Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Cadenbach
Khepri
Level 109
God Stats
38W - 30L
1,520 SR
Queue Stats
639W - 657L
1,492 Elo+
Party 4
Chang'e
Chang'e
OyGod
Chang'e
Level 111
God Stats
7W - 1L
1,772 SR
Queue Stats
371W - 338L
1,597 Elo+
Party 4
Bakasura
Bakasura
eljhosuas
Bakasura
Level 81
God Stats
3W - 0L
1,664 SR
Queue Stats
239W - 251L
1,545 Elo+
Party 3
Team Averages
Level 108
1,591 SR
1,527 Elo+

VS

Team Averages
Level 115
1,420 SR
1,563 Elo+
Xbalanque
Xbalanque
AkimboBacon
Xbalanque
Level 125
God Stats
0W - 2L
1,219 SR
Queue Stats
43W - 35L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
DigitalRemedyz
Xing Tian
Level 142
God Stats
1W - 5L
1,083 SR
Queue Stats
75W - 54L
1,594 Elo+
Party 2
Hun Batz
Hun Batz
GetFraggedOn
Hun Batz
Level 114
God Stats
8W - 7L
1,627 SR
Queue Stats
57W - 44L
1,552 Elo+
Party 2
Vulcan
Vulcan
MCnTwain
Vulcan
Level 86
God Stats
3W - 3L
1,465 SR
Queue Stats
34W - 32L
1,525 Elo+
Party 1
King Arthur
King Arthur
deadbydurango
King Arthur
Level 108
God Stats
8W - 8L
1,705 SR
Queue Stats
114W - 102L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 4 / 7
11,290
594
13,239
17,977
10,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
 
Hou Yi
17
2 / 2 / 6
10,640
560
7,224
14,484
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Cadenbach
Khepri
14
0 / 0 / 8
9,150
482
4,764
7,145
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
OyGod
Chang'e
17
6 / 2 / 4
10,920
575
20,113
14,907
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
eljhosuas
Bakasura
18
2 / 3 / 2
11,203
590
11,914
20,993
16,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AkimboBacon
Xbalanque
16
2 / 5 / 2
9,573
504
11,921
15,547
6,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
DigitalRemedyz
Xing Tian
13
1 / 1 / 4
8,799
463
8,347
17,513
20,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
GetFraggedOn
Hun Batz
17
7 / 4 / 0
10,376
546
10,059
18,480
8,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
MCnTwain
Vulcan
14
0 / 4 / 0
7,677
404
8,045
8,404
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
deadbydurango
King Arthur
14
1 / 3 / 3
8,511
448
11,929
22,832
18,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
11
11
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
4
7
2.63
W
Hou Yi
 
Hou Yi
2
2
6
2.5
L
Xbalanque
AkimboBacon
Xbalanque
2
5
2
0.6
W
Khepri
Cadenbach
Khepri
0
0
8
4
L
Xing Tian
DigitalRemedyz
Xing Tian
1
1
4
3
L
Hun Batz
GetFraggedOn
Hun Batz
7
4
0
1.75
L
Vulcan
MCnTwain
Vulcan
0
4
0
0
W
Chang'e
OyGod
Chang'e
6
2
4
4
L
King Arthur
deadbydurango
King Arthur
1
3
3
0.83
W
Bakasura
eljhosuas
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,254
Damage
50,301
75,506
Taken
82,776
49,312
Mitigated
59,188
44,442
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,239
5,593
0
15,370
17,977
10,138
0
1,876
16,101
0
100,311
W
Hou Yi
 
Hou Yi
7,224
4,455
0
4,535
14,484
6,104
0
1,982
12,502
0
78,862
L
Xbalanque
AkimboBacon
Xbalanque
11,921
5,095
0
2,799
15,547
6,804
0
1,694
13,697
0
88,638
W
Khepri
Cadenbach
Khepri
4,764
95
211
1,960
7,145
8,787
0
2,423
4,722
32,999
0
L
Xing Tian
DigitalRemedyz
Xing Tian
8,347
1,728
414
3,077
17,513
20,506
0
7,940
9,353
34,070
0
L
Hun Batz
GetFraggedOn
Hun Batz
10,059
3,333
0
5,966
18,480
8,804
0
3,289
14,621
0
95,459
L
Vulcan
MCnTwain
Vulcan
8,045
1,909
0
255
8,404
4,256
0
5,270
3,134
62,094
0
W
Chang'e
OyGod
Chang'e
20,113
2,520
2,583
9,364
14,907
8,123
222
5,938
8,969
100,792
0
L
King Arthur
deadbydurango
King Arthur
11,929
1,310
0
4,970
22,832
18,818
0
6,847
14,914
0
68,399
W
Bakasura
eljhosuas
Bakasura
11,914
6,614
0
10,419
20,993
16,160
1,906
4,173
16,820
0
81,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
44,936
670
Minions Killed
532
0
Camps Cleared
0
1,923,721
Distance Traveled
1,849,446
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,290
594
132
7
0
384,322
7
W
Hou Yi
10,640
560
159
8
0
343,939
6
L
Xbalanque
9,573
504
160
8
0
336,394
2
W
Khepri
9,150
482
49
3
0
369,944
4
L
Xing Tian
8,799
463
20
1
0
363,272
3
L
Hun Batz
10,376
546
151
8
0
401,411
3
L
Vulcan
7,677
404
99
5
0
366,069
3
W
Chang'e
10,920
575
142
7
0
394,131
4
L
King Arthur
8,511
448
102
5
0
382,300
0
W
Bakasura
11,203
590
188
10
0
431,385
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role