Player Matchup

Merlin
Merlin
Gold I
Marikit2016
Merlin
Gold I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 122L
1,644 MMR
Party 1
Chiron
Chiron
Gold V
h9rl3yquinn
Chiron
Gold V
Level 78
God Stats
0W - 2L
1,356 SR
Queue Stats
53W - 48L
1,148 MMR
Party 1
Atlas
Atlas
Silver II
wary_stag
Atlas
Silver II
Level 87
God Stats
12W - 8L
1,682 SR
Queue Stats
74W - 68L
1,260 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,513 SR
1,351 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,468 SR
1,253 MMR
Medusa
Medusa
Bronze IV
EckCetera
Medusa
Bronze IV
Level 84
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Silver IV
FloppyLongboard
Xing Tian
Silver IV
Level 122
God Stats
2W - 7L
1,448 SR
Queue Stats
28W - 44L
791 MMR
Party 2
Freya
Freya
Gold IV
dimondcreator
Freya
Gold IV
Level 119
God Stats
31W - 28L
1,495 SR
Queue Stats
121W - 145L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 4 / 7
11,804
694
12,081
14,933
7,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
15
7 / 5 / 2
11,510
677
20,016
19,269
9,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
wary_stag
Atlas
14
2 / 5 / 11
11,391
670
8,906
22,823
28,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
BastetGilgameshShivaZeusAres

VS

Bans
ChaacOdinDanzaburouGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EckCetera
Medusa
18
4 / 5 / 6
12,823
754
15,385
17,495
8,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
FloppyLongboard
Xing Tian
15
1 / 1 / 11
11,112
654
7,857
18,207
21,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 7 / 5
12,871
757
25,709
21,118
10,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
13
Kills
14
14
Deaths
13
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
EckCetera
Medusa
4
5
6
1.4
W
Xing Tian
FloppyLongboard
Xing Tian
1
1
11
6.5
L
Merlin
4
4
7
1.88
W
9
7
5
1.64
L
Chiron
7
5
2
1.6
L
Atlas
wary_stag
Atlas
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,003
Damage
48,951
57,025
Taken
56,820
45,248
Mitigated
41,502
11,580
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EckCetera
Medusa
15,385
9,331
0
3,678
17,495
8,824
1,281
4,467
13,028
0
74,333
W
Xing Tian
FloppyLongboard
Xing Tian
7,857
514
0
3,051
18,207
21,764
747
5,894
12,313
18,705
0
L
Merlin
12,081
1,642
0
2,964
14,933
7,377
163
10,061
4,872
47,431
0
W
25,709
8,676
0
5,778
21,118
10,914
544
11,355
9,763
46,639
5,485
L
Chiron
20,016
5,774
630
3,646
19,269
9,091
488
9,198
10,039
0
48,622
L
Atlas
wary_stag
Atlas
8,906
3,134
412
3,928
22,823
28,780
0
11,547
11,276
18,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
36,806
147
Minions Killed
156
4
Camps Cleared
8
858,395
Distance Traveled
902,659
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,823
754
102
6
2
281,174
2
W
Xing Tian
11,112
654
15
1
0
323,833
3
L
Merlin
11,804
694
72
4
3
249,853
5
W
Freya
12,871
757
39
2
6
297,652
3
L
Chiron
11,510
677
59
3
1
301,232
3
L
Atlas
11,391
670
16
1
0
307,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role