Player Matchup

Zhong Kui
Zhong Kui
Gold IV
DaddyyDarkk1
Zhong Kui
Gold IV
Level 89
God Stats
0W - 1L
1,535 SR
Queue Stats
19W - 16L
1,602 MMR
Party 1
Sylvanus
Sylvanus
Gold III
King_Slayer1830
Sylvanus
Gold III
Level 127
God Stats
0W - 1L
1,735 SR
Queue Stats
21W - 16L
1,575 MMR
Party 1
Bakasura
Bakasura
Gold IV
youdongoofed
Bakasura
Gold IV
Level 118
God Stats
1W - 1L
1,965 SR
Queue Stats
13W - 16L
1,630 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,745 SR
1,602 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,497 SR
1,658 MMR
Vulcan
Vulcan
Gold III
Scoobz0813
Vulcan
Gold III
Level 149
God Stats
2W - 2L
1,475 SR
Queue Stats
58W - 65L
1,456 MMR
Solo
Achilles
Achilles
Platinum II
ShinMagi
Achilles
Platinum II
Level 96
God Stats
105W - 67L
1,674 SR
Queue Stats
459W - 462L
1,887 MMR
Party 2
Anhur
Anhur
Gold I
WhisperingAngel
Anhur
Gold I
Level 104
God Stats
2W - 9L
1,343 SR
Queue Stats
573W - 622L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaddyyDarkk1
Zhong Kui
11
2 / 4 / 4
7,316
665
11,863
16,257
10,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
11
1 / 2 / 5
7,058
642
5,743
14,177
12,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
youdongoofed
Bakasura
12
3 / 5 / 2
7,266
661
8,332
13,812
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AtlasFenrirZeusBastetThoth

VS

Bans
Ah Muzen CabScyllaAresBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Scoobz0813
Vulcan
14
5 / 0 / 6
8,353
759
17,784
6,579
3,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
ShinMagi
Achilles
14
6 / 0 / 4
9,446
859
13,137
13,387
12,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 7
6,977
634
8,170
10,407
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
11
11
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DaddyyDarkk1
Zhong Kui
2
4
4
1
L
Sylvanus
1
2
5
1.75
W
Vulcan
Scoobz0813
Vulcan
5
0
6
8
W
Achilles
ShinMagi
Achilles
6
0
4
8
W
0
6
7
0.58
L
Bakasura
youdongoofed
Bakasura
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,938
Damage
39,091
44,246
Taken
30,373
29,298
Mitigated
20,532
11,466
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DaddyyDarkk1
Zhong Kui
11,863
1,070
0
4,642
16,257
10,228
0
5,101
11,156
28,784
0
L
Sylvanus
5,743
1,851
1,691
1,902
14,177
12,205
0
8,072
6,105
13,158
3,187
W
Vulcan
Scoobz0813
Vulcan
17,784
7,296
0
2,098
6,579
3,798
0
4,338
2,191
39,678
0
W
Achilles
ShinMagi
Achilles
13,137
4,335
549
4,839
13,387
12,403
0
7,998
4,929
0
25,126
W
8,170
3,683
0
647
10,407
4,331
0
4,638
4,798
0
18,926
L
Bakasura
youdongoofed
Bakasura
8,332
5,364
0
3,231
13,812
6,865
0
5,055
8,757
0
25,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,640
Gold Earned
24,776
116
Minions Killed
107
6
Camps Cleared
5
582,667
Distance Traveled
623,913
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,316
665
45
4
1
193,016
4
L
Sylvanus
7,058
642
20
2
0
183,411
3
W
Vulcan
8,353
759
55
5
4
216,428
1
W
Achilles
9,446
859
24
2
0
229,597
5
W
Anhur
6,977
634
28
3
1
177,888
3
L
Bakasura
7,266
661
51
5
5
206,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role