Player Matchup

Sol
Sol
BenTheBaguette
Sol
Level 44
God Stats
7W - 7L
1,541 SR
Queue Stats
110W - 225L
1,272 Elo+
Party 2
Sylvanus
Sylvanus
Bleuberri
Sylvanus
Level 29
God Stats
0W - 6L
1,500 SR
Queue Stats
47W - 187L
1,154 Elo+
Party 2
Artemis
Artemis
ukulelebearhugs
Artemis
Level 62
God Stats
43W - 74L
1,373 SR
Queue Stats
167W - 353L
1,264 Elo+
Party 2
Team Averages
Level 45
1,471 SR
1,230 Elo+

VS

Team Averages
Level 48
1,645 SR
1,431 Elo+
Cthulhu
Cthulhu
AFKPhantom
Cthulhu
Level 48
God Stats
2W - 1L
1,799 SR
Queue Stats
37W - 40L
1,470 Elo+
Party 1
Discordia
Discordia
Missymishap
Discordia
Level 69
God Stats
2W - 4L
1,353 SR
Queue Stats
26W - 38L
1,364 Elo+
Solo
Artemis
Artemis
iEthvn
Artemis
Level 28
God Stats
4W - 1L
1,781 SR
Queue Stats
31W - 40L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,969
598
12,593
13,336
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Bleuberri
Sylvanus
13
0 / 2 / 3
9,201
613
3,752
17,993
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 1
9,404
627
13,442
13,666
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFKPhantom
Cthulhu
15
2 / 0 / 4
10,937
729
11,071
16,763
21,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Missymishap
Discordia
15
1 / 2 / 5
9,864
658
8,736
8,099
3,847
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
iEthvn
Artemis
15
3 / 3 / 2
9,996
666
18,912
13,271
6,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
6
6
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AFKPhantom
Cthulhu
2
0
4
4
L
1
1
3
2.5
L
Sylvanus
Bleuberri
Sylvanus
0
2
3
0.75
W
Discordia
Missymishap
Discordia
1
2
5
1.75
W
Artemis
iEthvn
Artemis
3
3
2
1.33
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
38,719
44,995
Taken
38,133
34,233
Mitigated
31,590
11,769
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AFKPhantom
Cthulhu
11,071
585
504
6,302
16,763
21,554
126
6,771
9,229
39,913
0
L
12,593
3,546
0
3,788
13,336
6,642
0
6,178
7,158
41,525
3,722
L
Sylvanus
Bleuberri
Sylvanus
3,752
1,356
2,219
4,354
17,993
20,002
0
7,819
10,174
12,280
0
W
Discordia
Missymishap
Discordia
8,736
965
0
1,578
8,099
3,847
166
4,336
3,625
32,309
0
W
Artemis
iEthvn
Artemis
18,912
9,148
0
5,403
13,271
6,189
2,347
4,764
8,146
0
65,051
L
13,442
3,600
0
1,408
13,666
7,589
0
6,014
7,652
0
30,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
30,797
133
Minions Killed
202
3
Camps Cleared
8
791,835
Distance Traveled
769,918
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,937
729
62
4
1
280,112
4
L
Sol
8,969
598
79
5
3
282,742
6
L
Sylvanus
9,201
613
26
2
0
244,046
4
W
Discordia
9,864
658
55
4
2
261,864
0
W
Artemis
9,996
666
85
6
5
227,942
2
L
Artemis
9,404
627
28
2
0
265,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role