Player Matchup

Chaac
Chaac
BeyonsonJr
Chaac
Level 88
God Stats
2W - 0L
1,883 SR
Queue Stats
88W - 63L
1,504 Elo+
Party 3
Chang'e
Chang'e
BlackJesus78
Chang'e
Level 123
God Stats
13W - 3L
1,883 SR
Queue Stats
88W - 64L
1,487 Elo+
Party 3
Mercury
Mercury
DatBearJew
Mercury
Level 140
God Stats
13W - 7L
1,296 SR
Queue Stats
92W - 75L
1,487 Elo+
Party 3
Sol
Sol
JBoyToTheMax
Sol
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,706 Elo+
Party 3
King Arthur
King Arthur
OrganizedBerry
King Arthur
Level 69
God Stats
11W - 10L
1,485 SR
Queue Stats
82W - 48L
1,521 Elo+
Solo
Team Averages
Level 102
1,609 SR
1,541 Elo+

VS

Team Averages
Level 133
1,491 SR
1,495 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ArguedJustin
Danzaburou
Level 145
God Stats
0W - 2L
1,336 SR
Queue Stats
208W - 201L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
SrFrozen
Kukulkan
Level 129
God Stats
3W - 3L
1,311 SR
Queue Stats
290W - 259L
1,474 Elo+
Party 1
Hercules
Hercules
jonnyboy375
Hercules
Level 85
God Stats
6W - 6L
1,807 SR
Queue Stats
57W - 62L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 1 / 5
8,534
449
9,119
19,136
18,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
BlackJesus78
Chang'e
15
3 / 1 / 3
8,746
460
11,488
11,172
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
DatBearJew
Mercury
16
4 / 0 / 5
9,651
508
12,409
16,241
7,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 3
8,498
447
4,792
8,219
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
OrganizedBerry
King Arthur
16
4 / 0 / 0
10,281
541
10,266
15,958
15,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 2 / 0
9,540
502
8,561
8,259
6,160
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
11
0 / 1 / 1
8,035
423
5,516
18,379
17,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ArguedJustin
Danzaburou
14
0 / 4 / 1
9,012
474
11,089
14,449
6,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SrFrozen
Kukulkan
15
0 / 2 / 2
9,231
486
10,598
11,082
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
jonnyboy375
Hercules
16
0 / 2 / 1
9,219
485
8,193
13,777
8,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
1
2
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
L
Ymir
 
Ymir
0
1
1
0.5
L
Danzaburou
ArguedJustin
Danzaburou
0
4
1
0.13
W
Chaac
0
1
5
2.5
W
Chang'e
BlackJesus78
Chang'e
3
1
3
4.5
W
Mercury
DatBearJew
Mercury
4
0
5
6.5
W
0
0
3
1.5
W
King Arthur
OrganizedBerry
King Arthur
4
0
0
4
L
Kukulkan
SrFrozen
Kukulkan
0
2
2
0.5
L
Hercules
jonnyboy375
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,074
Damage
43,957
70,726
Taken
65,946
48,894
Mitigated
43,912
31,173
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,561
1,713
1,869
2,944
8,259
6,160
282
210
8,049
72,730
0
L
Ymir
 
Ymir
5,516
850
2,327
4,345
18,379
17,231
0
5,183
12,939
30,229
0
L
Danzaburou
ArguedJustin
Danzaburou
11,089
4,892
0
4,740
14,449
6,340
1,633
3,353
11,029
0
72,794
W
Chaac
9,119
1,350
3,011
6,958
19,136
18,563
0
8,027
11,109
0
42,391
W
Chang'e
BlackJesus78
Chang'e
11,488
975
6,191
6,824
11,172
4,879
402
3,290
7,882
60,400
0
W
Mercury
DatBearJew
Mercury
12,409
4,636
0
2,827
16,241
7,379
762
4,196
12,045
0
99,485
W
4,792
770
0
2,253
8,219
2,698
756
1,303
6,916
60,149
0
W
King Arthur
OrganizedBerry
King Arthur
10,266
1,342
0
3,109
15,958
15,375
429
7,859
8,099
0
71,852
L
Kukulkan
SrFrozen
Kukulkan
10,598
297
0
2,178
11,082
5,984
926
3,872
6,977
86,526
0
L
Hercules
jonnyboy375
Hercules
8,193
1,197
0
366
13,777
8,197
0
2,936
10,634
0
90,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
45,037
537
Minions Killed
596
0
Camps Cleared
0
1,949,997
Distance Traveled
1,756,199
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,540
502
139
7
0
307,120
2
L
Ymir
8,035
423
48
3
0
347,067
10
L
Danzaburou
9,012
474
121
6
0
340,600
4
W
Chaac
8,534
449
48
3
0
349,206
5
W
Chang'e
8,746
460
99
5
0
394,090
5
W
Mercury
9,651
508
126
7
0
465,700
2
W
Sol
8,498
447
119
6
0
366,469
6
W
King Arthur
10,281
541
145
8
0
374,532
2
L
Kukulkan
9,231
486
156
8
0
362,970
1
L
Hercules
9,219
485
132
7
0
398,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role