Player Matchup

Mulan
Mulan
Anonymous89247
Mulan
Level 122
God Stats
14W - 17L
1,451 SR
Queue Stats
214W - 224L
1,515 Elo+
Party 1
Cupid
Cupid
Ichibanstar
Cupid
Level 21
God Stats
10W - 14L
1,725 SR
Queue Stats
98W - 142L
1,470 Elo+
Party 2
Da Ji
Da Ji
RogueMisfit
Da Ji
Level 100
God Stats
22W - 18L
1,629 SR
Queue Stats
189W - 215L
1,534 Elo+
Party 1
Chernobog
Chernobog
SalineDiamond14
Chernobog
Level 57
God Stats
7W - 1L
1,911 SR
Queue Stats
66W - 72L
1,464 Elo+
Solo
Persephone
Persephone
seannocaptsean
Persephone
Level 101
God Stats
35W - 41L
1,485 SR
Queue Stats
178W - 222L
1,485 Elo+
Party 2
Team Averages
Level 80
1,640 SR
1,494 Elo+

VS

Team Averages
Level 49
1,512 SR
1,494 Elo+
Thanatos
Thanatos
ECH08173
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
FoxNexGen
Fenrir
Level 30
God Stats
32W - 21L
1,618 SR
Queue Stats
74W - 66L
1,528 Elo+
Party 3
Hades
Hades
Just zAce11z
Hades
Level 37
God Stats
0W - 2L
1,252 SR
Queue Stats
28W - 34L
1,384 Elo+
Party 3
Chiron
Chiron
LucasDonValr
Chiron
Level 46
God Stats
68W - 61L
1,523 SR
Queue Stats
163W - 144L
1,440 Elo+
Party 3
Ganesha
Ganesha
TheLegitLemur
Ganesha
Level 126
God Stats
14W - 7L
1,665 SR
Queue Stats
324W - 213L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 20
10,995
1,100
12,414
14,292
18,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 2 / 11
10,612
1,061
9,582
8,421
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

17
7 / 3 / 12
10,862
1,086
13,890
12,753
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
SalineDiamond14
Chernobog
17
8 / 2 / 12
11,755
1,176
16,035
11,914
4,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
seannocaptsean
Persephone
17
7 / 3 / 17
12,437
1,244
21,212
10,180
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

246

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ECH08173
Thanatos
15
0 / 9 / 4
9,045
905
6,888
15,610
7,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
FoxNexGen
Fenrir
15
5 / 4 / 3
10,852
1,085
9,273
16,544
9,892
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 9 / 6
10,759
1,076
13,775
21,293
13,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
15
3 / 5 / 5
10,344
1,034
13,166
13,381
5,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
16
0 / 1 / 10
9,985
999
9,552
13,166
10,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
28
Kills
11
11
Deaths
28
72
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
20
12
L
Thanatos
ECH08173
Thanatos
0
9
4
0.22
L
Fenrir
FoxNexGen
Fenrir
5
4
3
1.63
W
4
2
11
4.75
L
3
9
6
0.67
L
Chiron
3
5
5
1.1
W
7
3
12
4.33
W
Chernobog
SalineDiamond14
Chernobog
8
2
12
7
L
Ganesha
0
1
10
5
W
Persephone
seannocaptsean
Persephone
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,133
Damage
52,654
57,560
Taken
79,994
38,852
Mitigated
46,908
6,625
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,414
945
0
1,811
14,292
18,694
0
5,039
9,253
2,052
29,668
L
Thanatos
ECH08173
Thanatos
6,888
2,261
0
4,396
15,610
7,207
0
3,650
11,645
0
15,363
L
Fenrir
FoxNexGen
Fenrir
9,273
2,677
0
509
16,544
9,892
0
5,480
10,541
0
18,037
W
9,582
4,759
1,267
1,810
8,421
3,432
0
3,254
5,167
0
24,004
L
13,775
1,302
606
3,832
21,293
13,510
0
5,366
15,656
37,348
0
L
Chiron
13,166
5,208
2,088
1,234
13,381
5,737
0
2,794
10,442
0
24,316
W
13,890
3,521
0
850
12,753
7,562
0
3,837
8,916
0
16,788
W
Chernobog
SalineDiamond14
Chernobog
16,035
7,915
0
445
11,914
4,837
0
6,311
5,603
0
32,342
L
Ganesha
9,552
381
0
0
13,166
10,562
0
4,419
8,536
40,864
0
W
Persephone
seannocaptsean
Persephone
21,212
322
0
442
10,180
4,327
0
4,884
5,293
41,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,661
Gold Earned
50,985
164
Minions Killed
193
6
Camps Cleared
6
961,592
Distance Traveled
937,037
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,995
1,100
37
4
0
194,084
0
L
Thanatos
9,045
905
29
3
0
183,762
0
L
Fenrir
10,852
1,085
35
4
2
207,533
0
W
Cupid
10,612
1,061
31
3
1
183,494
0
L
Hades
10,759
1,076
99
10
1
168,880
1
L
Chiron
10,344
1,034
30
3
3
175,012
0
W
Da Ji
10,862
1,086
7
1
3
189,403
1
W
Chernobog
11,755
1,176
31
3
1
177,507
0
L
Ganesha
9,985
999
0
0
0
201,850
0
W
Persephone
12,437
1,244
58
6
1
217,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role