Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
AkuaChan
Anubis
Level 125
God Stats
4W - 5L
1,403 SR
Queue Stats
186W - 171L
1,554 Elo+
Party 4
Danzaburou
Danzaburou
DaddysGurl69
Danzaburou
Level 25
God Stats
5W - 5L
1,702 SR
Queue Stats
41W - 48L
1,399 Elo+
Party 3
Arachne
Arachne
Jwoods1576
Arachne
Level 27
God Stats
5W - 4L
1,606 SR
Queue Stats
139W - 155L
1,404 Elo+
Party 3
Baron Samedi
Baron Samedi
chewiecolt
Baron Samedi
Level 79
God Stats
6W - 2L
1,789 SR
Queue Stats
122W - 131L
1,436 Elo+
Party 3
Team Averages
Level 56
1,600 SR
1,459 Elo+

VS

Team Averages
Level 60
1,424 SR
1,395 Elo+
Ares
Ares
BiscuitBiscuit0
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,471 Elo+
Party 1
Neith
Neith
GHOSTS5223
Neith
Level 25
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 2
Arachne
Arachne
NoNameRick
Arachne
Level 121
God Stats
0W - 2L
1,262 SR
Queue Stats
198W - 179L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
buymoria
Nu Wa
Level 29
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 1
Set
Set
slockwosh
Set
Level 59
God Stats
1W - 2L
1,323 SR
Queue Stats
24W - 27L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 2
6,618
662
4,856
5,455
3,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
AkuaChan
Anubis
11
2 / 0 / 4
6,559
656
4,962
3,814
1,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
DaddysGurl69
Danzaburou
10
7 / 1 / 2
6,497
650
7,394
6,072
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Jwoods1576
Arachne
11
7 / 1 / 3
6,737
674
4,685
5,712
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
chewiecolt
Baron Samedi
10
2 / 0 / 5
5,896
590
5,287
6,513
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,360
436
2,777
10,723
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
7
0 / 6 / 1
4,646
465
3,303
7,448
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
NoNameRick
Arachne
9
2 / 1 / 0
5,775
578
1,957
7,944
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
buymoria
Nu Wa
7
0 / 6 / 0
4,497
450
1,113
7,098
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
4,726
473
2,758
7,730
4,451
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
W
Anubis
AkuaChan
Anubis
2
0
4
4
L
0
5
0
0
W
Danzaburou
DaddysGurl69
Danzaburou
7
1
2
8
L
Neith
0
6
1
0.08
W
Arachne
Jwoods1576
Arachne
7
1
3
8.5
L
Arachne
NoNameRick
Arachne
2
1
0
2
L
Nu Wa
buymoria
Nu Wa
0
6
0
0
W
Baron Samedi
chewiecolt
Baron Samedi
2
0
5
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
11,908
27,566
Taken
40,943
12,682
Mitigated
16,679
10,873
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,856
671
0
750
5,455
3,546
0
179
5,276
0
51,130
W
Anubis
AkuaChan
Anubis
4,962
940
0
2,885
3,814
1,917
0
963
2,851
46,676
0
L
2,777
141
0
1,488
10,723
5,697
0
2,810
7,913
16,159
0
W
Danzaburou
DaddysGurl69
Danzaburou
7,394
4,511
0
2,435
6,072
2,240
1,341
1,264
4,808
0
30,172
L
Neith
3,303
1,910
0
1,022
7,448
2,036
0
1,456
5,992
0
18,035
W
Arachne
Jwoods1576
Arachne
4,685
3,800
0
1,240
5,712
2,054
0
357
5,355
0
35,724
L
Arachne
NoNameRick
Arachne
1,957
1,294
0
2,082
7,944
2,678
0
1,657
6,287
0
33,047
L
Nu Wa
buymoria
Nu Wa
1,113
261
47
811
7,098
1,817
0
2,884
4,214
20,062
0
W
Baron Samedi
chewiecolt
Baron Samedi
5,287
1,178
462
3,101
6,513
2,925
582
1,127
5,386
31,430
0
L
2,758
658
0
1,136
7,730
4,451
0
1,442
6,288
0
29,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
24,004
369
Minions Killed
184
0
Camps Cleared
0
974,827
Distance Traveled
930,927
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,618
662
117
12
0
208,854
0
W
Anubis
6,559
656
91
9
0
181,190
0
L
Ares
4,360
436
18
2
0
171,733
2
W
Danzaburou
6,497
650
41
4
0
173,404
1
L
Neith
4,646
465
29
3
0
163,663
0
W
Arachne
6,737
674
67
7
0
255,461
0
L
Arachne
5,775
578
68
7
0
228,177
0
L
Nu Wa
4,497
450
30
3
0
154,078
2
W
Baron Samedi
5,896
590
53
5
0
155,918
3
L
Set
4,726
473
39
4
0
213,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role