Player Matchup

Neith
Neith
ACEMystic10
Neith
Level 89
God Stats
31W - 31L
1,522 SR
Queue Stats
64W - 67L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
Qazenator
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
TimeForCrab
Bellona
Level 40
God Stats
2W - 7L
1,387 SR
Queue Stats
13W - 22L
1,381 Elo+
Party 1
Bakasura
Bakasura
TimeForPants
Bakasura
Level 29
God Stats
2W - 1L
1,875 SR
Queue Stats
19W - 24L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
whyamibad13
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Team Averages
Level 34
1,557 SR
1,434 Elo+

VS

Team Averages
Level 74
1,522 SR
1,477 Elo+
Baron Samedi
Baron Samedi
FormulaAce58681
Baron Samedi
Level 34
God Stats
10W - 9L
1,724 SR
Queue Stats
56W - 56L
1,506 Elo+
Solo
Nike
Nike
Ragsaviorz55
Nike
Level 89
God Stats
8W - 8L
1,225 SR
Queue Stats
233W - 236L
1,472 Elo+
Party 3
Vamana
Vamana
WoLF Heavenz
Vamana
Level 101
God Stats
3W - 1L
1,659 SR
Queue Stats
233W - 211L
1,435 Elo+
Party 3
Ra
Ra
WoLF L3G3NDZ
Ra
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
80W - 82L
1,462 Elo+
Party 3
Guan Yu
Guan Yu
WoLF ManiacPyro
Guan Yu
Level 95
God Stats
15W - 14L
1,500 SR
Queue Stats
228W - 190L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,900
395
9,576
14,581
4,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Qazenator
Kukulkan
12
0 / 8 / 1
7,468
373
4,342
15,873
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
TimeForCrab
Bellona
16
1 / 2 / 1
10,361
518
12,231
13,424
14,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
TimeForPants
Bakasura
15
3 / 4 / 1
9,442
472
8,982
22,037
9,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
whyamibad13
Sylvanus
11
0 / 2 / 1
7,676
384
6,733
15,956
16,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FormulaAce58681
Baron Samedi
16
2 / 1 / 2
9,628
481
4,684
11,503
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 1 / 9
9,375
469
9,955
18,661
13,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
17
4 / 2 / 6
10,207
510
16,168
21,504
12,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 5
9,947
497
20,249
10,397
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 0 / 3
10,609
530
8,257
16,682
19,456
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
21
21
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Baron Samedi
FormulaAce58681
Baron Samedi
2
1
2
3
L
Kukulkan
Qazenator
Kukulkan
0
8
1
0.06
W
2
1
9
6.5
L
Bellona
TimeForCrab
Bellona
1
2
1
0.75
L
Bakasura
TimeForPants
Bakasura
3
4
1
0.88
W
Vamana
4
2
6
3.5
W
7
1
5
9.5
W
6
0
3
7.5
L
Sylvanus
whyamibad13
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,864
Damage
59,313
81,871
Taken
78,747
50,733
Mitigated
58,490
18,130
Healing
35,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,576
4,691
0
4,681
14,581
4,792
0
1,856
12,725
0
60,577
W
Baron Samedi
FormulaAce58681
Baron Samedi
4,684
481
454
5,385
11,503
7,816
274
0
11,463
68,627
0
L
Kukulkan
Qazenator
Kukulkan
4,342
406
0
0
15,873
6,423
268
8,542
7,331
35,861
0
W
9,955
1,267
3,760
7,367
18,661
13,749
408
3,858
14,398
0
42,320
L
Bellona
TimeForCrab
Bellona
12,231
2,887
0
5,093
13,424
14,018
644
4,458
8,966
120
79,798
L
Bakasura
TimeForPants
Bakasura
8,982
5,634
0
3,093
22,037
9,288
0
4,547
17,490
0
72,741
W
Vamana
16,168
9,106
0
4,856
21,504
12,663
657
1,634
19,410
0
112,084
W
20,249
1,389
2,380
4,069
10,397
4,806
609
3,840
6,017
80,227
0
W
8,257
1,200
1,655
5,492
16,682
19,456
534
1,863
14,492
0
86,359
L
Sylvanus
whyamibad13
Sylvanus
6,733
2,574
742
4,521
15,956
16,212
0
5,530
10,426
30,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
49,766
493
Minions Killed
558
0
Camps Cleared
0
1,768,136
Distance Traveled
2,029,262
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,900
395
104
5
0
314,271
4
W
Baron Samedi
9,628
481
122
6
0
370,731
2
L
Kukulkan
7,468
373
67
3
0
338,620
2
W
Nike
9,375
469
73
4
0
412,445
2
L
Bellona
10,361
518
154
8
0
351,250
1
L
Bakasura
9,442
472
131
7
0
454,321
2
W
Vamana
10,207
510
132
7
0
452,158
1
W
Ra
9,947
497
101
5
0
388,935
0
W
Guan Yu
10,609
530
130
7
0
404,993
4
L
Sylvanus
7,676
384
37
2
0
309,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role