Player Matchup

Ymir
Ymir
ADub4yoBoy
Ymir
Level 52
God Stats
289W - 292L
1,500 SR
Queue Stats
343W - 367L
1,420 Elo+
Party 2
Kali
Kali
BBQedHeart
Kali
Level 105
God Stats
2W - 1L
1,344 SR
Queue Stats
116W - 136L
1,449 Elo+
Party 3
Charybdis
Charybdis
Grimlock knight
Charybdis
Level 105
God Stats
15W - 16L
1,430 SR
Queue Stats
87W - 77L
1,419 Elo+
Party 3
Chaac
Chaac
Valo Barron
Chaac
Level 26
God Stats
11W - 11L
1,131 SR
Queue Stats
64W - 72L
1,376 Elo+
Party 3
Baron Samedi
Baron Samedi
dabdad666
Baron Samedi
Level 27
God Stats
37W - 28L
1,488 SR
Queue Stats
409W - 414L
1,367 Elo+
Party 2
Team Averages
Level 63
1,379 SR
1,406 Elo+

VS

Team Averages
Level 56
1,433 SR
1,340 Elo+
Bastet
Bastet
AlessandroY-_
Bastet
Level 66
God Stats
3W - 8L
1,403 SR
Queue Stats
46W - 53L
1,395 Elo+
Party 1
Discordia
Discordia
BryanElFavo
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,272 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trejxy
Tsukuyomi
Level 69
God Stats
11W - 11L
1,583 SR
Queue Stats
447W - 478L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Zarigueya
Danzaburou
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 59L
1,312 Elo+
Party 1
Hel
Hel
miyagui2603
Hel
Level 65
God Stats
3W - 14L
1,176 SR
Queue Stats
21W - 24L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 12
10,203
486
4,895
20,471
23,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 8
11,081
528
9,578
16,859
9,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Grimlock knight
Charybdis
18
5 / 2 / 9
11,163
532
17,198
15,917
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 0 / 2
14,003
667
20,223
19,491
17,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
dabdad666
Baron Samedi
18
6 / 1 / 10
11,551
550
12,893
12,668
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
9,145
435
8,120
17,385
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
BryanElFavo
Discordia
13
0 / 8 / 5
8,518
406
7,663
13,478
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Trejxy
Tsukuyomi
15
1 / 6 / 0
9,498
452
13,219
25,310
10,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Zarigueya
Danzaburou
12
2 / 5 / 2
8,180
390
10,777
16,998
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 3
8,063
384
8,049
15,434
12,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
25
Kills
8
8
Deaths
26
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
3
4
1
0.88
W
4
1
8
8
L
Discordia
BryanElFavo
Discordia
0
8
5
0.31
W
Charybdis
Grimlock knight
Charybdis
5
2
9
4.75
L
Tsukuyomi
Trejxy
Tsukuyomi
1
6
0
0.17
W
9
0
2
10
L
Danzaburou
Zarigueya
Danzaburou
2
5
2
0.6
W
Baron Samedi
dabdad666
Baron Samedi
6
1
10
11
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,787
Damage
47,828
85,406
Taken
88,605
64,468
Mitigated
39,313
37,569
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,895
367
0
3,343
20,471
23,243
654
4,794
15,677
29,488
0
L
8,120
1,449
0
5,316
17,385
6,788
926
3,452
13,933
0
61,588
W
9,578
4,162
0
7,106
16,859
9,900
464
1,460
15,399
0
84,386
L
Discordia
BryanElFavo
Discordia
7,663
511
158
495
13,478
4,528
473
5,220
8,258
50,764
0
W
Charybdis
Grimlock knight
Charybdis
17,198
7,391
0
10,161
15,917
6,465
4,060
4,761
10,846
0
99,675
L
Tsukuyomi
Trejxy
Tsukuyomi
13,219
3,268
0
8,247
25,310
10,661
0
2,495
22,815
0
78,791
W
20,223
6,729
0
11,577
19,491
17,851
3,894
403
19,088
0
133,183
L
Danzaburou
Zarigueya
Danzaburou
10,777
5,601
0
2,058
16,998
5,138
0
3,381
13,617
0
41,280
W
Baron Samedi
dabdad666
Baron Samedi
12,893
1,537
1,786
3,596
12,668
7,009
2,289
4,294
8,374
89,620
0
L
8,049
605
1,768
5,615
15,434
12,198
0
3,240
12,194
48,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
43,404
647
Minions Killed
388
0
Camps Cleared
0
1,995,180
Distance Traveled
1,916,906
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,203
486
27
1
0
348,716
6
L
Bastet
9,145
435
93
4
0
429,747
0
W
Kali
11,081
528
123
6
0
422,095
4
L
Discordia
8,518
406
64
3
0
306,632
2
W
Charybdis
11,163
532
147
7
0
403,559
1
L
Tsukuyomi
9,498
452
119
6
0
392,104
5
W
Chaac
14,003
667
227
11
0
432,590
5
L
Danzaburou
8,180
390
52
2
0
376,609
1
W
Baron Samedi
11,551
550
123
6
0
388,220
5
L
Hel
8,063
384
60
3
0
411,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role