Player Matchup

Gilgamesh
Gilgamesh
LenKanu32
Gilgamesh
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 106L
1,546 Elo+
Solo
Ra
Ra
SeanTheDon24
Ra
Level 124
God Stats
2W - 6L
1,711 SR
Queue Stats
99W - 109L
1,537 Elo+
Party 2
Geb
Geb
defender717
Geb
Level 63
God Stats
5W - 1L
1,885 SR
Queue Stats
80W - 78L
1,506 Elo+
Party 2
Neith
Neith
le jared
Neith
Level 127
God Stats
4W - 6L
1,468 SR
Queue Stats
111W - 115L
1,518 Elo+
Party 2
Sobek
Sobek
mindslave47
Sobek
Level 68
God Stats
0W - 1L
1,250 SR
Queue Stats
36W - 48L
1,431 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,508 Elo+

VS

Team Averages
Level 108
1,478 SR
1,507 Elo+
Tyr
Tyr
 
Tyr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
OREGOLDEN
Chronos
Level 129
God Stats
8W - 10L
1,438 SR
Queue Stats
445W - 480L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
Socia1Outcast
Amaterasu
Level 122
God Stats
77W - 55L
1,712 SR
Queue Stats
499W - 558L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
VxDoubt
Ah Puch
Level 115
God Stats
3W - 4L
1,186 SR
Queue Stats
294W - 338L
1,502 Elo+
Party 1
Mulan
Mulan
Yaminotenshi812
Mulan
Level 65
God Stats
16W - 15L
1,552 SR
Queue Stats
342W - 354L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LenKanu32
Gilgamesh
8
2 / 3 / 0
5,371
537
3,027
8,400
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 2 / 0
5,947
595
1,167
5,646
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 2
5,021
502
3,707
8,394
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
le jared
Neith
9
2 / 3 / 0
5,178
518
4,692
6,456
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

2
0 / 7 / 0
3,537
354
0
5,863
1,808

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 2 / 0
6,399
640
5,278
7,958
6,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
OREGOLDEN
Chronos
9
2 / 0 / 5
5,657
566
3,991
5,516
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Socia1Outcast
Amaterasu
10
3 / 0 / 0
5,816
582
1,108
4,853
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
VxDoubt
Ah Puch
10
0 / 0 / 2
5,838
584
3,400
3,862
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 2 / 3
5,698
570
6,479
8,014
5,297
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
11
16
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
0
1.5
L
Gilgamesh
LenKanu32
Gilgamesh
2
3
0
0.67
W
Chronos
OREGOLDEN
Chronos
2
0
5
4.5
L
0
2
0
0
W
Amaterasu
Socia1Outcast
Amaterasu
3
0
0
3
W
Ah Puch
VxDoubt
Ah Puch
0
0
2
1
W
3
2
3
2.25
L
0
1
2
1
L
Neith
le jared
Neith
2
3
0
0.67
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,593
Damage
20,256
34,759
Taken
30,203
17,675
Mitigated
18,524
8,200
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,278
1,442
0
2,275
7,958
6,990
520
0
7,958
0
40,359
L
Gilgamesh
LenKanu32
Gilgamesh
3,027
1,262
0
2,306
8,400
5,050
0
0
8,400
0
21,887
W
Chronos
OREGOLDEN
Chronos
3,991
2,235
0
2,151
5,516
2,083
0
1,781
3,735
33,758
0
L
1,167
122
42
1,606
5,646
2,410
0
2,705
2,941
49,204
0
W
Amaterasu
Socia1Outcast
Amaterasu
1,108
392
311
2,987
4,853
2,788
0
296
4,544
0
34,496
W
Ah Puch
VxDoubt
Ah Puch
3,400
72
0
2,148
3,862
1,366
32
1,174
2,526
39,806
0
W
6,479
1,376
150
1,163
8,014
5,297
0
1,448
6,566
0
35,074
L
3,707
427
243
1,865
8,394
5,815
0
2,569
5,825
16,349
0
L
Neith
le jared
Neith
4,692
2,039
0
2,138
6,456
2,592
0
1,775
4,681
0
37,155
L
0
0
0
0
5,863
1,808
0
342
5,521
457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
29,408
250
Minions Killed
320
0
Camps Cleared
0
898,224
Distance Traveled
985,429
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,399
640
66
7
0
211,134
1
L
Gilgamesh
5,371
537
36
4
0
167,358
2
W
Chronos
5,657
566
54
5
0
175,778
2
L
Ra
5,947
595
119
12
0
188,786
0
W
Amaterasu
5,816
582
78
8
0
230,777
1
W
Ah Puch
5,838
584
72
7
0
167,977
0
W
Mulan
5,698
570
50
5
0
199,763
1
L
Geb
5,021
502
25
3
0
212,256
0
L
Neith
5,178
518
70
7
0
158,244
1
L
Sobek
3,537
354
0
0
0
171,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role