Player Matchup

Discordia
Discordia
Apalcun
Discordia
Level 123
God Stats
1W - 5L
1,312 SR
Queue Stats
27W - 39L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
Droxoman
Danzaburou
Level 27
God Stats
9W - 11L
1,500 SR
Queue Stats
83W - 111L
1,388 Elo+
Party 3
Fafnir
Fafnir
Emanue117
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 117L
1,400 Elo+
Party 3
Hercules
Hercules
Gavi_Fc30
Hercules
Level 24
God Stats
1W - 2L
1,305 SR
Queue Stats
36W - 31L
1,464 Elo+
Party 2
Skadi
Skadi
R LUND2D2
Skadi
Level 94
God Stats
4W - 3L
1,464 SR
Queue Stats
11W - 13L
1,514 Elo+
Solo
Team Averages
Level 66
1,416 SR
1,437 Elo+

VS

Team Averages
Level 67
1,461 SR
1,424 Elo+
Yemoja
Yemoja
A WildHOOSIER Z
Yemoja
Level 108
God Stats
42W - 28L
1,566 SR
Queue Stats
154W - 164L
1,451 Elo+
Solo
Artemis
Artemis
ChefCatDaddy
Artemis
Level 61
God Stats
16W - 12L
1,502 SR
Queue Stats
101W - 114L
1,460 Elo+
Party 1
Hercules
Hercules
NicklearFallout
Hercules
Level 69
God Stats
20W - 27L
1,516 SR
Queue Stats
162W - 187L
1,447 Elo+
Party 1
Ra
Ra
Redkaveman710
Ra
Level 29
God Stats
4W - 10L
1,380 SR
Queue Stats
37W - 63L
1,317 Elo+
Party 1
Bastet
Bastet
SoulsBabe_
Bastet
Level 67
God Stats
3W - 6L
1,341 SR
Queue Stats
117W - 137L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Apalcun
Discordia
16
0 / 2 / 3
9,720
648
25,675
11,701
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Droxoman
Danzaburou
16
1 / 6 / 2
9,530
635
11,149
15,284
7,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Emanue117
Fafnir
16
2 / 5 / 1
10,412
694
8,672
24,793
32,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Gavi_Fc30
Hercules
16
0 / 4 / 2
9,425
628
9,668
22,591
18,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
R LUND2D2
Skadi
18
1 / 4 / 1
10,548
703
12,326
19,702
9,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 16
11,292
753
6,424
17,246
15,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
ChefCatDaddy
Artemis
18
4 / 1 / 11
10,998
733
18,156
19,213
9,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
19
9 / 1 / 12
11,809
787
19,446
27,987
34,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 0 / 11
10,376
692
11,401
10,696
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
SoulsBabe_
Bastet
19
7 / 0 / 8
11,778
785
21,146
19,131
9,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
4
Kills
21
21
Deaths
4
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
0
2
16
4
L
Discordia
Apalcun
Discordia
0
2
3
0.75
W
Artemis
ChefCatDaddy
Artemis
4
1
11
9.5
L
Danzaburou
Droxoman
Danzaburou
1
6
2
0.33
L
Fafnir
Emanue117
Fafnir
2
5
1
0.5
L
Hercules
Gavi_Fc30
Hercules
0
4
2
0.25
W
Hercules
9
1
12
15
L
Skadi
R LUND2D2
Skadi
1
4
1
0.38
W
1
0
11
6.5
W
Bastet
SoulsBabe_
Bastet
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,490
Damage
76,573
94,071
Taken
94,273
72,458
Mitigated
75,119
19,604
Healing
55,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,424
2,258
11,374
6,891
17,246
15,262
797
7,806
9,314
23,404
0
L
Discordia
Apalcun
Discordia
25,675
2,967
197
2,370
11,701
4,537
0
1,718
9,783
64,189
0
W
Artemis
ChefCatDaddy
Artemis
18,156
8,699
0
8,292
19,213
9,977
3,833
5,618
13,453
0
49,765
L
Danzaburou
Droxoman
Danzaburou
11,149
4,490
0
1,752
15,284
7,868
0
4,904
9,560
0
29,265
L
Fafnir
Emanue117
Fafnir
8,672
4,150
571
5,148
24,793
32,486
0
6,571
16,719
22,927
0
L
Hercules
Gavi_Fc30
Hercules
9,668
2,779
0
5,236
22,591
18,337
0
3,599
18,049
0
22,813
W
Hercules
19,446
7,276
1,268
12,940
27,987
34,990
174
9,002
18,735
4,646
25,141
L
Skadi
R LUND2D2
Skadi
12,326
7,767
93
4,237
19,702
9,230
1,209
1,715
17,504
0
55,719
W
11,401
2,023
3,198
3,311
10,696
5,145
886
4,528
6,098
41,671
0
W
Bastet
SoulsBabe_
Bastet
21,146
5,786
0
7,831
19,131
9,745
0
7,393
11,605
0
41,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
56,253
289
Minions Killed
225
0
Camps Cleared
0
1,389,844
Distance Traveled
1,489,802
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,292
753
28
2
0
258,348
4
L
Discordia
9,720
648
81
5
0
285,718
2
W
Artemis
10,998
733
44
3
0
273,296
0
L
Danzaburou
9,530
635
50
3
0
273,450
0
L
Fafnir
10,412
694
31
2
0
268,591
1
L
Hercules
9,425
628
37
2
0
320,563
0
W
Hercules
11,809
787
27
2
0
299,924
0
L
Skadi
10,548
703
90
6
0
241,522
5
W
Ra
10,376
692
86
6
0
304,810
0
W
Bastet
11,778
785
40
3
0
353,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role