Player Matchup

Ravana
Ravana
HorseLove1992
Ravana
Level 29
God Stats
2W - 2L
1,521 SR
Queue Stats
33W - 26L
1,549 Elo+
Party 1
Yemoja
Yemoja
IamChronosMain
Yemoja
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,525 Elo+
Solo
Arachne
Arachne
Meeso
Arachne
Level 106
God Stats
2W - 1L
1,307 SR
Queue Stats
57W - 34L
1,593 Elo+
Party 1
Neith
Neith
Qυeen
Neith
Level 158
God Stats
11W - 7L
1,634 SR
Queue Stats
172W - 195L
1,598 Elo+
Party 2
Baba Yaga
Baba Yaga
aidenjacko
Baba Yaga
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,606 Elo+
Party 2
Team Averages
Level 67
1,493 SR
1,574 Elo+

VS

Team Averages
Level 94
1,457 SR
1,338 Elo+
Scylla
Scylla
ANiceCouch
Scylla
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 9L
1,284 Elo+
Party 3
Hel
Hel
ComfyCozy
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,284 Elo+
Party 3
Erlang Shen
Erlang Shen
ZeonWilder
Erlang Shen
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 245L
1,553 Elo+
Solo
Hun Batz
Hun Batz
df3521
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,284 Elo+
Party 3
Skadi
Skadi
gogospleen
Skadi
Level 83
God Stats
8W - 5L
1,285 SR
Queue Stats
13W - 7L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
16,942
627
23,794
21,042
18,280
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 5 / 16
13,336
494
9,324
27,218
28,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Meeso
Arachne
20
14 / 4 / 7
15,558
576
20,831
30,135
14,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Qυeen
Neith
20
4 / 3 / 10
15,083
559
25,060
21,277
9,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
aidenjacko
Baba Yaga
19
6 / 4 / 10
13,926
516
12,534
21,947
11,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ANiceCouch
Scylla
18
4 / 5 / 8
12,621
467
23,447
19,296
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 9 / 11
11,180
414
9,905
26,799
18,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
ZeonWilder
Erlang Shen
20
4 / 8 / 3
14,761
547
11,471
29,088
23,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
df3521
Hun Batz
17
2 / 9 / 5
11,684
433
16,252
27,468
12,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
20
8 / 6 / 5
13,949
517
21,594
23,920
10,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
50
33
Kills
18
18
Deaths
37
55
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
ANiceCouch
Scylla
4
5
8
1.6
L
0
9
11
0.61
W
9
2
12
7.5
W
0
5
16
1.6
W
Arachne
Meeso
Arachne
14
4
7
4.38
W
Neith
Qυeen
Neith
4
3
10
3
L
Erlang Shen
ZeonWilder
Erlang Shen
4
8
3
0.69
W
Baba Yaga
aidenjacko
Baba Yaga
6
4
10
2.75
L
Hun Batz
df3521
Hun Batz
2
9
5
0.5
L
Skadi
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,543
Damage
82,669
121,619
Taken
126,571
82,754
Mitigated
72,281
46,963
Healing
38,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ANiceCouch
Scylla
23,447
1,731
0
500
19,296
7,861
520
7,588
11,708
105,288
0
L
9,905
321
8,269
10,821
26,799
18,352
150
6,746
20,053
39,181
0
W
23,794
8,148
0
8,763
21,042
18,280
364
6,013
15,029
0
146,495
W
9,324
1,028
9,637
6,286
27,218
28,183
946
9,632
17,586
61,876
0
W
Arachne
Meeso
Arachne
20,831
11,793
0
9,099
30,135
14,987
2,491
6,463
23,672
0
143,540
W
Neith
Qυeen
Neith
25,060
10,460
0
5,934
21,277
9,892
3,154
7,169
14,108
0
163,397
L
Erlang Shen
ZeonWilder
Erlang Shen
11,471
6,504
0
10,468
29,088
23,791
1,314
3,180
25,908
480
120,466
W
Baba Yaga
aidenjacko
Baba Yaga
12,534
817
0
7,244
21,947
11,412
507
6,527
15,420
96,938
0
L
Hun Batz
df3521
Hun Batz
16,252
5,150
0
6,711
27,468
12,063
0
5,689
21,779
0
98,173
L
Skadi
21,594
8,166
0
1,449
23,920
10,214
1,253
3,398
20,522
0
122,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,845
Gold Earned
64,195
786
Minions Killed
675
0
Camps Cleared
0
2,485,482
Distance Traveled
2,348,206
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,621
467
152
6
0
465,278
2
L
Hel
11,180
414
35
1
0
491,594
1
W
Ravana
16,942
627
226
8
0
546,812
0
W
Yemoja
13,336
494
71
3
0
477,435
8
W
Arachne
15,558
576
171
6
0
529,928
2
W
Neith
15,083
559
216
8
0
460,635
3
L
Erlang Shen
14,761
547
192
7
0
456,697
7
W
Baba Yaga
13,926
516
102
4
0
470,672
0
L
Hun Batz
11,684
433
120
4
0
472,705
3
L
Skadi
13,949
517
176
7
0
461,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role