Player Matchup

Set
Set
DerangedYoung_x
Set
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 248L
1,256 Elo+
Solo
Xing Tian
Xing Tian
Ipurplerat
Xing Tian
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,043 Elo+
Party 1
Achilles
Achilles
SpicyMeatith
Achilles
Level 66
God Stats
6W - 5L
1,581 SR
Queue Stats
41W - 29L
1,495 Elo+
Solo
Sol
Sol
choppingchoper
Sol
Level 69
God Stats
45W - 52L
1,426 SR
Queue Stats
215W - 221L
1,349 Elo+
Solo
Izanami
Izanami
tsm_exidax
Izanami
Level 65
God Stats
7W - 20L
1,186 SR
Queue Stats
79W - 93L
1,232 Elo+
Party 1
Team Averages
Level 58
1,438 SR
1,275 Elo+

VS

Team Averages
Level 47
1,463 SR
1,253 Elo+
Loki
Loki
Bassachusett
Loki
Level 41
God Stats
14W - 21L
1,448 SR
Queue Stats
21W - 41L
1,236 Elo+
Party 2
Bacchus
Bacchus
CDock7474
Bacchus
Level 27
God Stats
6W - 9L
1,360 SR
Queue Stats
31W - 52L
1,171 Elo+
Party 2
King Arthur
King Arthur
SOARBOSS
King Arthur
Level 65
God Stats
52W - 43L
1,459 SR
Queue Stats
131W - 116L
1,306 Elo+
Solo
Izanami
Izanami
bouliscool
Izanami
Level 64
God Stats
227W - 179L
1,547 SR
Queue Stats
467W - 500L
1,321 Elo+
Solo
Artemis
Artemis
deadsyn
Artemis
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 81L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,774
423
5,480
14,702
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Ipurplerat
Xing Tian
11
0 / 3 / 0
6,553
410
1,311
10,231
5,019
Achilles
SpicyMeatith
Achilles
13
2 / 4 / 0
7,744
484
8,690
12,521
14,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 6 / 0
6,289
393
5,517
14,496
4,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
tsm_exidax
Izanami
11
1 / 3 / 2
7,125
445
5,779
7,948
2,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,196
512
8,247
9,945
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
CDock7474
Bacchus
12
3 / 1 / 11
8,519
532
6,968
12,720
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
SOARBOSS
King Arthur
14
3 / 1 / 2
8,497
531
5,593
14,174
9,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
bouliscool
Izanami
13
1 / 2 / 2
8,095
506
3,935
11,079
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
deadsyn
Artemis
14
11 / 0 / 5
9,487
593
14,824
9,650
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
23
23
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Bacchus
CDock7474
Bacchus
3
1
11
8.5
L
1
7
1
0.21
L
Xing Tian
Ipurplerat
Xing Tian
0
3
0
0
W
King Arthur
SOARBOSS
King Arthur
3
1
2
4
L
Achilles
SpicyMeatith
Achilles
2
4
0
0.5
W
Izanami
bouliscool
Izanami
1
2
2
1
L
0
6
0
0
W
Artemis
deadsyn
Artemis
11
0
5
13.5
L
Izanami
tsm_exidax
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,777
Damage
39,567
59,898
Taken
57,568
32,126
Mitigated
36,361
12,440
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,247
2,473
0
3,103
9,945
3,923
0
1,437
8,397
0
49,046
W
Bacchus
CDock7474
Bacchus
6,968
516
559
2,644
12,720
14,677
308
1,151
11,537
27,068
0
L
5,480
1,856
0
1,414
14,702
5,705
0
1,433
13,269
0
34,254
L
Xing Tian
Ipurplerat
Xing Tian
1,311
45
0
1,981
10,231
5,019
432
1,686
8,545
21,117
0
W
King Arthur
SOARBOSS
King Arthur
5,593
515
0
6,492
14,174
9,214
191
1,611
11,884
0
45,592
L
Achilles
SpicyMeatith
Achilles
8,690
1,197
0
2,716
12,521
14,506
18
620
11,901
0
39,946
W
Izanami
bouliscool
Izanami
3,935
2,860
0
3,303
11,079
4,400
2,376
1,255
9,713
0
64,490
L
5,517
2,550
59
4,093
14,496
4,070
1,034
2,067
12,429
34,387
0
W
Artemis
deadsyn
Artemis
14,824
9,598
452
4,977
9,650
4,147
3,049
1,374
8,241
0
49,625
L
Izanami
tsm_exidax
Izanami
5,779
4,238
238
1,939
7,948
2,826
1,519
1,162
6,786
0
55,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
42,794
318
Minions Killed
337
0
Camps Cleared
0
1,374,100
Distance Traveled
1,422,639
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,196
512
81
5
0
327,666
0
W
Bacchus
8,519
532
33
2
0
314,953
1
L
Set
6,774
423
59
4
0
282,777
1
L
Xing Tian
6,553
410
35
2
0
287,962
2
W
King Arthur
8,497
531
68
4
0
280,471
2
L
Achilles
7,744
484
78
5
0
272,675
1
W
Izanami
8,095
506
90
6
0
221,823
0
L
Sol
6,289
393
55
3
0
245,940
1
W
Artemis
9,487
593
65
4
0
277,726
1
L
Izanami
7,125
445
91
6
0
284,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role