Player Matchup

Bellona
Bellona
DashRalti
Bellona
Level 86
God Stats
6W - 15L
1,739 SR
Queue Stats
338W - 382L
1,390 Elo+
Party 2
Scylla
Scylla
NattyIce1252
Scylla
Level 34
God Stats
2W - 2L
1,662 SR
Queue Stats
109W - 135L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
RulingCaribou0
Cthulhu
Level 39
God Stats
3W - 2L
1,612 SR
Queue Stats
46W - 58L
1,421 Elo+
Solo
Hachiman
Hachiman
flinstones25
Hachiman
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,405 Elo+
Party 3
Baron Samedi
Baron Samedi
jashinshellhound
Baron Samedi
Level 44
God Stats
11W - 9L
1,673 SR
Queue Stats
34W - 41L
1,371 Elo+
Party 3
Team Averages
Level 53
1,637 SR
1,383 Elo+

VS

Team Averages
Level 52
1,541 SR
1,460 Elo+
Hades
Hades
CrownThyDrip
Hades
Level 39
God Stats
86W - 55L
1,572 SR
Queue Stats
190W - 197L
1,490 Elo+
Party 1
Loki
Loki
Devin33245262
Loki
Level 38
God Stats
15W - 13L
1,412 SR
Queue Stats
123W - 144L
1,304 Elo+
Solo
Aphrodite
Aphrodite
LordKHoodie
Aphrodite
Level 86
God Stats
15W - 10L
1,613 SR
Queue Stats
196W - 212L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
SpookyKirst
Kukulkan
Level 29
God Stats
158W - 160L
1,558 SR
Queue Stats
176W - 184L
1,477 Elo+
Party 1
King Arthur
King Arthur
TaintedTenacity
King Arthur
Level 69
God Stats
2W - 3L
1,553 SR
Queue Stats
167W - 154L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DashRalti
Bellona
15
0 / 8 / 2
9,357
936
10,764
27,631
21,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Scylla
15
1 / 7 / 2
9,588
959
16,539
17,291
7,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 2
9,600
960
12,088
22,481
26,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
flinstones25
Hachiman
15
0 / 2 / 3
9,285
929
10,365
12,938
6,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
jashinshellhound
Baron Samedi
15
2 / 6 / 2
10,015
1,002
11,045
11,534
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

145

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
10,452
1,045
14,751
14,584
8,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 1 / 9
10,849
1,085
10,405
12,472
7,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
LordKHoodie
Aphrodite
17
5 / 0 / 20
11,781
1,178
12,951
14,052
11,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
SpookyKirst
Kukulkan
17
3 / 0 / 21
10,802
1,080
24,174
4,439
1,964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
TaintedTenacity
King Arthur
17
12 / 2 / 12
12,580
1,258
22,620
22,935
24,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
4
Kills
27
27
Deaths
4
11
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Bellona
DashRalti
Bellona
0
8
2
0.13
W
3
1
9
7.5
W
Aphrodite
LordKHoodie
Aphrodite
5
0
20
15
L
Scylla
1
7
2
0.29
L
1
4
2
0.5
W
Kukulkan
SpookyKirst
Kukulkan
3
0
21
13.5
W
King Arthur
TaintedTenacity
King Arthur
12
2
12
9
L
Hachiman
flinstones25
Hachiman
0
2
3
0.75
L
Baron Samedi
jashinshellhound
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,801
Damage
84,901
91,875
Taken
68,482
67,289
Mitigated
53,941
9,486
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,751
2,012
182
2,588
14,584
8,665
0
9,488
4,793
23,688
0
L
Bellona
DashRalti
Bellona
10,764
2,605
0
3,003
27,631
21,200
0
16,588
11,043
0
28,403
W
10,405
1,910
276
556
12,472
7,619
0
5,857
6,287
0
35,526
W
Aphrodite
LordKHoodie
Aphrodite
12,951
1,031
9,297
7,241
14,052
11,442
0
8,824
4,834
19,859
0
L
Scylla
16,539
2,286
0
1,603
17,291
7,763
0
9,359
7,932
34,781
0
L
12,088
798
0
960
22,481
26,260
0
12,716
9,765
21,418
0
W
Kukulkan
SpookyKirst
Kukulkan
24,174
1,334
0
700
4,439
1,964
0
3,378
975
35,029
0
W
King Arthur
TaintedTenacity
King Arthur
22,620
2,030
0
500
22,935
24,251
0
10,229
10,602
144
42,986
L
Hachiman
flinstones25
Hachiman
10,365
7,423
0
976
12,938
6,106
0
7,050
5,888
0
24,676
L
Baron Samedi
jashinshellhound
Baron Samedi
11,045
1,433
2,298
646
11,534
5,960
0
6,307
5,227
21,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,845
Gold Earned
56,464
154
Minions Killed
181
3
Camps Cleared
10
862,296
Distance Traveled
992,802
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,452
1,045
26
3
4
180,734
0
L
Bellona
9,357
936
37
4
2
190,041
1
W
Loki
10,849
1,085
52
5
3
205,895
1
W
Aphrodite
11,781
1,178
21
2
0
216,000
0
L
Scylla
9,588
959
44
4
0
170,504
0
L
Cthulhu
9,600
960
20
2
1
194,728
0
W
Kukulkan
10,802
1,080
42
4
2
191,173
0
W
King Arthur
12,580
1,258
40
4
1
199,000
1
L
Hachiman
9,285
929
33
3
0
154,633
0
L
Baron Samedi
10,015
1,002
20
2
0
152,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role