Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HamonchiS GT
Sylvanus
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 209L
1,470 Elo+
Solo
Freya
Freya
SinisterFreaks
Freya
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 45L
1,445 Elo+
Solo
Mulan
Mulan
Xbox King903
Mulan
Level 66
God Stats
3W - 2L
1,360 SR
Queue Stats
50W - 46L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
lesbionage_8---D
Erlang Shen
Level 110
God Stats
1W - 1L
1,266 SR
Queue Stats
37W - 41L
1,458 Elo+
Solo
Team Averages
Level 84
1,425 SR
1,468 Elo+

VS

Team Averages
Level 109
1,458 SR
1,441 Elo+
Sobek
Sobek
Mocha589
Sobek
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 151L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Thoko894
Sylvanus
Level 132
God Stats
4W - 7L
1,385 SR
Queue Stats
344W - 345L
1,493 Elo+
Solo
Merlin
Merlin
Wolziel_Alucard
Merlin
Level 147
God Stats
7W - 9L
1,423 SR
Queue Stats
354W - 410L
1,442 Elo+
Solo
Neith
Neith
YouTony
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo
Bellona
Bellona
lil_mark95_
Bellona
Level 126
God Stats
1W - 2L
1,482 SR
Queue Stats
177W - 162L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 2 / 20
10,497
700
14,501
30,007
34,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
HamonchiS GT
Sylvanus
19
4 / 1 / 24
10,788
719
23,287
21,110
15,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 2 / 9
11,694
780
28,148
20,696
13,406
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 3 / 17
10,210
681
18,806
25,945
28,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
lesbionage_8---D
Erlang Shen
18
5 / 2 / 22
12,039
803
18,537
29,886
34,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mocha589
Sobek
16
3 / 6 / 3
9,805
654
16,128
36,305
39,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Thoko894
Sylvanus
16
0 / 6 / 8
9,297
620
14,330
21,924
22,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 7 / 3
10,432
695
25,808
17,085
9,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
YouTony
Neith
15
1 / 5 / 6
8,921
595
19,687
13,613
6,993
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
lil_mark95_
Bellona
16
2 / 5 / 4
9,435
629
11,424
32,051
27,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
34
29
Kills
10
10
Deaths
29
92
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
20
7
W
Sylvanus
HamonchiS GT
Sylvanus
4
1
24
16
L
Sobek
Mocha589
Sobek
3
6
3
0.75
W
12
2
9
8.25
L
Sylvanus
Thoko894
Sylvanus
0
6
8
0.67
L
4
7
3
0.79
W
4
3
17
4.17
L
Neith
YouTony
Neith
1
5
6
0.8
W
Erlang Shen
lesbionage_8---D
Erlang Shen
5
2
22
8
L
Bellona
lil_mark95_
Bellona
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,279
Damage
87,377
127,644
Taken
120,978
127,024
Mitigated
105,073
88,423
Healing
51,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,501
2,105
2,238
12,788
30,007
34,685
1,015
11,885
18,122
34,014
0
W
Sylvanus
HamonchiS GT
Sylvanus
23,287
5,257
25,156
12,485
21,110
15,560
1,730
8,274
12,836
31,773
0
L
Sobek
Mocha589
Sobek
16,128
1,712
1,965
14,189
36,305
39,030
0
21,568
14,737
26,948
0
W
28,148
11,099
1,987
8,519
20,696
13,406
2,725
11,786
8,910
44,308
0
L
Sylvanus
Thoko894
Sylvanus
14,330
2,653
8,764
6,061
21,924
22,689
0
11,870
10,054
24,451
0
L
25,808
2,449
2,077
2,175
17,085
9,061
0
7,792
9,293
45,141
0
W
18,806
1,945
1,132
5,155
25,945
28,714
897
12,276
13,669
0
31,254
L
Neith
YouTony
Neith
19,687
10,218
9
2,605
13,613
6,993
260
6,579
7,034
0
29,322
W
Erlang Shen
lesbionage_8---D
Erlang Shen
18,537
8,202
6,792
12,171
29,886
34,659
1,614
12,045
17,841
0
29,968
L
Bellona
lil_mark95_
Bellona
11,424
4,052
1,261
12,378
32,051
27,300
0
18,127
13,924
0
18,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,228
Gold Earned
47,890
169
Minions Killed
121
0
Camps Cleared
0
1,440,245
Distance Traveled
1,144,839
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,497
700
65
4
0
289,274
2
W
Sylvanus
10,788
719
34
2
0
285,848
3
L
Sobek
9,805
654
16
1
0
258,656
0
W
Freya
11,694
780
38
3
0
278,573
1
L
Sylvanus
9,297
620
23
2
0
205,557
0
L
Merlin
10,432
695
47
3
0
220,383
1
W
Mulan
10,210
681
16
1
0
273,884
4
L
Neith
8,921
595
22
1
0
206,784
2
W
Erlang Shen
12,039
803
16
1
0
312,666
4
L
Bellona
9,435
629
13
1
0
253,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role