Player Matchup

Baron Samedi
Baron Samedi
Platinum I
Sultan Kash
Baron Samedi
Platinum I
Level 106
God Stats
10W - 6L
1,760 SR
Queue Stats
26W - 12L
2,448 MMR
Party 1
Fenrir
Fenrir
Platinum I
WapoViibez
Fenrir
Platinum I
Level 124
God Stats
15W - 7L
1,884 SR
Queue Stats
421W - 415L
2,011 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
xXThird i GODXx
Hou Yi
Platinum I
Level 123
God Stats
61W - 58L
1,632 SR
Queue Stats
339W - 272L
2,037 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,759 SR
2,166 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,660 SR
1,940 MMR
Tsukuyomi
Tsukuyomi
Platinum III
DevaPath5
Tsukuyomi
Platinum III
Level 149
God Stats
38W - 48L
1,580 SR
Queue Stats
578W - 817L
1,834 MMR
Solo
Scylla
Scylla
Diamond III
Glizz GOD
Scylla
Diamond III
Level 157
God Stats
113W - 83L
1,715 SR
Queue Stats
461W - 397L
2,160 MMR
Party 2
Cerberus
Cerberus
Platinum I
OnjusticeFred
Cerberus
Platinum I
Level 160
God Stats
5W - 4L
1,684 SR
Queue Stats
600W - 573L
1,827 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sultan Kash
Baron Samedi
20
8 / 6 / 8
20,651
688
31,435
29,327
18,665
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
WapoViibez
Fenrir
20
8 / 5 / 11
19,324
644
24,920
52,189
57,471
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 7 / 11
18,463
615
29,761
36,071
13,203
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AtlasBastetShivaAh Muzen CabPersephone

VS

Bans
AchillesAresCabrakanSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DevaPath5
Tsukuyomi
20
12 / 8 / 4
21,789
726
54,889
33,949
23,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Glizz GOD
Scylla
20
4 / 6 / 9
19,674
656
26,236
21,469
8,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
OnjusticeFred
Cerberus
20
2 / 7 / 11
18,262
609
15,397
45,890
72,176
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
21
Kills
18
18
Deaths
21
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DevaPath5
Tsukuyomi
12
8
4
1.75
W
Scylla
Glizz GOD
Scylla
4
6
9
1.42
W
Cerberus
OnjusticeFred
Cerberus
2
7
11
1.07
L
Baron Samedi
Sultan Kash
Baron Samedi
8
6
8
2
L
Fenrir
WapoViibez
Fenrir
8
5
11
2.7
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,116
Damage
96,522
117,587
Taken
101,308
89,339
Mitigated
104,622
27,896
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DevaPath5
Tsukuyomi
54,889
11,236
0
1,155
33,949
23,934
408
10,074
22,792
0
103,826
W
Scylla
Glizz GOD
Scylla
26,236
1,085
0
2,109
21,469
8,512
1,608
8,769
12,178
115,438
0
W
Cerberus
OnjusticeFred
Cerberus
15,397
377
725
8,618
45,890
72,176
824
14,032
30,966
48,495
0
L
Baron Samedi
Sultan Kash
Baron Samedi
31,435
2,187
2,397
8,434
29,327
18,665
361
11,679
17,648
147,994
0
L
Fenrir
WapoViibez
Fenrir
24,920
3,844
0
9,803
52,189
57,471
21
12,804
39,385
1,900
49,458
L
29,761
16,189
0
7,262
36,071
13,203
1,014
18,139
17,932
0
111,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
59,725
344
Minions Killed
332
13
Camps Cleared
12
1,509,005
Distance Traveled
1,545,159
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
21,789
726
82
3
7
516,851
0
W
Scylla
19,674
656
178
6
3
519,648
2
W
Cerberus
18,262
609
72
2
2
508,660
3
L
Baron Samedi
20,651
688
203
7
6
488,393
8
L
Fenrir
19,324
644
22
1
3
563,080
5
L
Hou Yi
18,463
615
119
4
4
457,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role