Player Matchup

Cthulhu
Cthulhu
Fathead_2000
Cthulhu
Level 63
God Stats
6W - 6L
1,534 SR
Queue Stats
21W - 24L
1,442 Elo+
Party 2
Mercury
Mercury
Jeterman
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
NoCapItsCharles
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
NovahOEA
Kukulkan
Level 33
God Stats
2W - 3L
1,492 SR
Queue Stats
46W - 68L
1,293 Elo+
Solo
Xbalanque
Xbalanque
noestama
Xbalanque
Level 36
God Stats
12W - 8L
1,639 SR
Queue Stats
18W - 24L
1,417 Elo+
Solo
Team Averages
Level 48
1,533 SR
1,430 Elo+

VS

Team Averages
Level 60
1,526 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Antibirdx
Cerberus
Level 15
God Stats
2W - 1L
1,517 SR
Queue Stats
6W - 4L
1,520 Elo+
Party 1
Charybdis
Charybdis
Joust Bots
Charybdis
Level 86
God Stats
2W - 5L
1,622 SR
Queue Stats
87W - 54L
1,588 Elo+
Party 1
King Arthur
King Arthur
Tódo
King Arthur
Level 125
God Stats
1W - 1L
1,303 SR
Queue Stats
65W - 37L
1,667 Elo+
Party 1
Mercury
Mercury
only1blk_mandy
Mercury
Level 44
God Stats
15W - 8L
1,687 SR
Queue Stats
250W - 300L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fathead_2000
Cthulhu
9
3 / 1 / 0
5,478
498
3,563
8,093
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Jeterman
Mercury
7
1 / 5 / 0
4,795
436
1,981
8,837
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 4 / 0
5,352
487
2,957
9,411
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
NovahOEA
Kukulkan
9
0 / 3 / 0
4,913
447
2,620
5,951
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
noestama
Xbalanque
9
0 / 3 / 2
5,269
479
7,134
7,940
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 3
6,528
593
6,304
6,875
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Antibirdx
Cerberus
8
0 / 2 / 1
5,013
456
875
8,020
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Joust Bots
Charybdis
10
2 / 4 / 1
5,925
539
3,589
8,799
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tódo
King Arthur
12
4 / 1 / 2
7,159
651
6,590
7,763
6,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
7 / 0 / 1
6,576
598
6,144
5,882
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
16
16
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
3
4.5
W
Cerberus
Antibirdx
Cerberus
0
2
1
0.25
L
Cthulhu
Fathead_2000
Cthulhu
3
1
0
3
L
Mercury
Jeterman
Mercury
1
5
0
0.2
W
Charybdis
Joust Bots
Charybdis
2
4
1
0.63
L
1
4
0
0.25
L
Kukulkan
NovahOEA
Kukulkan
0
3
0
0
W
King Arthur
Tódo
King Arthur
4
1
2
5
L
Xbalanque
noestama
Xbalanque
0
3
2
0.33
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,255
Damage
23,502
40,232
Taken
37,339
17,593
Mitigated
18,766
8,311
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,304
1,348
0
1,720
6,875
2,961
961
2,434
4,441
45,209
0
W
Cerberus
Antibirdx
Cerberus
875
43
0
1,312
8,020
4,333
0
1,430
6,590
9,211
0
L
Cthulhu
Fathead_2000
Cthulhu
3,563
564
89
2,018
8,093
4,219
0
1,478
6,615
19,535
0
L
Mercury
Jeterman
Mercury
1,981
723
0
490
8,837
2,803
0
1,787
7,050
0
23,642
W
Charybdis
Joust Bots
Charybdis
3,589
2,607
0
3,101
8,799
2,687
799
1,802
6,997
0
42,633
L
2,957
216
0
2,763
9,411
5,670
0
0
9,411
0
29,652
L
Kukulkan
NovahOEA
Kukulkan
2,620
286
0
580
5,951
2,200
244
2,960
2,991
29,989
0
W
King Arthur
Tódo
King Arthur
6,590
1,138
0
678
7,763
6,612
0
0
7,763
0
49,478
L
Xbalanque
noestama
Xbalanque
7,134
4,899
0
2,371
7,940
2,701
0
954
6,986
0
41,892
W
6,144
3,366
0
82
5,882
2,173
0
517
5,365
0
36,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
31,201
234
Minions Killed
307
0
Camps Cleared
0
1,048,767
Distance Traveled
1,094,857
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,528
593
57
5
0
216,655
0
W
Cerberus
5,013
456
32
3
0
203,201
0
L
Cthulhu
5,478
498
21
2
0
222,073
2
L
Mercury
4,795
436
41
4
0
229,968
0
W
Charybdis
5,925
539
64
6
0
175,699
1
L
Guan Yu
5,352
487
56
5
0
210,312
1
L
Kukulkan
4,913
447
51
5
0
200,175
1
W
King Arthur
7,159
651
92
8
0
227,932
3
L
Xbalanque
5,269
479
65
6
0
186,239
2
W
Mercury
6,576
598
62
6
0
271,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role