Player Matchup

Sun Wukong
Sun Wukong
BigBirk
Sun Wukong
Level 106
God Stats
11W - 10L
1,343 SR
Queue Stats
146W - 127L
1,601 Elo+
Party 3
Ares
Ares
Bromandudething
Ares
Level 127
God Stats
1W - 4L
1,193 SR
Queue Stats
84W - 68L
1,610 Elo+
Party 1
Olorun
Olorun
HowieVS
Olorun
Level 89
God Stats
2W - 2L
1,372 SR
Queue Stats
71W - 70L
1,579 Elo+
Party 3
Thor
Thor
Pausepain
Thor
Level 107
God Stats
5W - 6L
1,510 SR
Queue Stats
78W - 66L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
theshadowwolf21
Ah Muzen Cab
Level 108
God Stats
7W - 3L
1,609 SR
Queue Stats
68W - 49L
1,623 Elo+
Party 1
Team Averages
Level 107
1,405 SR
1,600 Elo+

VS

Team Averages
Level 87
1,502 SR
1,572 Elo+
Ymir
Ymir
Alvinator3000
Ymir
Level 143
God Stats
1W - 1L
1,758 SR
Queue Stats
104W - 81L
1,651 Elo+
Party 2
Hercules
Hercules
BLOODXXRAGE
Hercules
Level 67
God Stats
0W - 4L
1,461 SR
Queue Stats
44W - 53L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zirife
Tsukuyomi
Level 88
God Stats
6W - 8L
1,291 SR
Queue Stats
59W - 67L
1,648 Elo+
Party 2
Heimdallr
Heimdallr
iNTBish
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 225L
1,592 Elo+
Party 2
He Bo
He Bo
Ódysseus
He Bo
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBirk
Sun Wukong
18
8 / 1 / 7
12,728
606
19,383
25,524
25,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 2 / 13
10,871
518
14,797
17,653
20,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
HowieVS
Olorun
18
6 / 4 / 10
11,975
570
13,205
14,548
9,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
6 / 3 / 8
11,468
546
11,433
15,567
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
theshadowwolf21
Ah Muzen Cab
18
6 / 1 / 5
11,892
566
22,578
10,347
5,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 0
11,026
525
10,881
27,203
16,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
BLOODXXRAGE
Hercules
12
0 / 5 / 4
8,170
389
5,508
22,057
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Zirife
Tsukuyomi
13
3 / 8 / 5
9,353
445
12,558
21,608
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
iNTBish
Heimdallr
14
1 / 3 / 2
8,828
420
9,153
17,644
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Ódysseus
He Bo
15
3 / 7 / 2
9,610
458
10,747
15,451
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
29
Kills
11
11
Deaths
29
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
Hercules
BLOODXXRAGE
Hercules
0
5
4
0.4
W
Sun Wukong
BigBirk
Sun Wukong
8
1
7
11.5
W
3
2
13
4.75
W
Olorun
HowieVS
Olorun
6
4
10
2.75
W
Thor
6
3
8
3.33
L
Tsukuyomi
Zirife
Tsukuyomi
3
8
5
0.69
L
Heimdallr
iNTBish
Heimdallr
1
3
2
0.67
W
Ah Muzen Cab
theshadowwolf21
Ah Muzen Cab
6
1
5
8.5
L
He Bo
Ódysseus
He Bo
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,396
Damage
48,847
83,639
Taken
103,963
67,691
Mitigated
58,089
29,828
Healing
26,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,881
5,051
0
7,516
27,203
16,077
0
3,568
23,635
85,118
0
L
Hercules
BLOODXXRAGE
Hercules
5,508
1,351
582
7,456
22,057
19,769
0
6,767
15,290
0
27,329
W
Sun Wukong
BigBirk
Sun Wukong
19,383
4,959
0
11,175
25,524
25,305
2,971
9,444
16,080
0
105,479
W
14,797
1,596
612
3,342
17,653
20,261
1,190
3,321
14,332
35,301
0
W
Olorun
HowieVS
Olorun
13,205
5,976
195
5,023
14,548
9,679
2,860
5,412
9,136
92,278
8,491
W
Thor
11,433
1,551
0
5,636
15,567
7,071
27
3,353
12,214
0
93,210
L
Tsukuyomi
Zirife
Tsukuyomi
12,558
2,628
0
5,414
21,608
8,589
34
5,664
15,944
0
54,643
L
Heimdallr
iNTBish
Heimdallr
9,153
2,669
0
3,731
17,644
7,573
0
4,184
13,460
0
69,228
W
Ah Muzen Cab
theshadowwolf21
Ah Muzen Cab
22,578
9,337
0
3,845
10,347
5,375
5,940
448
9,899
0
132,241
L
He Bo
Ódysseus
He Bo
10,747
1,450
0
1,609
15,451
6,081
0
6,597
8,854
55,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,934
Gold Earned
46,987
663
Minions Killed
498
0
Camps Cleared
0
2,044,911
Distance Traveled
1,844,886
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,026
525
154
7
0
340,284
5
L
Hercules
8,170
389
29
1
0
389,625
4
W
Sun Wukong
12,728
606
157
7
0
390,162
4
W
Ares
10,871
518
25
1
0
391,163
0
W
Olorun
11,975
570
159
8
0
405,540
1
W
Thor
11,468
546
129
6
0
420,748
5
L
Tsukuyomi
9,353
445
84
4
0
398,211
0
L
Heimdallr
8,828
420
140
7
0
397,655
4
W
Ah Muzen Cab
11,892
566
193
9
0
437,298
1
L
He Bo
9,610
458
91
4
0
319,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role