Player Matchup

Danzaburou
Danzaburou
Beasty SgN
Danzaburou
Level 99
God Stats
2W - 3L
1,340 SR
Queue Stats
191W - 202L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
Reizuno
Kumbhakarna
Level 122
God Stats
3W - 4L
1,475 SR
Queue Stats
74W - 112L
1,349 Elo+
Party 1
Discordia
Discordia
kirito789277
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,469 Elo+
Party 1
Team Averages
Level 79
1,438 SR
1,414 Elo+

VS

Team Averages
Level 108
1,486 SR
1,512 Elo+
Bacchus
Bacchus
MELOTZ07
Bacchus
Level 112
God Stats
18W - 8L
1,680 SR
Queue Stats
134W - 151L
1,503 Elo+
Solo
Sol
Sol
ponzie23
Sol
Level 52
God Stats
16W - 19L
1,483 SR
Queue Stats
89W - 99L
1,472 Elo+
Party 2
Ullr
Ullr
xEruptt-
Ullr
Level 160
God Stats
10W - 18L
1,295 SR
Queue Stats
508W - 496L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beasty SgN
Danzaburou
15
3 / 9 / 2
10,688
629
13,512
22,316
9,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Reizuno
Kumbhakarna
15
1 / 6 / 8
11,349
668
5,981
17,747
12,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
kirito789277
Discordia
16
6 / 6 / 2
12,214
718
10,480
13,126
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MELOTZ07
Bacchus
17
7 / 3 / 11
13,212
777
10,682
18,758
28,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 5 / 8
11,355
668
12,796
11,775
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
17
9 / 2 / 10
13,663
804
21,327
15,244
6,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
21
21
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beasty SgN
Danzaburou
3
9
2
0.44
W
Bacchus
MELOTZ07
Bacchus
7
3
11
4.17
L
Kumbhakarna
Reizuno
Kumbhakarna
1
6
8
0.83
L
Discordia
kirito789277
Discordia
6
6
2
1.17
W
5
5
8
1.8
W
Ullr
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,973
Damage
44,805
53,189
Taken
45,777
27,989
Mitigated
39,242
6,772
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beasty SgN
Danzaburou
13,512
6,188
0
5,200
22,316
9,960
1,032
10,107
12,209
0
35,916
W
Bacchus
MELOTZ07
Bacchus
10,682
1,823
0
3,532
18,758
28,791
362
5,722
13,036
26,818
0
L
Kumbhakarna
Reizuno
Kumbhakarna
5,981
564
0
492
17,747
12,609
196
8,387
9,360
27,958
0
L
Discordia
kirito789277
Discordia
10,480
594
0
1,080
13,126
5,420
282
4,701
8,425
45,666
0
W
12,796
2,880
0
2,088
11,775
4,351
1,128
5,826
5,949
36,082
2,428
W
Ullr
21,327
9,074
0
828
15,244
6,100
1,581
5,328
9,916
0
56,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
38,230
149
Minions Killed
177
7
Camps Cleared
7
762,695
Distance Traveled
845,868
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,688
629
54
3
2
239,838
0
W
Bacchus
13,212
777
34
2
1
284,573
1
L
Kumbhakarna
11,349
668
25
1
2
274,176
3
L
Discordia
12,214
718
70
4
3
248,681
4
W
Sol
11,355
668
65
4
1
261,799
0
W
Ullr
13,663
804
78
5
5
299,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role