Tyr
VoidVictoryGang
Tyr
Level 157
God Stats
2W - 1L
1,310 SR
Queue Stats
231W - 250L
1,494 Elo+
Solo
Team Averages
Level 119
1,441 SR
1,484 Elo+

VS

Team Averages
Level 133
1,410 SR
1,637 Elo+
Thoth
Thoth
CrazyKawaJawaa
Thoth
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,531 Elo+
Party 2
Merlin
Merlin
IKaylI
Merlin
Level 127
God Stats
0W - 1L
1,365 SR
Queue Stats
9W - 9L
1,939 Elo+
Party 1
Ra
Ra
arccriss
Ra
Level 160
God Stats
0W - 1L
1,407 SR
Queue Stats
82W - 99L
1,608 Elo+
Party 1
Ganesha
Ganesha
deathbyginger78
Ganesha
Level 128
God Stats
0W - 1L
1,277 SR
Queue Stats
40W - 36L
1,507 Elo+
Party 2
Loki
Loki
xByron117x
Loki
Level 136
God Stats
0W - 1L
1,501 SR
Queue Stats
90W - 101L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 19
10,311
737
5,739
18,371
21,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
PopAtYaWig
Xbalanque
20
11 / 3 / 9
12,262
876
17,617
15,192
7,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 3 / 9
11,703
836
11,899
11,376
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
TrppiE2
Morgan Le Fay
18
7 / 4 / 12
11,492
821
19,125
12,984
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 12
10,515
751
7,169
23,220
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 9
10,157
726
14,287
14,863
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
IKaylI
Merlin
19
5 / 4 / 8
11,031
788
15,118
11,397
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 7 / 6
9,202
657
9,775
11,989
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 3 / 12
9,454
675
5,653
16,394
21,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 5 / 5
10,872
777
9,778
12,883
6,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
26
Kills
16
16
Deaths
26
61
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
4
19
2.38
L
3
7
9
1.07
L
Merlin
IKaylI
Merlin
5
4
8
2.25
W
Xbalanque
PopAtYaWig
Xbalanque
11
3
9
5.17
W
8
3
9
4.17
W
Morgan Le Fay
TrppiE2
Morgan Le Fay
7
4
12
3.25
W
0
2
12
3
L
2
7
6
0.71
L
0
3
12
2
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,549
Damage
54,611
81,143
Taken
67,526
57,643
Mitigated
44,949
37,173
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,739
602
6,639
4,449
18,371
21,786
249
10,016
8,355
10,743
0
L
14,287
774
1,132
1,346
14,863
6,388
229
7,951
6,912
30,117
0
L
Merlin
IKaylI
Merlin
15,118
817
984
1,559
11,397
5,249
735
4,953
6,444
38,943
0
W
Xbalanque
PopAtYaWig
Xbalanque
17,617
3,990
695
2,854
15,192
7,457
5,475
8,054
7,138
0
41,964
W
11,899
2,585
2,733
2,373
11,376
5,123
1,338
6,335
5,041
41,690
0
W
Morgan Le Fay
TrppiE2
Morgan Le Fay
19,125
2,753
2,346
1,621
12,984
5,693
1,512
8,443
4,541
31,675
0
W
7,169
386
2,619
10,844
23,220
17,584
653
11,985
11,235
0
15,727
L
9,775
324
5,857
1,376
11,989
5,218
402
7,285
4,704
22,982
0
L
5,653
271
1,467
1,009
16,394
21,811
187
7,961
8,433
16,269
0
L
9,778
1,496
388
318
12,883
6,283
505
8,613
4,270
0
19,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,283
Gold Earned
50,716
155
Minions Killed
151
0
Camps Cleared
0
1,319,480
Distance Traveled
1,208,342
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,311
737
11
1
0
270,362
2
L
Thoth
10,157
726
36
3
0
224,456
3
L
Merlin
11,031
788
57
4
0
247,813
0
W
Xbalanque
12,262
876
37
3
0
247,940
0
W
Hera
11,703
836
68
5
0
247,580
0
W
Morgan Le Fay
11,492
821
23
2
0
255,239
0
W
Tyr
10,515
751
16
1
0
298,359
1
L
Ra
9,202
657
40
3
0
227,783
0
L
Ganesha
9,454
675
0
0
0
262,249
1
L
Loki
10,872
777
18
1
0
246,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role