Player Matchup

Ganesha
Ganesha
AdmiralSherbert
Ganesha
Level 84
God Stats
3W - 7L
1,310 SR
Queue Stats
56W - 56L
1,349 Elo+
Party 2
Zeus
Zeus
HWWkilla
Zeus
Level 46
God Stats
15W - 14L
1,512 SR
Queue Stats
18W - 19L
1,359 Elo+
Party 2
Hachiman
Hachiman
OSJ_Smooth
Hachiman
Level 38
God Stats
4W - 15L
1,244 SR
Queue Stats
38W - 66L
1,158 Elo+
Solo
Achilles
Achilles
YaSnoozeYaDouze
Achilles
Level 102
God Stats
5W - 2L
1,755 SR
Queue Stats
42W - 34L
1,420 Elo+
Party 2
Bellona
Bellona
the_palace_cat
Bellona
Level 74
God Stats
5W - 3L
1,874 SR
Queue Stats
55W - 51L
1,437 Elo+
Party 2
Team Averages
Level 69
1,539 SR
1,345 Elo+

VS

Team Averages
Level 59
1,591 SR
1,488 Elo+
Xing Tian
Xing Tian
BIG_Dum999
Xing Tian
Level 39
God Stats
9W - 1L
1,839 SR
Queue Stats
23W - 19L
1,626 Elo+
Party 1
Thanatos
Thanatos
JaYdEn_A_VaSqUeZ
Thanatos
Level 78
God Stats
7W - 1L
1,721 SR
Queue Stats
24W - 19L
1,619 Elo+
Party 1
Cupid
Cupid
goldfinger6997
Cupid
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 46L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
sav_scottor
Baron Samedi
Level 65
God Stats
3W - 0L
1,496 SR
Queue Stats
30W - 30L
1,313 Elo+
Solo
Amaterasu
Amaterasu
vfaa-2
Amaterasu
Level 69
God Stats
7W - 5L
1,397 SR
Queue Stats
213W - 219L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,400
550
1,734
5,530
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
7
0 / 3 / 1
4,160
520
1,072
3,594
999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
OSJ_Smooth
Hachiman
4
0 / 1 / 0
3,671
459
1,218
2,969
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
7
1 / 3 / 0
4,347
543
1,975
6,669
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 0
5,438
680
3,872
6,755
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BIG_Dum999
Xing Tian
7
2 / 0 / 1
4,744
593
2,306
4,406
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
5 / 0 / 1
4,978
622
3,321
4,421
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 2
4,178
522
2,782
3,040
811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
sav_scottor
Baron Samedi
9
1 / 1 / 2
4,935
617
2,013
2,766
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
vfaa-2
Amaterasu
9
1 / 2 / 0
5,236
655
3,287
5,846
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
10
10
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Xing Tian
BIG_Dum999
Xing Tian
2
0
1
2.5
L
Zeus
0
3
1
0.17
W
5
0
1
5.5
L
Hachiman
OSJ_Smooth
Hachiman
0
1
0
0
L
Achilles
1
3
0
0.33
W
1
0
2
2
W
Baron Samedi
sav_scottor
Baron Samedi
1
1
2
2
L
2
1
0
2
W
Amaterasu
vfaa-2
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,871
Damage
13,709
25,517
Taken
20,479
13,249
Mitigated
9,865
6,368
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,734
158
0
910
5,530
2,536
0
1,436
4,094
17,663
0
W
Xing Tian
BIG_Dum999
Xing Tian
2,306
451
0
1,105
4,406
2,338
120
551
3,855
17,814
0
L
Zeus
1,072
122
0
0
3,594
999
0
1,168
2,426
15,225
0
W
3,321
862
0
4,470
4,421
1,745
382
123
4,298
0
19,604
L
Hachiman
OSJ_Smooth
Hachiman
1,218
678
149
626
2,969
837
0
870
2,099
0
12,542
L
Achilles
1,975
878
0
1,430
6,669
3,134
0
845
5,824
0
17,162
W
2,782
2,110
24
1,189
3,040
811
465
1,183
1,857
0
13,342
W
Baron Samedi
sav_scottor
Baron Samedi
2,013
110
0
711
2,766
1,479
270
949
1,817
27,302
0
L
3,872
2,257
0
3,253
6,755
5,743
295
0
6,755
0
32,245
W
Amaterasu
vfaa-2
Amaterasu
3,287
2,068
0
1,407
5,846
3,492
0
0
5,846
0
34,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,016
Gold Earned
24,071
162
Minions Killed
207
0
Camps Cleared
0
696,655
Distance Traveled
836,506
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,400
550
11
1
0
145,221
0
W
Xing Tian
4,744
593
25
3
0
169,469
2
L
Zeus
4,160
520
23
3
0
142,013
0
W
Thanatos
4,978
622
43
5
0
203,589
0
L
Hachiman
3,671
459
28
4
0
93,640
1
L
Achilles
4,347
543
36
5
0
168,319
1
W
Cupid
4,178
522
28
4
0
136,802
1
W
Baron Samedi
4,935
617
44
6
0
151,803
1
L
Bellona
5,438
680
64
8
0
147,462
1
W
Amaterasu
5,236
655
67
8
0
174,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role