Player Matchup

Gilgamesh
Gilgamesh
Apath7031
Gilgamesh
Level 24
God Stats
7W - 11L
1,454 SR
Queue Stats
48W - 77L
1,329 Elo+
Party 3
Jing Wei
Jing Wei
CHORIZO_MONSTER4
Jing Wei
Level 66
God Stats
5W - 11L
1,331 SR
Queue Stats
110W - 133L
1,361 Elo+
Party 3
Ymir
Ymir
Cozy4285
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 99L
1,298 Elo+
Party 3
Kukulkan
Kukulkan
La_GaTyLlEra_007
Kukulkan
Level 23
God Stats
6W - 11L
1,306 SR
Queue Stats
18W - 29L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xx-_-MeRcY-_xX
Tsukuyomi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 90L
1,307 Elo+
Party 1
Team Averages
Level 47
1,418 SR
1,327 Elo+

VS

Team Averages
Level 56
1,410 SR
1,353 Elo+
Mercury
Mercury
Gonzaleeez
Mercury
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 40L
1,451 Elo+
Party 4
Neith
Neith
KimchiKit
Neith
Level 42
God Stats
47W - 54L
1,418 SR
Queue Stats
56W - 67L
1,333 Elo+
Party 2
Janus
Janus
Kxtyl
Janus
Level 32
God Stats
2W - 3L
1,143 SR
Queue Stats
51W - 42L
1,273 Elo+
Party 4
Ra
Ra
MVPerk
Ra
Level 88
God Stats
4W - 2L
1,552 SR
Queue Stats
148W - 186L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
xXDAim0NXx
Gilgamesh
Level 32
God Stats
5W - 5L
1,437 SR
Queue Stats
145W - 163L
1,311 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apath7031
Gilgamesh
14
0 / 2 / 1
8,734
416
6,651
12,750
11,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 1
7,884
375
5,002
15,133
6,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
0 / 7 / 2
8,189
390
6,247
22,445
23,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 0
9,073
432
6,658
9,272
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Xx-_-MeRcY-_xX
Tsukuyomi
15
3 / 4 / 1
9,714
463
7,664
19,415
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gonzaleeez
Mercury
16
5 / 0 / 5
10,174
484
5,223
11,719
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
KimchiKit
Neith
16
5 / 0 / 9
10,093
481
15,489
13,501
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Kxtyl
Janus
17
5 / 1 / 5
10,495
500
8,695
7,836
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
16
4 / 2 / 8
9,403
448
16,420
13,913
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xXDAim0NXx
Gilgamesh
18
0 / 1 / 2
10,832
516
6,033
12,556
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apath7031
Gilgamesh
0
2
1
0.25
L
1
3
1
0.5
L
Ymir
0
7
2
0.14
W
Mercury
Gonzaleeez
Mercury
5
0
5
7.5
W
Neith
KimchiKit
Neith
5
0
9
9.5
W
Janus
Kxtyl
Janus
5
1
5
7.5
L
0
3
0
0
W
Ra
4
2
8
4
L
Tsukuyomi
Xx-_-MeRcY-_xX
Tsukuyomi
3
4
1
0.88
W
Gilgamesh
xXDAim0NXx
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
51,860
79,015
Taken
59,525
52,435
Mitigated
29,809
19,194
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apath7031
Gilgamesh
6,651
866
0
1,254
12,750
11,061
1,851
3,093
9,657
0
49,445
L
5,002
3,340
200
4,425
15,133
6,245
477
6,736
8,397
0
57,026
L
Ymir
6,247
1,086
0
2,875
22,445
23,145
270
6,436
16,009
33,918
0
W
Mercury
Gonzaleeez
Mercury
5,223
1,892
0
827
11,719
5,325
565
444
11,240
0
74,195
W
Neith
KimchiKit
Neith
15,489
6,319
0
6,694
13,501
6,097
3,853
5,343
8,158
0
61,005
W
Janus
Kxtyl
Janus
8,695
1,469
139
1,760
7,836
3,031
83
1,729
6,017
72,980
0
L
6,658
523
0
1,205
9,272
3,905
756
4,482
4,790
62,383
0
W
Ra
16,420
543
2,947
6,788
13,913
5,879
577
4,284
9,629
66,192
0
L
Tsukuyomi
Xx-_-MeRcY-_xX
Tsukuyomi
7,664
1,807
0
9,235
19,415
8,079
0
4,368
15,047
0
65,914
W
Gilgamesh
xXDAim0NXx
Gilgamesh
6,033
2,167
0
4,547
12,556
9,477
1,134
1,105
10,885
0
76,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
50,997
448
Minions Killed
545
0
Camps Cleared
0
1,890,920
Distance Traveled
1,997,370
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,734
416
82
4
0
385,220
0
L
Jing Wei
7,884
375
85
4
0
385,322
0
L
Ymir
8,189
390
51
2
0
344,585
0
W
Mercury
10,174
484
111
5
0
409,527
2
W
Neith
10,093
481
92
4
0
361,255
0
W
Janus
10,495
500
103
5
0
379,410
0
L
Kukulkan
9,073
432
130
6
0
352,360
4
W
Ra
9,403
448
90
4
0
436,574
8
L
Tsukuyomi
9,714
463
100
5
0
423,433
5
W
Gilgamesh
10,832
516
149
7
0
410,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role