Player Matchup

Sylvanus
Sylvanus
AnXietyAttack21
Sylvanus
Level 127
God Stats
1W - 0L
1,732 SR
Queue Stats
37W - 50L
1,423 Elo+
Solo
Ra
Ra
ObeyTheEnvy
Ra
Level 104
God Stats
5W - 11L
1,550 SR
Queue Stats
422W - 487L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Vandykamps
Heimdallr
Level 46
God Stats
17W - 18L
1,550 SR
Queue Stats
94W - 116L
1,405 Elo+
Solo
Team Averages
Level 92
1,611 SR
1,427 Elo+

VS

Team Averages
Level 101
1,526 SR
1,390 Elo+
Zhong Kui
Zhong Kui
Locked_vs3v
Zhong Kui
Level 148
God Stats
5W - 9L
1,368 SR
Queue Stats
109W - 136L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
NardClump
Sun Wukong
Level 89
God Stats
1W - 2L
1,696 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 1
Cernunnos
Cernunnos
eloquence11
Cernunnos
Level 65
God Stats
3W - 2L
1,515 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
1 / 4 / 17
16,493
634
21,416
37,943
45,810
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 7 / 6
19,062
733
28,559
29,646
16,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Vandykamps
Heimdallr
20
7 / 8 / 11
18,281
703
41,968
34,179
19,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Locked_vs3v
Zhong Kui
20
5 / 8 / 11
17,515
674
30,914
32,822
31,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
NardClump
Sun Wukong
20
13 / 5 / 5
19,464
749
38,992
43,243
57,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
eloquence11
Cernunnos
19
1 / 8 / 7
15,572
599
20,254
32,861
18,178
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
21
Kills
19
19
Deaths
21
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
4
17
2.38
L
Zhong Kui
Locked_vs3v
Zhong Kui
5
8
11
1.31
L
Sun Wukong
NardClump
Sun Wukong
13
5
5
3.1
W
13
7
6
2.29
W
Heimdallr
Vandykamps
Heimdallr
7
8
11
1.56
L
Cernunnos
eloquence11
Cernunnos
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,943
Damage
90,160
101,768
Taken
108,926
81,567
Mitigated
106,740
46,791
Healing
24,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
21,416
3,187
9,808
14,047
37,943
45,810
293
11,236
26,155
41,274
0
L
Zhong Kui
Locked_vs3v
Zhong Kui
30,914
1,962
0
8,147
32,822
31,158
630
12,237
20,585
92,244
0
L
Sun Wukong
NardClump
Sun Wukong
38,992
7,380
0
13,295
43,243
57,404
833
20,874
22,369
0
89,700
W
28,559
1,247
8,182
8,637
29,646
16,357
982
9,573
19,663
104,492
0
W
Heimdallr
Vandykamps
Heimdallr
41,968
19,343
0
6,117
34,179
19,400
1,964
10,639
22,933
0
99,963
L
Cernunnos
eloquence11
Cernunnos
20,254
11,659
21
3,496
32,861
18,178
257
17,747
15,114
130
72,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,836
Gold Earned
52,551
275
Minions Killed
306
10
Camps Cleared
10
1,211,235
Distance Traveled
1,564,965
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,493
634
27
1
0
416,054
8
L
Zhong Kui
17,515
674
108
4
3
518,001
7
L
Sun Wukong
19,464
749
94
4
6
536,292
4
W
Ra
19,062
733
145
6
9
414,536
0
W
Heimdallr
18,281
703
103
4
1
380,645
0
L
Cernunnos
15,572
599
104
4
1
510,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role