Player Matchup

Kuzenbo
Kuzenbo
Anikaaa
Kuzenbo
Level 35
God Stats
7W - 8L
1,559 SR
Queue Stats
292W - 260L
1,491 Elo+
Party 1
Chernobog
Chernobog
KidGatsby
Chernobog
Level 62
God Stats
6W - 4L
1,631 SR
Queue Stats
274W - 271L
1,492 Elo+
Party 1
Serqet
Serqet
mikerodz123
Serqet
Level 157
God Stats
4W - 0L
1,715 SR
Queue Stats
275W - 248L
1,519 Elo+
Party 1
Team Averages
Level 85
1,635 SR
1,501 Elo+

VS

Team Averages
Level 84
1,499 SR
1,291 Elo+
Heimdallr
Heimdallr
MVPachulski
Heimdallr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,353 Elo+
Solo
Ymir
Ymir
Oz_Flexington14
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,151 Elo+
Party 2
Ao Kuang
Ao Kuang
xxDirtySpritex
Ao Kuang
Level 127
God Stats
1W - 1L
1,497 SR
Queue Stats
66W - 71L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anikaaa
Kuzenbo
20
3 / 1 / 13
13,444
640
12,059
16,909
28,570
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
KidGatsby
Chernobog
19
8 / 4 / 8
14,557
693
24,305
21,842
11,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
19
6 / 2 / 10
14,184
675
16,617
23,155
27,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MVPachulski
Heimdallr
17
1 / 8 / 4
12,587
599
22,805
23,483
10,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 6 / 7
12,777
608
9,521
21,126
38,225
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
19
5 / 3 / 0
13,822
658
18,011
27,163
13,163
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
6
7
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Anikaaa
Kuzenbo
3
1
13
9.5
W
Chernobog
KidGatsby
Chernobog
8
4
8
3
L
Heimdallr
MVPachulski
Heimdallr
1
8
4
0.38
L
0
6
7
0.58
W
Serqet
6
2
10
5.5
L
Ao Kuang
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,981
Damage
50,337
61,906
Taken
71,772
67,879
Mitigated
61,504
17,108
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Anikaaa
Kuzenbo
12,059
5,412
236
4,874
16,909
28,570
494
6,195
10,714
34,066
0
W
Chernobog
KidGatsby
Chernobog
24,305
15,469
288
4,391
21,842
11,432
1,878
9,659
12,183
0
66,075
L
Heimdallr
MVPachulski
Heimdallr
22,805
10,134
0
5,475
23,483
10,116
1,021
3,763
18,790
0
83,880
L
9,521
1,446
0
0
21,126
38,225
62
3,741
16,096
37,594
0
W
Serqet
16,617
3,246
719
6,600
23,155
27,877
502
12,218
10,937
0
40,088
L
Ao Kuang
18,011
5,046
0
12,348
27,163
13,163
258
5,078
21,914
59,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
39,186
176
Minions Killed
245
6
Camps Cleared
9
1,172,654
Distance Traveled
985,770
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,444
640
35
2
0
457,416
1
W
Chernobog
14,557
693
88
4
2
290,713
2
L
Heimdallr
12,587
599
128
6
2
312,441
4
L
Ymir
12,777
608
46
2
1
304,403
0
W
Serqet
14,184
675
53
3
4
424,525
0
L
Ao Kuang
13,822
658
71
3
6
368,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role