Player Matchup

Gilgamesh
Gilgamesh
BorbosOP
Gilgamesh
Level 24
God Stats
1W - 1L
1,338 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 2
Charybdis
Charybdis
DrewbieOP
Charybdis
Level 102
God Stats
2W - 0L
1,665 SR
Queue Stats
43W - 35L
1,589 Elo+
Party 2
King Arthur
King Arthur
IxCluexI
King Arthur
Level 95
God Stats
4W - 2L
1,456 SR
Queue Stats
41W - 37L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
jahastaflugendee
Baron Samedi
Level 48
God Stats
44W - 30L
1,445 SR
Queue Stats
117W - 91L
1,488 Elo+
Party 4
Discordia
Discordia
moodyfuture
Discordia
Level 66
God Stats
130W - 100L
1,394 SR
Queue Stats
281W - 252L
1,402 Elo+
Party 4
Team Averages
Level 67
1,460 SR
1,500 Elo+

VS

Team Averages
Level 70
1,414 SR
1,414 Elo+
Discordia
Discordia
Aggro Addy
Discordia
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 70L
1,445 Elo+
Party 1
Serqet
Serqet
DPatt2104
Serqet
Level 120
God Stats
1W - 1L
1,737 SR
Queue Stats
186W - 175L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lance_Lionheart
Cu Chulainn
Level 28
God Stats
6W - 11L
1,232 SR
Queue Stats
37W - 49L
1,322 Elo+
Party 3
Hachiman
Hachiman
NikoScy
Hachiman
Level 134
God Stats
1W - 7L
1,270 SR
Queue Stats
51W - 67L
1,321 Elo+
Party 3
Xing Tian
Xing Tian
Simikai
Xing Tian
Level 40
God Stats
0W - 2L
1,334 SR
Queue Stats
147W - 138L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BorbosOP
Gilgamesh
20
1 / 2 / 19
15,349
959
12,144
25,566
23,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
DrewbieOP
Charybdis
20
8 / 3 / 16
17,070
1,067
39,683
24,740
12,344
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
IxCluexI
King Arthur
20
6 / 5 / 16
16,624
1,039
30,074
34,663
52,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
jahastaflugendee
Baron Samedi
20
7 / 2 / 20
17,191
1,074
39,790
19,296
11,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
moodyfuture
Discordia
20
11 / 1 / 17
18,220
1,139
37,729
8,444
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aggro Addy
Discordia
20
1 / 2 / 10
15,267
954
21,200
21,660
9,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
DPatt2104
Serqet
20
3 / 10 / 8
15,274
955
14,849
40,928
29,305
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
Lance_Lionheart
Cu Chulainn
20
3 / 6 / 8
15,418
964
26,727
34,455
40,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
NikoScy
Hachiman
20
4 / 6 / 5
15,964
998
32,566
27,018
12,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Simikai
Xing Tian
20
2 / 9 / 6
16,248
1,016
11,286
42,684
59,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
33
Kills
13
13
Deaths
33
88
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aggro Addy
Discordia
1
2
10
3
W
Gilgamesh
BorbosOP
Gilgamesh
1
2
19
5.25
L
Serqet
DPatt2104
Serqet
3
10
8
0.7
W
Charybdis
DrewbieOP
Charybdis
8
3
16
5.33
W
King Arthur
IxCluexI
King Arthur
6
5
16
2.8
L
Cu Chulainn
Lance_Lionheart
Cu Chulainn
3
6
8
1.17
L
Hachiman
NikoScy
Hachiman
4
6
5
1.08
L
Xing Tian
Simikai
Xing Tian
2
9
6
0.56
W
Baron Samedi
jahastaflugendee
Baron Samedi
7
2
20
8.5
W
Discordia
moodyfuture
Discordia
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,420
Damage
106,628
112,709
Taken
166,745
103,656
Mitigated
151,031
28,202
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aggro Addy
Discordia
21,200
2,305
173
3,126
21,660
9,462
0
11,039
10,621
42,580
0
W
Gilgamesh
BorbosOP
Gilgamesh
12,144
4,638
0
364
25,566
23,100
0
6,523
19,043
0
29,256
L
Serqet
DPatt2104
Serqet
14,849
2,764
14
332
40,928
29,305
0
21,812
19,116
495
30,912
W
Charybdis
DrewbieOP
Charybdis
39,683
19,504
0
8,956
24,740
12,344
0
7,583
16,695
0
81,533
W
King Arthur
IxCluexI
King Arthur
30,074
2,142
0
1,298
34,663
52,626
0
11,072
22,616
408
48,002
L
Cu Chulainn
Lance_Lionheart
Cu Chulainn
26,727
4,040
0
668
34,455
40,525
0
15,960
18,495
1,893
49,470
L
Hachiman
NikoScy
Hachiman
32,566
14,818
59
2,896
27,018
12,655
0
12,031
14,987
0
86,984
L
Xing Tian
Simikai
Xing Tian
11,286
1,332
0
1,464
42,684
59,084
0
17,085
25,599
37,522
0
W
Baron Samedi
jahastaflugendee
Baron Samedi
39,790
880
8,266
7,367
19,296
11,359
0
6,894
11,630
72,613
0
W
Discordia
moodyfuture
Discordia
37,729
441
280
1,671
8,444
4,227
0
1,829
6,615
72,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,454
Gold Earned
78,171
333
Minions Killed
321
16
Camps Cleared
7
1,630,425
Distance Traveled
1,581,812
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,267
954
61
4
0
314,900
0
W
Gilgamesh
15,349
959
30
2
6
315,873
0
L
Serqet
15,274
955
40
3
2
341,514
1
W
Charybdis
17,070
1,067
96
6
3
296,546
0
W
King Arthur
16,624
1,039
34
2
2
329,083
0
L
Cu Chulainn
15,418
964
51
3
0
357,071
0
L
Hachiman
15,964
998
112
7
3
268,148
0
L
Xing Tian
16,248
1,016
57
4
2
300,179
0
W
Baron Samedi
17,191
1,074
87
5
0
317,183
1
W
Discordia
18,220
1,139
86
5
5
371,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role