Player Matchup

Vulcan
Vulcan
Darcage
Vulcan
Level 104
God Stats
6W - 4L
1,564 SR
Queue Stats
100W - 106L
1,528 Elo+
Party 1
Atlas
Atlas
FrostyTip
Atlas
Level 87
God Stats
5W - 2L
1,519 SR
Queue Stats
279W - 283L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
IronShadow3oh3
Baron Samedi
Level 84
God Stats
18W - 13L
1,590 SR
Queue Stats
62W - 69L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
LegendarGame707
Heimdallr
Level 140
God Stats
3W - 2L
1,681 SR
Queue Stats
269W - 253L
1,544 Elo+
Solo
Medusa
Medusa
Novalue2u
Medusa
Level 113
God Stats
2W - 9L
1,198 SR
Queue Stats
69W - 64L
1,606 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,536 Elo+

VS

Team Averages
Level 107
1,594 SR
1,530 Elo+
Baron Samedi
Baron Samedi
Gman509
Baron Samedi
Level 126
God Stats
13W - 12L
1,493 SR
Queue Stats
379W - 402L
1,474 Elo+
Solo
Bellona
Bellona
LaToxiiica
Bellona
Level 95
God Stats
2W - 1L
1,722 SR
Queue Stats
228W - 223L
1,499 Elo+
Solo
Ra
Ra
Necrowno
Ra
Level 95
God Stats
7W - 7L
1,432 SR
Queue Stats
107W - 90L
1,599 Elo+
Solo
Bacchus
Bacchus
burinkusu100
Bacchus
Level 94
God Stats
6W - 13L
1,468 SR
Queue Stats
421W - 480L
1,547 Elo+
Solo
Rama
Rama
invu4urazombie
Rama
Level 123
God Stats
6W - 2L
1,855 SR
Queue Stats
463W - 454L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darcage
Vulcan
15
1 / 0 / 7
9,557
956
9,156
4,611
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
FrostyTip
Atlas
16
4 / 1 / 8
11,595
1,160
14,742
12,885
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
IronShadow3oh3
Baron Samedi
15
1 / 1 / 8
9,677
968
8,100
4,812
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LegendarGame707
Heimdallr
16
4 / 0 / 8
10,245
1,025
17,405
6,531
3,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Novalue2u
Medusa
16
2 / 1 / 8
9,752
975
10,213
6,468
3,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

282

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gman509
Baron Samedi
15
1 / 3 / 2
9,438
944
6,028
9,223
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LaToxiiica
Bellona
15
0 / 4 / 2
9,520
952
10,840
24,604
26,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 5 / 2
9,673
967
6,024
13,639
6,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
burinkusu100
Bacchus
15
0 / 0 / 3
9,881
988
5,883
8,345
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 0 / 1
9,200
920
2,725
7,868
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
12
Kills
3
3
Deaths
12
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Darcage
Vulcan
1
0
7
4.5
W
Atlas
FrostyTip
Atlas
4
1
8
8
L
Baron Samedi
Gman509
Baron Samedi
1
3
2
0.67
W
Baron Samedi
IronShadow3oh3
Baron Samedi
1
1
8
5
L
Bellona
LaToxiiica
Bellona
0
4
2
0.25
W
Heimdallr
LegendarGame707
Heimdallr
4
0
8
8
L
1
5
2
0.4
W
Medusa
Novalue2u
Medusa
2
1
8
6
L
Bacchus
burinkusu100
Bacchus
0
0
3
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,616
Damage
31,500
35,307
Taken
63,679
28,857
Mitigated
52,047
7,559
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Darcage
Vulcan
9,156
4,104
0
780
4,611
2,451
0
2,438
2,173
23,949
0
W
Atlas
FrostyTip
Atlas
14,742
5,940
105
3,344
12,885
16,556
0
5,853
7,032
27,845
0
L
Baron Samedi
Gman509
Baron Samedi
6,028
282
1,749
1,639
9,223
5,042
0
3,967
5,158
27,491
0
W
Baron Samedi
IronShadow3oh3
Baron Samedi
8,100
141
1,501
829
4,812
2,776
0
3,236
1,576
32,874
0
L
Bellona
LaToxiiica
Bellona
10,840
2,019
1,766
2,452
24,604
26,034
0
13,121
11,201
0
19,607
W
Heimdallr
LegendarGame707
Heimdallr
17,405
6,217
0
1,000
6,531
3,710
0
3,002
3,529
0
34,845
L
6,024
433
1,432
1,382
13,639
6,538
0
6,389
7,170
38,640
0
W
Medusa
Novalue2u
Medusa
10,213
5,271
0
0
6,468
3,364
0
3,406
3,062
0
25,323
L
Bacchus
burinkusu100
Bacchus
5,883
0
0
1,584
8,345
10,763
0
3,096
5,163
15,376
0
L
2,725
2,538
0
0
7,868
3,670
0
4,841
2,989
0
16,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,826
Gold Earned
47,712
199
Minions Killed
207
8
Camps Cleared
6
945,392
Distance Traveled
980,524
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,557
956
37
4
2
200,842
1
W
Atlas
11,595
1,160
19
2
0
182,734
0
L
Baron Samedi
9,438
944
52
5
1
161,616
0
W
Baron Samedi
9,677
968
68
7
3
189,774
1
L
Bellona
9,520
952
23
2
2
236,711
0
W
Heimdallr
10,245
1,025
40
4
1
180,902
0
L
Ra
9,673
967
69
7
2
214,986
0
W
Medusa
9,752
975
35
4
2
191,140
1
L
Bacchus
9,881
988
29
3
0
206,637
3
L
Rama
9,200
920
34
3
1
160,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role