Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChameleonKid
Bacchus
Level 159
God Stats
6W - 6L
1,558 SR
Queue Stats
261W - 257L
1,481 Elo+
Party 1
Ganesha
Ganesha
Jaydenator1000
Ganesha
Level 120
God Stats
3W - 2L
1,801 SR
Queue Stats
60W - 78L
1,478 Elo+
Party 1
Odin
Odin
Turbo Pannic
Odin
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 195L
1,456 Elo+
Solo
Thanatos
Thanatos
aBadGamer93
Thanatos
Level 105
God Stats
7W - 12L
1,496 SR
Queue Stats
217W - 232L
1,443 Elo+
Party 1
Team Averages
Level 134
1,571 SR
1,472 Elo+

VS

Team Averages
Level 110
1,486 SR
1,465 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BeyonsonJr
King Arthur
Level 88
God Stats
15W - 12L
1,401 SR
Queue Stats
88W - 63L
1,451 Elo+
Party 2
Izanami
Izanami
BlackJesus78
Izanami
Level 123
God Stats
3W - 2L
1,531 SR
Queue Stats
88W - 64L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DatBearJew
Tsukuyomi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 75L
1,437 Elo+
Party 2
Atlas
Atlas
JBoyToTheMax
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 1 / 0
6,243
446
2,954
4,948
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
ChameleonKid
Bacchus
10
2 / 3 / 3
6,362
454
4,965
8,732
5,522
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 8
6,812
487
6,969
14,736
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 3
8,073
577
9,758
12,408
7,995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
aBadGamer93
Thanatos
13
6 / 2 / 3
7,945
568
8,422
14,086
7,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 4 / 3
7,989
571
6,109
6,782
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BeyonsonJr
King Arthur
13
1 / 2 / 1
8,015
573
11,347
15,909
9,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
BlackJesus78
Izanami
13
3 / 1 / 3
8,176
584
6,765
7,461
2,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
DatBearJew
Tsukuyomi
12
3 / 3 / 1
7,337
524
5,478
12,093
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 2
6,906
493
4,542
9,336
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
10
10
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
1
0
3
W
Hera
 
Hera
2
4
3
0.88
W
King Arthur
BeyonsonJr
King Arthur
1
2
1
0.75
W
Izanami
BlackJesus78
Izanami
3
1
3
4.5
L
Bacchus
ChameleonKid
Bacchus
2
3
3
1.17
W
Tsukuyomi
DatBearJew
Tsukuyomi
3
3
1
1.17
W
1
2
2
1
L
0
1
8
4
L
1
3
3
0.83
L
Thanatos
aBadGamer93
Thanatos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
34,241
54,910
Taken
51,581
37,191
Mitigated
25,058
22,120
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,954
1,432
0
2,090
4,948
1,426
0
832
4,116
0
30,079
W
Hera
 
Hera
6,109
2,102
0
730
6,782
2,398
593
2,625
4,157
47,454
0
W
King Arthur
BeyonsonJr
King Arthur
11,347
1,868
0
4,056
15,909
9,492
0
2,075
13,834
0
61,367
W
Izanami
BlackJesus78
Izanami
6,765
4,288
0
1,984
7,461
2,498
3,535
1,852
5,609
0
65,716
L
Bacchus
ChameleonKid
Bacchus
4,965
424
0
970
8,732
5,522
0
3,590
5,142
27,501
0
W
Tsukuyomi
DatBearJew
Tsukuyomi
5,478
1,148
0
4,503
12,093
4,780
100
3,414
8,679
0
40,276
W
4,542
1,917
324
2,568
9,336
5,890
470
1,968
7,368
13,830
0
L
6,969
1,110
519
4,566
14,736
14,866
0
3,755
10,981
25,409
0
L
9,758
2,715
0
625
12,408
7,995
0
276
12,132
0
65,949
L
Thanatos
aBadGamer93
Thanatos
8,422
1,704
0
13,350
14,086
7,382
0
2,198
11,888
0
62,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
38,423
352
Minions Killed
411
0
Camps Cleared
0
1,280,134
Distance Traveled
1,368,361
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,243
446
66
5
0
157,593
2
W
Hera
7,989
571
101
7
0
257,871
5
W
King Arthur
8,015
573
118
8
0
261,600
6
W
Izanami
8,176
584
109
8
0
256,272
3
L
Bacchus
6,362
454
38
3
0
280,882
4
W
Tsukuyomi
7,337
524
68
5
0
301,256
3
W
Atlas
6,906
493
15
1
0
291,362
2
L
Ganesha
6,812
487
10
1
0
275,271
5
L
Odin
8,073
577
143
10
0
260,452
1
L
Thanatos
7,945
568
95
7
0
305,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role