Player Matchup

Yu Huang
Yu Huang
JACKHAMMATHEDJ
Yu Huang
Level 109
God Stats
1W - 0L
1,313 SR
Queue Stats
43W - 53L
1,422 Elo+
Party 1
Shiva
Shiva
JesterMyth
Shiva
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 37L
1,626 Elo+
Party 1
Kali
Kali
Multicrysis
Kali
Level 148
God Stats
2W - 0L
1,478 SR
Queue Stats
47W - 42L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
Vicius547
Sylvanus
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 159L
1,458 Elo+
Solo
Charybdis
Charybdis
vizons
Charybdis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,626 Elo+
Party 1
Team Averages
Level 100
1,458 SR
1,527 Elo+

VS

Team Averages
Level 58
1,488 SR
1,452 Elo+
Artio
Artio
BulletProofPanda
Artio
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 235L
1,485 Elo+
Party 2
Ullr
Ullr
MythTeller
Ullr
Level 49
God Stats
2W - 8L
1,351 SR
Queue Stats
47W - 56L
1,520 Elo+
Solo
Sol
Sol
WiccaWicked
Sol
Level 59
God Stats
1W - 1L
1,734 SR
Queue Stats
101W - 121L
1,420 Elo+
Party 2
Raijin
Raijin
lDayTripper
Raijin
Level 29
God Stats
1W - 8L
1,174 SR
Queue Stats
317W - 301L
1,426 Elo+
Party 3
Thanatos
Thanatos
sphysb
Thanatos
Level 108
God Stats
6W - 4L
1,682 SR
Queue Stats
409W - 399L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
6 / 3 / 7
10,913
546
16,917
11,703
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
18
5 / 1 / 7
11,916
596
17,448
22,059
16,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
13 / 2 / 6
12,177
609
18,693
21,911
11,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Vicius547
Sylvanus
15
1 / 3 / 9
10,040
502
7,634
22,201
27,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
vizons
Charybdis
17
5 / 4 / 5
10,778
539
12,653
15,323
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
8,970
449
6,981
24,699
23,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 3 / 3
11,293
565
10,222
14,263
4,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 3
10,391
520
18,148
24,171
9,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
13
0 / 7 / 5
8,474
424
7,734
14,317
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
sphysb
Thanatos
13
3 / 9 / 2
8,583
429
9,806
21,507
8,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
30
Kills
13
13
Deaths
30
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Yu Huang
6
3
7
3.17
W
Shiva
5
1
7
8.5
W
13
2
6
8
L
6
3
3
2.5
W
Sylvanus
Vicius547
Sylvanus
1
3
9
1.83
L
2
6
3
0.58
L
Raijin
0
7
5
0.36
L
Thanatos
sphysb
Thanatos
3
9
2
0.44
W
Charybdis
vizons
Charybdis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,345
Damage
52,891
93,197
Taken
98,957
67,256
Mitigated
51,743
39,559
Healing
35,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,981
1,696
1,445
7,928
24,699
23,798
0
6,245
18,454
24,099
0
W
Yu Huang
16,917
2,594
0
2,205
11,703
5,371
2,022
2,893
8,810
91,700
0
W
Shiva
17,448
4,473
447
11,693
22,059
16,107
1,906
11,664
10,395
0
99,895
W
18,693
9,712
0
9,173
21,911
11,443
1,829
2,659
18,173
0
94,642
L
10,222
3,883
0
616
14,263
4,854
0
3,731
10,532
0
69,977
W
Sylvanus
Vicius547
Sylvanus
7,634
2,835
3,562
7,397
22,201
27,710
517
8,933
13,268
47,958
0
L
18,148
10,406
0
12,428
24,171
9,144
136
1,325
22,626
86,517
0
L
Raijin
7,734
1,113
0
250
14,317
5,187
0
7,703
6,614
61,052
0
L
Thanatos
sphysb
Thanatos
9,806
3,210
0
12,726
21,507
8,760
0
6,345
15,137
0
52,067
W
Charybdis
vizons
Charybdis
12,653
7,005
0
5,082
15,323
6,625
4,403
6,714
8,183
0
68,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,824
Gold Earned
47,711
571
Minions Killed
455
0
Camps Cleared
0
1,864,161
Distance Traveled
1,651,716
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,970
449
30
2
0
333,204
4
W
Yu Huang
10,913
546
115
6
0
357,469
0
W
Shiva
11,916
596
163
8
0
404,877
2
W
Kali
12,177
609
122
6
0
460,755
3
L
Ullr
11,293
565
102
5
0
361,093
3
W
Sylvanus
10,040
502
61
3
0
297,608
1
L
Sol
10,391
520
138
7
0
295,571
2
L
Raijin
8,474
424
102
5
0
320,264
0
L
Thanatos
8,583
429
83
4
0
341,584
1
W
Charybdis
10,778
539
110
6
0
343,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role