Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Mythreindeer
Heimdallr
Level 109
God Stats
12W - 20L
1,374 SR
Queue Stats
429W - 447L
1,473 Elo+
Solo
King Arthur
King Arthur
SailorAqua
King Arthur
Level 128
God Stats
0W - 2L
1,195 SR
Queue Stats
53W - 49L
1,486 Elo+
Party 1
Mercury
Mercury
dragowarri
Mercury
Level 99
God Stats
1W - 2L
1,394 SR
Queue Stats
187W - 169L
1,602 Elo+
Solo
Discordia
Discordia
zawe6t
Discordia
Level 68
God Stats
3W - 1L
1,522 SR
Queue Stats
23W - 18L
1,496 Elo+
Party 1
Team Averages
Level 98
1,397 SR
1,512 Elo+

VS

Team Averages
Level 114
1,487 SR
1,471 Elo+
Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Blazelwood209
Apollo
Level 120
God Stats
25W - 31L
1,424 SR
Queue Stats
553W - 545L
1,467 Elo+
Party 2
Izanami
Izanami
Devotedd
Izanami
Level 148
God Stats
20W - 16L
1,576 SR
Queue Stats
308W - 350L
1,496 Elo+
Solo
Bellona
Bellona
REBOOTRIOT_
Bellona
Level 126
God Stats
10W - 3L
1,433 SR
Queue Stats
249W - 268L
1,467 Elo+
Solo
Arachne
Arachne
TD DarkReligion
Arachne
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
88W - 101L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
0 / 6 / 2
9,412
376
7,342
26,414
30,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Mythreindeer
Heimdallr
18
3 / 4 / 2
11,557
462
17,325
17,375
9,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SailorAqua
King Arthur
16
1 / 7 / 1
10,775
431
15,606
29,480
36,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
dragowarri
Mercury
15
1 / 5 / 2
9,602
384
7,989
19,386
10,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
zawe6t
Discordia
16
2 / 2 / 0
10,917
437
8,024
10,796
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 0 / 6
11,960
478
6,716
14,900
19,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
1 / 4 / 10
11,642
466
9,020
21,090
9,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Devotedd
Izanami
20
11 / 0 / 2
15,836
633
30,051
16,441
11,177
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
REBOOTRIOT_
Bellona
20
3 / 2 / 8
14,447
578
17,046
24,628
36,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 1 / 7
12,836
513
13,971
25,309
12,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
24
24
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
6
2
0.17
W
Khepri
 
Khepri
2
0
6
5
W
1
4
10
1.5
W
Izanami
Devotedd
Izanami
11
0
2
12
L
Heimdallr
Mythreindeer
Heimdallr
3
4
2
1
W
Bellona
REBOOTRIOT_
Bellona
3
2
8
3.5
L
King Arthur
SailorAqua
King Arthur
1
7
1
0.21
W
7
1
7
10.5
L
Mercury
dragowarri
Mercury
1
5
2
0.4
L
Discordia
zawe6t
Discordia
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,286
Damage
76,804
103,451
Taken
102,368
90,374
Mitigated
89,614
13,946
Healing
37,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,342
1,368
0
3,022
26,414
30,853
0
2,659
23,755
29,184
0
W
Khepri
 
Khepri
6,716
512
441
3,915
14,900
19,230
294
4,752
10,148
34,752
0
W
9,020
5,243
0
8,764
21,090
9,672
2,647
2,640
18,450
0
91,708
W
Izanami
Devotedd
Izanami
30,051
23,824
0
6,980
16,441
11,177
10,072
5,215
11,226
0
229,017
L
Heimdallr
Mythreindeer
Heimdallr
17,325
8,462
0
5,081
17,375
9,197
1,158
3,138
14,237
0
117,631
W
Bellona
REBOOTRIOT_
Bellona
17,046
7,477
0
6,537
24,628
36,807
1,747
1,327
23,301
0
122,164
L
King Arthur
SailorAqua
King Arthur
15,606
1,166
0
3,151
29,480
36,369
312
217
29,263
0
85,731
W
13,971
9,003
0
11,039
25,309
12,728
1,935
2,956
22,353
0
92,930
L
Mercury
dragowarri
Mercury
7,989
2,102
0
2,192
19,386
10,175
1,044
101
19,285
0
68,415
L
Discordia
zawe6t
Discordia
8,024
269
0
500
10,796
3,780
0
755
10,041
77,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,263
Gold Earned
66,721
619
Minions Killed
769
0
Camps Cleared
0
2,166,416
Distance Traveled
2,495,534
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,412
376
44
2
0
419,368
6
W
Khepri
11,960
478
28
1
0
459,374
4
W
Apollo
11,642
466
132
5
0
584,214
1
W
Izanami
15,836
633
298
12
0
453,814
6
L
Heimdallr
11,557
462
183
7
0
398,110
1
W
Bellona
14,447
578
203
8
0
473,604
8
L
King Arthur
10,775
431
161
6
0
417,950
3
W
Arachne
12,836
513
108
4
0
524,528
0
L
Mercury
9,602
384
99
4
0
500,573
0
L
Discordia
10,917
437
132
5
0
430,415
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role