Player Matchup

Guan Yu
Guan Yu
BIGVAI
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 109L
1,434 Elo+
Party 2
Hades
Hades
Beastly-reg
Hades
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
430W - 407L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
Jai_Uzumaki
Ne Zha
Level 129
God Stats
14W - 10L
1,427 SR
Queue Stats
450W - 432L
1,497 Elo+
Party 1
Artio
Artio
WetLicks69
Artio
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 106L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
iAmKaZi
Gilgamesh
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,525 Elo+
Party 2
Team Averages
Level 114
1,485 SR
1,472 Elo+

VS

Team Averages
Level 124
1,556 SR
1,448 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Blackmist523
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,372 Elo+
Party 4
Ares
Ares
QuietFoal908997
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,372 Elo+
Party 4
Khepri
Khepri
TnX2
Khepri
Level 126
God Stats
3W - 1L
1,781 SR
Queue Stats
122W - 127L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIGVAI
Guan Yu
20
8 / 3 / 13
15,390
810
20,171
41,830
53,895
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 8 / 16
13,957
735
33,668
27,018
21,955
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
5 / 8 / 15
13,140
692
21,544
23,506
11,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
20
2 / 4 / 16
13,127
691
12,865
31,134
40,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
iAmKaZi
Gilgamesh
20
6 / 6 / 13
13,528
712
16,888
26,472
25,346
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
12 / 3 / 13
13,721
722
29,799
29,438
33,994
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
 
Scylla
18
2 / 8 / 14
11,506
606
19,001
18,057
9,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 5 / 14
12,940
681
34,574
17,078
9,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 5 / 21
12,835
676
20,133
29,402
39,322
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
TnX2
Khepri
18
1 / 6 / 19
11,122
585
15,186
26,067
41,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
110
26
Kills
29
29
Deaths
27
73
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
12
3
13
6.17
L
Scylla
 
Scylla
2
8
14
1.13
W
Guan Yu
BIGVAI
Guan Yu
8
3
13
4.83
W
5
8
16
1.63
L
10
5
14
3.4
W
Ne Zha
5
8
15
1.56
L
4
5
21
2.9
L
Khepri
TnX2
Khepri
1
6
19
1.75
W
Artio
2
4
16
2.5
W
Gilgamesh
iAmKaZi
Gilgamesh
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,136
Damage
118,693
149,960
Taken
120,042
153,804
Mitigated
134,103
62,446
Healing
43,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
29,799
7,403
12,950
14,365
29,438
33,994
620
11,602
17,836
0
43,657
L
Scylla
 
Scylla
19,001
1,882
2,195
871
18,057
9,680
114
6,330
11,727
37,828
0
W
Guan Yu
BIGVAI
Guan Yu
20,171
3,037
13,960
21,350
41,830
53,895
370
24,079
16,603
0
55,112
W
33,668
3,176
3,770
7,111
27,018
21,955
1,134
15,755
10,086
64,714
0
L
34,574
8,092
2,069
997
17,078
9,746
1,933
5,999
11,079
58,601
0
W
Ne Zha
21,544
6,412
942
2,232
23,506
11,779
2,668
11,688
11,172
0
46,673
L
20,133
1,538
1,744
2,205
29,402
39,322
680
13,663
15,739
32,120
0
L
Khepri
TnX2
Khepri
15,186
998
1,825
4,350
26,067
41,361
238
8,939
17,128
25,013
0
W
Artio
12,865
1,911
6,688
5,513
31,134
40,829
1,829
19,983
10,624
32,605
0
W
Gilgamesh
iAmKaZi
Gilgamesh
16,888
4,257
225
655
26,472
25,346
1,254
15,836
10,004
0
35,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,142
Gold Earned
62,124
219
Minions Killed
158
0
Camps Cleared
0
1,576,392
Distance Traveled
1,454,974
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,721
722
23
1
0
350,527
2
L
Scylla
11,506
606
40
2
0
283,087
1
W
Guan Yu
15,390
810
49
3
0
338,209
1
W
Hades
13,957
735
65
3
0
277,182
0
L
Nu Wa
12,940
681
43
2
0
279,680
0
W
Ne Zha
13,140
692
38
2
0
326,721
0
L
Ares
12,835
676
33
2
0
275,591
3
L
Khepri
11,122
585
19
1
0
266,089
2
W
Artio
13,127
691
30
2
0
325,921
1
W
Gilgamesh
13,528
712
37
2
0
308,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role