Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Failcomplete
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,166 Elo+
Party 1
Zhong Kui
Zhong Kui
Xboxkilla12
Zhong Kui
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,136 Elo+
Party 1
Geb
Geb
bobbzity
Geb
Level 109
God Stats
1W - 1L
1,513 SR
Queue Stats
26W - 27L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
same22
Cu Chulainn
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 105L
1,390 Elo+
Party 2
Team Averages
Level 76
1,503 SR
1,325 Elo+

VS

Team Averages
Level 72
1,541 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Drakol007
Tiamat
Level 33
God Stats
7W - 7L
1,359 SR
Queue Stats
37W - 41L
1,487 Elo+
Solo
Mulan
Mulan
NightlAngel
Mulan
Level 126
God Stats
13W - 8L
1,769 SR
Queue Stats
164W - 177L
1,501 Elo+
Solo
Loki
Loki
eltarkas41
Loki
Level 104
God Stats
5W - 7L
1,576 SR
Queue Stats
180W - 204L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
8 / 0 / 3
8,231
633
8,087
11,700
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
6,610
508
2,941
5,688
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Xboxkilla12
Zhong Kui
11
5 / 2 / 4
7,591
584
9,578
8,404
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 1
6,095
469
3,334
7,891
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
same22
Cu Chulainn
13
2 / 1 / 4
7,530
579
7,397
10,845
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 0
7,773
598
7,327
10,465
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
 
Yemoja
10
0 / 1 / 1
6,427
494
2,772
8,509
3,956
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Drakol007
Tiamat
9
1 / 4 / 1
6,092
469
3,261
7,262
4,116
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,901
531
8,030
13,243
7,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 1
6,185
476
3,044
11,550
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
0
3
9.5
L
Izanami
 
Izanami
3
0
0
3
L
Yemoja
 
Yemoja
0
1
1
0.5
L
Tiamat
Drakol007
Tiamat
1
4
1
0.38
W
0
1
2
1
L
1
4
0
0.25
W
Zhong Kui
Xboxkilla12
Zhong Kui
5
2
4
3.5
W
0
1
1
0.5
L
0
6
1
0.08
W
Cu Chulainn
same22
Cu Chulainn
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
24,434
44,528
Taken
51,029
26,486
Mitigated
23,261
11,913
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,087
6,342
0
3,082
11,700
4,916
0
1,417
10,283
0
58,066
L
Izanami
 
Izanami
7,327
5,270
0
3,936
10,465
3,778
955
4,270
6,195
0
77,280
L
Yemoja
 
Yemoja
2,772
666
2,130
2,689
8,509
3,956
471
1,515
6,939
19,263
0
L
Tiamat
Drakol007
Tiamat
3,261
454
0
1,950
7,262
4,116
257
3,308
3,652
19,514
0
W
2,941
2,650
0
2,506
5,688
1,960
728
1,023
4,665
0
54,659
L
8,030
2,197
0
3,910
13,243
7,481
750
743
12,188
0
53,534
W
Zhong Kui
Xboxkilla12
Zhong Kui
9,578
1,488
0
2,408
8,404
6,272
1,326
1,852
6,552
48,701
0
W
3,334
126
0
1,999
7,891
5,664
162
1,264
6,627
21,520
0
L
3,044
805
0
2,904
11,550
3,930
0
3,076
8,154
0
39,085
W
Cu Chulainn
same22
Cu Chulainn
7,397
2,199
0
1,918
10,845
7,674
0
477
10,368
0
50,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
33,378
408
Minions Killed
342
0
Camps Cleared
0
1,327,109
Distance Traveled
1,126,132
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,231
633
113
9
0
316,595
1
L
Izanami
7,773
598
139
11
0
238,172
2
L
Yemoja
6,427
494
35
3
0
216,661
6
L
Tiamat
6,092
469
18
1
0
199,165
1
W
Rama
6,610
508
96
7
0
219,748
0
L
Mulan
6,901
531
85
7
0
226,074
1
W
Zhong Kui
7,591
584
89
7
0
250,627
2
W
Geb
6,095
469
27
2
0
271,252
1
L
Loki
6,185
476
65
5
0
246,060
1
W
Cu Chulainn
7,530
579
83
6
0
268,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role