Player Matchup

Olorun
Olorun
HeadsOrTails203
Olorun
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 33L
1,430 Elo+
Party 2
Odin
Odin
Man Of Margarin
Odin
Level 132
God Stats
2W - 1L
1,290 SR
Queue Stats
94W - 71L
1,436 Elo+
Party 2
Neith
Neith
Zozocute4304
Neith
Level 18
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 1L
1,072 Elo+
Party 2
Team Averages
Level 77
1,413 SR
1,313 Elo+

VS

Team Averages
Level 49
1,395 SR
1,101 Elo+
Hou Yi
Hou Yi
GettWrecktt
Hou Yi
Level 26
God Stats
13W - 21L
1,185 SR
Queue Stats
14W - 23L
1,106 Elo+
Party 1
Bellona
Bellona
Twistaarr
Bellona
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
14W - 26L
1,028 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zuuz
Tsukuyomi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
11,104
793
10,871
13,395
6,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
12 / 1 / 7
12,084
863
14,177
11,551
16,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 8 / 9
8,697
621
4,022
12,372
4,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 4 / 6
9,729
695
7,910
12,434
4,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Twistaarr
Bellona
14
8 / 6 / 2
10,068
719
14,948
16,395
12,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Zuuz
Tsukuyomi
12
1 / 11 / 4
8,304
593
4,041
17,643
7,498
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
20
Kills
12
12
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
4
6
1.5
W
8
3
7
3.83
W
12
1
7
15.5
L
Bellona
Twistaarr
Bellona
8
6
2
1.5
W
0
8
9
0.56
L
Tsukuyomi
Zuuz
Tsukuyomi
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
26,899
37,318
Taken
46,472
27,921
Mitigated
25,033
7,293
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,910
3,399
0
415
12,434
4,871
78
1,942
9,848
0
27,322
W
10,871
7,046
806
5,020
13,395
6,547
2,070
0
13,395
36,115
0
W
14,177
4,377
0
1,032
11,551
16,964
911
372
11,179
0
33,638
L
Bellona
Twistaarr
Bellona
14,948
3,976
0
2,555
16,395
12,664
219
3,846
12,320
0
37,568
W
4,022
1,705
0
435
12,372
4,410
69
0
12,372
0
13,583
L
Tsukuyomi
Zuuz
Tsukuyomi
4,041
542
0
1,242
17,643
7,498
371
5,448
11,883
0
21,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
28,101
107
Minions Killed
88
6
Camps Cleared
3
585,557
Distance Traveled
680,215
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,729
695
26
2
0
248,205
0
W
Olorun
11,104
793
47
3
0
172,565
0
W
Odin
12,084
863
43
3
6
241,254
4
L
Bellona
10,068
719
34
2
1
255,089
0
W
Neith
8,697
621
17
1
0
171,738
4
L
Tsukuyomi
8,304
593
28
2
2
176,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role