Player Matchup

Chaac
Chaac
Deity0
Chaac
Level 49
God Stats
1W - 2L
1,107 SR
Queue Stats
43W - 57L
1,379 Elo+
Party 2
Yu Huang
Yu Huang
JordiesV6Mustang
Yu Huang
Level 62
God Stats
2W - 0L
1,638 SR
Queue Stats
58W - 67L
1,426 Elo+
Party 2
Kali
Kali
TuPapiDawson
Kali
Level 83
God Stats
3W - 3L
1,404 SR
Queue Stats
96W - 101L
1,435 Elo+
Party 2
Neith
Neith
XxSuperEvilxX
Neith
Level 90
God Stats
2W - 2L
1,282 SR
Queue Stats
129W - 133L
1,446 Elo+
Party 2
Ymir
Ymir
exohe
Ymir
Level 5
God Stats
3W - 0L
1,403 SR
Queue Stats
3W - 0L
1,705 Elo+
Party 2
Team Averages
Level 58
1,367 SR
1,478 Elo+

VS

Team Averages
Level 61
1,541 SR
1,343 Elo+
Thanatos
Thanatos
AngryChet
Thanatos
Level 25
God Stats
1W - 3L
1,305 SR
Queue Stats
1W - 10L
934 Elo+
Party 1
Izanami
Izanami
BrendanYo
Izanami
Level 29
God Stats
3W - 1L
1,962 SR
Queue Stats
127W - 95L
1,576 Elo+
Party 3
Hera
Hera
Juice9494
Hera
Level 81
God Stats
10W - 8L
1,408 SR
Queue Stats
83W - 86L
1,337 Elo+
Party 1
Bellona
Bellona
Jukebocks92
Bellona
Level 14
God Stats
11W - 12L
1,465 SR
Queue Stats
14W - 21L
1,295 Elo+
Party 1
Yemoja
Yemoja
NickoMode
Yemoja
Level 154
God Stats
1W - 3L
1,567 SR
Queue Stats
256W - 217L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deity0
Chaac
11
1 / 2 / 0
6,529
502
7,056
10,738
7,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 5
7,371
567
12,659
5,287
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 2
7,197
554
4,972
9,662
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 2
6,527
502
8,377
6,335
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
exohe
Ymir
9
1 / 2 / 2
6,129
471
4,554
10,221
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngryChet
Thanatos
9
3 / 5 / 0
6,022
463
3,218
10,651
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
BrendanYo
Izanami
10
1 / 4 / 1
6,101
469
7,352
10,885
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
9
0 / 5 / 2
5,667
436
2,513
8,846
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Jukebocks92
Bellona
13
2 / 1 / 1
7,380
568
6,949
12,363
12,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
NickoMode
Yemoja
9
0 / 1 / 1
6,024
463
1,747
8,485
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
7
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AngryChet
Thanatos
3
5
0
0.6
L
Izanami
BrendanYo
Izanami
1
4
1
0.38
W
Chaac
Deity0
Chaac
1
2
0
0.5
W
5
0
5
7.5
L
Hera
0
5
2
0.2
L
Bellona
Jukebocks92
Bellona
2
1
1
2.5
L
Yemoja
NickoMode
Yemoja
0
1
1
0.5
W
5
2
2
3
W
3
1
2
4
W
Ymir
exohe
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,618
Damage
21,779
42,243
Taken
51,230
24,453
Mitigated
30,381
15,109
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AngryChet
Thanatos
3,218
338
0
6,308
10,651
4,908
0
4,145
6,506
0
26,408
L
Izanami
BrendanYo
Izanami
7,352
5,755
0
1,900
10,885
3,848
0
4,168
6,717
0
53,049
W
Chaac
Deity0
Chaac
7,056
1,757
0
3,620
10,738
7,083
0
0
10,738
0
41,581
W
12,659
1,438
0
1,814
5,287
1,953
289
1,088
4,199
57,223
0
L
Hera
2,513
654
191
2,836
8,846
3,711
0
5,519
3,327
31,598
0
L
Bellona
Jukebocks92
Bellona
6,949
2,826
0
5,075
12,363
12,293
432
0
12,363
0
49,740
L
Yemoja
NickoMode
Yemoja
1,747
794
2,958
3,309
8,485
5,621
21
3,381
5,104
9,872
0
W
4,972
1,912
0
5,127
9,662
4,028
0
875
8,787
0
44,711
W
8,377
3,382
0
1,663
6,335
2,851
0
250
6,085
0
49,817
W
Ymir
exohe
Ymir
4,554
1,411
530
2,355
10,221
8,538
0
2,047
8,174
12,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
31,194
340
Minions Killed
299
0
Camps Cleared
0
1,253,329
Distance Traveled
1,141,939
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,022
463
50
4
0
253,455
1
L
Izanami
6,101
469
96
7
0
193,532
2
W
Chaac
6,529
502
77
6
0
272,213
1
W
Yu Huang
7,371
567
85
7
0
250,671
1
L
Hera
5,667
436
42
3
0
228,748
3
L
Bellona
7,380
568
93
7
0
231,451
0
L
Yemoja
6,024
463
18
1
0
234,753
1
W
Kali
7,197
554
86
7
0
282,838
3
W
Neith
6,527
502
76
6
0
227,703
3
W
Ymir
6,129
471
16
1
0
219,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role