Player Matchup

Chaac
Chaac
Culvert
Chaac
Level 85
God Stats
27W - 34L
1,462 SR
Queue Stats
135W - 136L
1,405 Elo+
Party 2
Zhong Kui
Zhong Kui
Knectel
Zhong Kui
Level 85
God Stats
5W - 7L
1,330 SR
Queue Stats
226W - 228L
1,428 Elo+
Party 2
Fenrir
Fenrir
YeZifeng1
Fenrir
Level 69
God Stats
1W - 3L
1,276 SR
Queue Stats
95W - 93L
1,420 Elo+
Solo
Apollo
Apollo
crifesTV
Apollo
Level 67
God Stats
5W - 6L
1,564 SR
Queue Stats
152W - 164L
1,410 Elo+
Party 2
Ymir
Ymir
namechanged188
Ymir
Level 43
God Stats
8W - 12L
1,436 SR
Queue Stats
91W - 116L
1,394 Elo+
Party 2
Team Averages
Level 70
1,414 SR
1,411 Elo+

VS

Team Averages
Level 40
1,685 SR
1,624 Elo+
Ymir
Ymir
ClownPresident
Ymir
Level 37
God Stats
27W - 21L
1,612 SR
Queue Stats
65W - 68L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
CoolGuyPR
Sylvanus
Level 23
God Stats
5W - 1L
1,743 SR
Queue Stats
14W - 11L
1,610 Elo+
Party 1
Izanami
Izanami
JØhnnySins
Izanami
Level 26
God Stats
5W - 1L
1,698 SR
Queue Stats
39W - 27L
1,686 Elo+
Party 1
Chang'e
Chang'e
ShreksualLover
Chang'e
Level 24
God Stats
1W - 1L
1,762 SR
Queue Stats
16W - 13L
1,720 Elo+
Party 1
Thanatos
Thanatos
levelchaos2
Thanatos
Level 90
God Stats
15W - 9L
1,609 SR
Queue Stats
108W - 107L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Culvert
Chaac
10
1 / 4 / 1
5,463
497
3,539
10,106
5,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Knectel
Zhong Kui
8
0 / 2 / 1
5,014
456
3,910
7,235
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
YeZifeng1
Fenrir
9
1 / 1 / 1
5,513
501
2,485
9,022
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
crifesTV
Apollo
9
0 / 4 / 0
5,108
464
2,561
6,025
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 4 / 0
5,229
475
2,320
7,449
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 6
6,044
549
2,067
4,874
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
CoolGuyPR
Sylvanus
11
2 / 2 / 4
6,776
616
8,552
7,657
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
JØhnnySins
Izanami
13
8 / 0 / 1
8,301
755
8,449
5,947
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 4
5,690
517
3,347
6,660
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
levelchaos2
Thanatos
11
4 / 0 / 2
6,620
602
3,629
9,011
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
15
15
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Sylvanus
CoolGuyPR
Sylvanus
2
2
4
2
L
Chaac
Culvert
Chaac
1
4
1
0.38
W
Izanami
JØhnnySins
Izanami
8
0
1
8.5
L
Zhong Kui
Knectel
Zhong Kui
0
2
1
0.25
W
0
1
4
2
L
Fenrir
YeZifeng1
Fenrir
1
1
1
1.5
L
Apollo
crifesTV
Apollo
0
4
0
0
W
Thanatos
levelchaos2
Thanatos
4
0
2
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,815
Damage
26,044
39,837
Taken
34,149
19,587
Mitigated
16,508
11,791
Healing
20,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,067
533
0
1,311
4,874
3,656
48
1,349
3,525
19,010
0
W
Sylvanus
CoolGuyPR
Sylvanus
8,552
2,746
249
2,395
7,657
4,858
0
90
7,567
36,947
8,786
L
Chaac
Culvert
Chaac
3,539
747
0
2,151
10,106
5,398
0
5,874
4,232
0
35,672
W
Izanami
JØhnnySins
Izanami
8,449
6,321
0
3,362
5,947
2,007
2,370
745
5,202
0
72,346
L
Zhong Kui
Knectel
Zhong Kui
3,910
457
0
2,956
7,235
4,729
0
1,984
5,251
26,430
0
W
3,347
325
819
3,316
6,660
2,391
252
2,162
4,498
29,467
0
L
Fenrir
YeZifeng1
Fenrir
2,485
800
0
4,606
9,022
3,620
0
2,068
6,954
0
31,864
L
Apollo
crifesTV
Apollo
2,561
695
0
720
6,025
1,831
0
593
5,432
0
31,176
W
Thanatos
levelchaos2
Thanatos
3,629
749
0
9,060
9,011
3,596
316
1,884
7,127
0
38,724
L
2,320
184
0
1,358
7,449
4,009
0
2,150
5,299
21,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,327
Gold Earned
33,431
286
Minions Killed
379
0
Camps Cleared
0
1,055,836
Distance Traveled
1,037,691
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,044
549
32
3
0
211,073
5
W
Sylvanus
6,776
616
76
7
0
174,325
2
L
Chaac
5,463
497
68
6
0
214,838
1
W
Izanami
8,301
755
135
12
0
192,646
5
L
Zhong Kui
5,014
456
56
5
0
214,688
3
W
Chang'e
5,690
517
54
5
0
214,094
2
L
Fenrir
5,513
501
76
7
0
214,690
0
L
Apollo
5,108
464
56
5
0
205,280
4
W
Thanatos
6,620
602
82
7
0
245,553
0
L
Ymir
5,229
475
30
3
0
206,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role