Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AtomicNutt
Tsukuyomi
Level 33
God Stats
2W - 8L
1,500 SR
Queue Stats
80W - 83L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
Sirhamsbotton
Sun Wukong
Level 128
God Stats
8W - 3L
1,648 SR
Queue Stats
136W - 123L
1,610 Elo+
Party 1
Ymir
Ymir
SpookySauceFilms
Ymir
Level 46
God Stats
1W - 0L
1,804 SR
Queue Stats
30W - 15L
1,667 Elo+
Party 1
Zeus
Zeus
Xxl Vahn lxX
Zeus
Level 109
God Stats
8W - 7L
1,620 SR
Queue Stats
117W - 97L
1,500 Elo+
Party 3
Team Averages
Level 91
1,614 SR
1,546 Elo+

VS

Team Averages
Level 47
1,660 SR
1,478 Elo+
Athena
Athena
DeppLawyerIsMom
Athena
Level 17
God Stats
9W - 4L
1,922 SR
Queue Stats
32W - 41L
1,513 Elo+
Party 2
Kali
Kali
ImDarnell
Kali
Level 29
God Stats
11W - 7L
1,735 SR
Queue Stats
169W - 162L
1,513 Elo+
Party 2
Bellona
Bellona
InoPiggy
Bellona
Level 45
God Stats
0W - 1L
1,360 SR
Queue Stats
4W - 11L
1,314 Elo+
Solo
Jing Wei
Jing Wei
imKebbo
Jing Wei
Level 26
God Stats
11W - 6L
1,780 SR
Queue Stats
111W - 103L
1,531 Elo+
Party 2
Tiamat
Tiamat
oo123654789
Tiamat
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 84L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
6 / 2 / 2
7,363
614
11,099
10,798
4,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
AtomicNutt
Tsukuyomi
11
3 / 1 / 4
6,538
545
7,029
9,359
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Sirhamsbotton
Sun Wukong
13
2 / 0 / 0
7,553
629
6,169
10,290
5,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 8
6,685
557
4,191
6,298
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 0 / 2
6,681
557
3,634
1,693
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,347
446
3,140
10,812
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
8
0 / 4 / 0
5,261
438
2,768
9,578
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
InoPiggy
Bellona
8
0 / 1 / 0
4,712
393
4,041
8,165
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
imKebbo
Jing Wei
9
0 / 6 / 3
5,204
434
3,978
9,956
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
11
1 / 2 / 1
6,215
518
4,911
6,617
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
2
3
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
2
2
3.5
W
Tsukuyomi
AtomicNutt
Tsukuyomi
3
1
4
5
L
1
3
1
0.5
L
Kali
0
4
0
0
L
Bellona
InoPiggy
Bellona
0
1
0
0
W
Sun Wukong
Sirhamsbotton
Sun Wukong
2
0
0
2
W
2
0
8
6
W
3
0
2
4
L
Jing Wei
imKebbo
Jing Wei
0
6
3
0.25
L
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
18,838
38,438
Taken
45,128
20,238
Mitigated
21,891
16,979
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,099
7,858
180
5,438
10,798
4,367
50
2,594
8,156
0
54,302
W
Tsukuyomi
AtomicNutt
Tsukuyomi
7,029
2,602
0
2,955
9,359
4,448
0
1,844
7,325
0
41,433
L
3,140
1,714
0
430
10,812
6,209
0
2,807
8,005
12,921
0
L
Kali
2,768
1,231
0
1,495
9,578
3,703
0
1,061
8,517
0
32,500
L
Bellona
InoPiggy
Bellona
4,041
1,443
0
2,328
8,165
6,270
0
409
7,756
0
24,012
W
Sun Wukong
Sirhamsbotton
Sun Wukong
6,169
1,423
0
5,698
10,290
5,968
162
8
10,282
0
59,944
W
4,191
1,607
628
1,330
6,298
4,867
0
2,844
3,236
17,661
0
W
3,634
270
0
750
1,693
588
0
265
1,388
44,845
0
L
Jing Wei
imKebbo
Jing Wei
3,978
3,386
0
1,443
9,956
2,548
0
1,441
8,515
0
28,033
L
Tiamat
4,911
632
0
1,525
6,617
3,161
0
2,107
4,510
39,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,820
Gold Earned
26,739
385
Minions Killed
233
0
Camps Cleared
0
1,161,297
Distance Traveled
1,193,637
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,363
614
78
7
0
202,185
1
W
Tsukuyomi
6,538
545
64
5
0
254,568
0
L
Athena
5,347
446
24
2
0
225,923
0
L
Kali
5,261
438
64
5
0
275,557
0
L
Bellona
4,712
393
22
2
0
242,485
2
W
Sun Wukong
7,553
629
119
10
0
244,917
0
W
Ymir
6,685
557
38
3
0
236,264
1
W
Zeus
6,681
557
86
7
0
223,363
4
L
Jing Wei
5,204
434
33
3
0
231,550
0
L
Tiamat
6,215
518
90
8
0
218,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role