Player Matchup

Cthulhu
Cthulhu
LimpCatfish
Cthulhu
Level 28
God Stats
15W - 9L
1,561 SR
Queue Stats
199W - 236L
1,405 Elo+
Party 2
Ne Zha
Ne Zha
SirBlakith
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 42L
1,178 Elo+
Party 2
Chaac
Chaac
WrathForged
Chaac
Level 44
God Stats
26W - 21L
1,529 SR
Queue Stats
136W - 188L
1,360 Elo+
Party 2
Scylla
Scylla
Zdeamonjosh
Scylla
Level 42
God Stats
5W - 5L
1,280 SR
Queue Stats
18W - 29L
1,525 Elo+
Party 2
Izanami
Izanami
ZiIltoid
Izanami
Level 24
God Stats
18W - 16L
1,374 SR
Queue Stats
27W - 31L
1,439 Elo+
Party 2
Team Averages
Level 33
1,449 SR
1,381 Elo+

VS

Team Averages
Level 119
1,500 SR
1,445 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Tayo2013
Anhur
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,511 Elo+
Party 3
Artio
Artio
Vxsr
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,388 Elo+
Party 1
Osiris
Osiris
iliveintheshvde
Osiris
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LimpCatfish
Cthulhu
12
0 / 7 / 3
6,571
657
7,097
15,126
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
SirBlakith
Ne Zha
12
1 / 9 / 2
7,308
731
3,922
13,389
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 3 / 2
6,751
675
4,961
10,451
8,876
Scylla
12
2 / 4 / 2
7,140
714
8,816
9,417
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ZiIltoid
Izanami
14
1 / 8 / 3
7,657
766
7,309
14,569
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
12 / 1 / 15
9,365
937
16,229
14,426
12,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
 
Zeus
16
5 / 1 / 11
8,676
868
13,574
4,833
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Tayo2013
Anhur
16
10 / 1 / 14
9,213
921
15,759
10,864
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Vxsr
Artio
14
3 / 0 / 16
7,857
786
4,949
12,236
14,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 19
8,112
811
3,908
6,717
5,902
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
106
4
Kills
31
31
Deaths
4
12
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
1
15
19.5
W
Zeus
 
Zeus
5
1
11
10.5
L
Cthulhu
LimpCatfish
Cthulhu
0
7
3
0.21
L
Ne Zha
SirBlakith
Ne Zha
1
9
2
0.22
W
Anhur
Tayo2013
Anhur
10
1
14
17
W
Artio
Vxsr
Artio
3
0
16
11
L
0
3
2
0.33
L
Scylla
2
4
2
0.75
L
Izanami
ZiIltoid
Izanami
1
8
3
0.31
W
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
54,419
62,952
Taken
49,076
34,205
Mitigated
38,828
5,356
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,229
6,130
430
1,521
14,426
12,120
0
3,352
10,951
0
28,082
W
Zeus
 
Zeus
13,574
871
148
1,632
4,833
1,669
342
1,105
3,692
38,295
0
L
Cthulhu
LimpCatfish
Cthulhu
7,097
180
575
1,768
15,126
11,036
0
6,193
8,654
12,997
0
L
Ne Zha
SirBlakith
Ne Zha
3,922
1,489
0
277
13,389
5,697
0
2,982
10,243
0
15,630
W
Anhur
Tayo2013
Anhur
15,759
10,793
0
2,901
10,864
4,727
2,198
4,093
6,628
0
34,290
W
Artio
Vxsr
Artio
4,949
709
975
2,586
12,236
14,410
0
4,518
7,441
11,085
0
L
4,961
767
0
1,050
10,451
8,876
0
2,995
7,257
0
18,521
L
Scylla
8,816
1,331
0
500
9,417
3,517
0
2,033
7,306
18,749
0
L
Izanami
ZiIltoid
Izanami
7,309
4,281
0
1,186
14,569
5,079
0
3,344
10,969
0
28,600
W
3,908
1,088
0
266
6,717
5,902
162
2,235
4,451
0
23,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
43,223
127
Minions Killed
182
0
Camps Cleared
0
924,291
Distance Traveled
1,162,767
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,365
937
25
3
0
256,031
1
W
Zeus
8,676
868
56
6
0
221,134
0
L
Cthulhu
6,571
657
9
1
0
204,353
2
L
Ne Zha
7,308
731
14
1
0
156,630
0
W
Anhur
9,213
921
46
5
0
200,750
1
W
Artio
7,857
786
6
1
0
239,089
2
L
Chaac
6,751
675
13
1
0
209,452
0
L
Scylla
7,140
714
36
4
0
189,297
2
L
Izanami
7,657
766
55
6
0
164,559
1
W
Osiris
8,112
811
49
5
0
245,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role