Player Matchup

Shiva
Shiva
Silver II
Goofy Gooby Goo
Shiva
Silver II
Level 104
God Stats
9W - 5L
1,237 SR
Queue Stats
38W - 38L
1,339 MMR
Party 1
Merlin
Merlin
Silver I
Pollotarian
Merlin
Silver I
Level 104
God Stats
16W - 12L
1,548 SR
Queue Stats
36W - 45L
1,329 MMR
Party 1
Ymir
Ymir
Silver III
xoLilUziSquirt
Ymir
Silver III
Level 63
God Stats
2W - 4L
1,522 SR
Queue Stats
15W - 22L
1,401 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,435 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,679 SR
1,329 MMR
Hachiman
Hachiman
Gold V
LegacyAFKcow860
Hachiman
Gold V
Level 121
God Stats
1W - 1L
1,353 SR
Queue Stats
101W - 102L
1,352 MMR
Party 2
Olorun
Olorun
Silver I
LegacyDeath1
Olorun
Silver I
Level 71
God Stats
5W - 1L
1,898 SR
Queue Stats
29W - 23L
1,304 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
legacyunicorn66
Cu Chulainn
Gold V
Level 102
God Stats
3W - 1L
1,788 SR
Queue Stats
106W - 114L
1,330 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 3
14,431
656
23,572
37,728
36,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
19
3 / 7 / 3
14,098
641
31,436
27,603
14,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 6 / 5
12,637
574
9,996
41,129
53,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
BastetAchillesMedusaVulcanAtlas

VS

Bans
AresCerberusAh Muzen CabJormungandrArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
11 / 3 / 7
16,008
728
39,770
29,161
13,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
20
4 / 1 / 13
15,062
685
29,253
22,775
11,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
legacyunicorn66
Cu Chulainn
20
6 / 4 / 11
14,852
675
28,315
34,702
42,295
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
21
21
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
Hachiman
11
3
7
4.83
W
Olorun
4
1
13
10.5
L
Merlin
3
7
3
0.64
W
Cu Chulainn
legacyunicorn66
Cu Chulainn
6
4
11
2.88
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,004
Damage
97,338
106,460
Taken
86,638
104,215
Mitigated
67,370
21,936
Healing
35,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,572
5,827
2,431
8,382
37,728
36,201
0
8,200
29,528
8,933
42,484
W
Hachiman
39,770
20,993
0
10,481
29,161
13,232
1,410
17,094
12,067
0
95,674
W
Olorun
29,253
16,394
3,561
14,250
22,775
11,843
1,624
14,856
7,919
78,030
9,799
L
Merlin
31,436
2,490
0
3,142
27,603
14,415
0
5,735
21,868
88,992
0
W
Cu Chulainn
legacyunicorn66
Cu Chulainn
28,315
6,155
0
7,509
34,702
42,295
36
13,595
21,107
0
59,271
L
9,996
1,005
1,250
6,731
41,129
53,599
0
12,251
28,878
24,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
45,922
171
Minions Killed
249
3
Camps Cleared
16
1,068,807
Distance Traveled
1,123,834
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,431
656
41
2
1
355,335
1
W
Hachiman
16,008
728
87
4
5
357,903
7
W
Olorun
15,062
685
106
5
7
380,925
4
L
Merlin
14,098
641
106
5
1
347,288
2
W
Cu Chulainn
14,852
675
56
3
4
385,006
2
L
Ymir
12,637
574
24
1
1
366,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role