Player Matchup

Baba Yaga
Baba Yaga
ArT1c N1nJa
Baba Yaga
Level 87
God Stats
1W - 2L
1,298 SR
Queue Stats
8W - 16L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
LETSFEAST
Gilgamesh
Level 113
God Stats
2W - 1L
1,567 SR
Queue Stats
4W - 2L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
Riot_Censureid
Xing Tian
Level 107
God Stats
9W - 4L
1,784 SR
Queue Stats
59W - 62L
1,453 Elo+
Solo
Danzaburou
Danzaburou
itsPan
Danzaburou
Level 73
God Stats
3W - 4L
1,462 SR
Queue Stats
6W - 12L
1,497 Elo+
Party 2
Thanatos
Thanatos
xxFisherxKingxx
Thanatos
Level 104
God Stats
4W - 8L
1,258 SR
Queue Stats
171W - 173L
1,446 Elo+
Solo
Team Averages
Level 97
1,474 SR
1,446 Elo+

VS

Team Averages
Level 107
1,505 SR
1,419 Elo+
Yu Huang
Yu Huang
BodgeyBomb96
Yu Huang
Level 136
God Stats
16W - 15L
1,766 SR
Queue Stats
54W - 68L
1,397 Elo+
Party 1
Osiris
Osiris
JJeslik99
Osiris
Level 109
God Stats
48W - 33L
1,572 SR
Queue Stats
339W - 311L
1,436 Elo+
Solo
Medusa
Medusa
LaJambaJuice
Medusa
Level 86
God Stats
3W - 4L
1,467 SR
Queue Stats
530W - 507L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
revilo-noynik
Erlang Shen
Level 104
God Stats
3W - 5L
1,195 SR
Queue Stats
204W - 260L
1,412 Elo+
Party 1
Athena
Athena
thelegend_245
Athena
Level 99
God Stats
1W - 6L
1,527 SR
Queue Stats
105W - 145L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ArT1c N1nJa
Baba Yaga
19
8 / 1 / 5
12,539
502
20,007
15,766
7,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LETSFEAST
Gilgamesh
18
2 / 4 / 14
12,193
488
16,849
24,808
24,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Riot_Censureid
Xing Tian
16
1 / 3 / 15
11,801
472
11,020
26,693
36,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
itsPan
Danzaburou
19
9 / 3 / 10
13,980
559
25,179
18,888
9,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
19
9 / 4 / 7
13,153
526
18,506
24,176
11,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BodgeyBomb96
Yu Huang
16
2 / 4 / 5
11,258
450
19,808
13,825
7,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
JJeslik99
Osiris
17
1 / 5 / 4
11,584
463
7,324
23,247
22,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
19
1 / 6 / 3
11,796
472
16,171
19,704
11,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
revilo-noynik
Erlang Shen
18
8 / 7 / 4
12,580
503
17,625
31,099
18,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 7 / 5
10,515
421
8,897
33,856
41,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
29
Kills
13
15
Deaths
29
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ArT1c N1nJa
Baba Yaga
8
1
5
10.5
L
Yu Huang
BodgeyBomb96
Yu Huang
2
4
5
1.13
L
Osiris
JJeslik99
Osiris
1
5
4
0.6
W
Gilgamesh
LETSFEAST
Gilgamesh
2
4
14
2.25
L
Medusa
1
6
3
0.42
W
Xing Tian
Riot_Censureid
Xing Tian
1
3
15
2.83
W
Danzaburou
itsPan
Danzaburou
9
3
10
4.67
L
Erlang Shen
revilo-noynik
Erlang Shen
8
7
4
1.43
L
1
7
5
0.5
W
Thanatos
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,561
Damage
69,825
110,331
Taken
121,731
90,271
Mitigated
101,114
42,835
Healing
27,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ArT1c N1nJa
Baba Yaga
20,007
1,759
0
7,159
15,766
7,856
1,171
6,845
8,544
90,111
0
L
Yu Huang
BodgeyBomb96
Yu Huang
19,808
1,764
1,087
2,911
13,825
7,695
132
6,062
7,763
88,464
0
L
Osiris
JJeslik99
Osiris
7,324
3,130
0
4,020
23,247
22,195
719
4,520
18,727
0
74,444
W
Gilgamesh
LETSFEAST
Gilgamesh
16,849
4,713
0
2,462
24,808
24,452
233
5,146
19,456
0
75,842
L
Medusa
16,171
6,200
0
4,236
19,704
11,124
682
5,684
14,020
0
116,840
W
Xing Tian
Riot_Censureid
Xing Tian
11,020
1,138
235
5,593
26,693
36,825
332
7,437
18,907
36,992
0
W
Danzaburou
itsPan
Danzaburou
25,179
12,849
0
7,146
18,888
9,252
7,004
4,022
14,798
0
107,329
L
Erlang Shen
revilo-noynik
Erlang Shen
17,625
8,562
0
10,122
31,099
18,298
487
4,555
26,544
0
91,461
L
8,897
2,917
581
4,698
33,856
41,802
0
10,206
23,650
45,336
0
W
Thanatos
18,506
4,944
0
20,240
24,176
11,886
164
4,844
19,143
0
104,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,666
Gold Earned
57,733
530
Minions Killed
603
0
Camps Cleared
0
2,331,148
Distance Traveled
2,298,287
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,539
502
132
5
0
452,285
1
L
Yu Huang
11,258
450
138
6
0
446,547
9
L
Osiris
11,584
463
140
6
0
470,050
5
W
Gilgamesh
12,193
488
111
4
0
453,333
4
L
Medusa
11,796
472
150
6
0
430,248
2
W
Xing Tian
11,801
472
37
1
0
480,010
3
W
Danzaburou
13,980
559
120
5
0
441,609
1
L
Erlang Shen
12,580
503
110
4
0
470,506
2
L
Athena
10,515
421
65
3
0
480,936
1
W
Thanatos
13,153
526
130
5
0
503,911
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role