Player Matchup

Bastet
Bastet
DemiGawddess
Bastet
Level 61
God Stats
181W - 263L
1,406 SR
Queue Stats
206W - 297L
1,336 Elo+
Solo
Discordia
Discordia
SquidDope6969
Discordia
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,116 Elo+
Party 2
Rama
Rama
sober1_4_3VR
Rama
Level 12
God Stats
1W - 4L
1,182 SR
Queue Stats
2W - 12L
1,333 Elo+
Party 2
Team Averages
Level 44
1,363 SR
1,261 Elo+

VS

Team Averages
Level 92
1,785 SR
1,354 Elo+
Danzaburou
Danzaburou
Big Pappy9798
Danzaburou
Level 86
God Stats
5W - 2L
1,874 SR
Queue Stats
176W - 266L
1,258 Elo+
Solo
Cthulhu
Cthulhu
OmegaLord01
Cthulhu
Level 62
God Stats
5W - 1L
1,832 SR
Queue Stats
17W - 17L
1,399 Elo+
Party 1
Hera
Hera
Yolos_TV
Hera
Level 129
God Stats
2W - 0L
1,650 SR
Queue Stats
14W - 22L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 5 / 2
11,659
614
8,624
23,323
13,211
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
SquidDope6969
Discordia
18
2 / 4 / 3
12,164
640
16,171
15,239
6,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 4 / 1
10,953
576
4,873
21,670
9,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Pappy9798
Danzaburou
8
0 / 1 / 2
9,717
511
4,665
4,175
1,564
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
OmegaLord01
Cthulhu
20
4 / 1 / 7
14,453
761
13,613
15,414
21,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
20
9 / 4 / 4
14,563
766
30,067
15,992
7,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Big Pappy9798
Danzaburou
0
1
2
1
L
Bastet
3
5
2
0.8
W
Cthulhu
OmegaLord01
Cthulhu
4
1
7
7.5
L
Discordia
SquidDope6969
Discordia
2
4
3
0.88
W
Hera
9
4
4
2.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
48,345
60,232
Taken
35,581
29,624
Mitigated
30,189
8,579
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Big Pappy9798
Danzaburou
4,665
1,722
0
333
4,175
1,564
336
1,056
2,885
0
12,633
L
Bastet
8,624
1,483
0
3,361
23,323
13,211
16
16,011
7,312
0
46,922
W
Cthulhu
OmegaLord01
Cthulhu
13,613
86
51
1,870
15,414
21,359
304
6,914
7,649
40,729
0
L
Discordia
SquidDope6969
Discordia
16,171
316
128
2,328
15,239
6,841
0
11,305
3,934
52,548
0
W
Hera
30,067
6,782
381
4,331
15,992
7,266
927
7,013
8,414
96,660
0
L
4,873
3,892
0
2,762
21,670
9,572
846
16,964
4,706
0
33,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
38,733
189
Minions Killed
212
9
Camps Cleared
8
1,009,152
Distance Traveled
894,597
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,717
511
15
1
1
139,940
1
L
Bastet
11,659
614
57
3
7
378,444
9
W
Cthulhu
14,453
761
43
2
3
400,339
0
L
Discordia
12,164
640
66
3
2
314,518
0
W
Hera
14,563
766
154
8
4
354,318
7
L
Rama
10,953
576
66
3
0
316,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role