Player Matchup

Erlang Shen
Erlang Shen
BarelyLucid
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,385 Elo+
Solo
He Bo
He Bo
Butterballz1218
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,792 Elo+
Party 2
Kukulkan
Kukulkan
Nadyi
Kukulkan
Level 100
God Stats
1W - 0L
1,245 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Raijin
Raijin
SamwithThePhatD1
Raijin
Level 102
God Stats
2W - 0L
1,746 SR
Queue Stats
15W - 22L
1,552 Elo+
Party 2
Chang'e
Chang'e
SoyBoii
Chang'e
Level 64
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 62
1,550 SR
1,546 Elo+

VS

Team Averages
Level 79
1,574 SR
1,469 Elo+
Skadi
Skadi
Animal9lover
Skadi
Level 24
God Stats
2W - 2L
1,710 SR
Queue Stats
52W - 53L
1,441 Elo+
Party 1
Ra
Ra
Cicio300
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,500 Elo+
Solo
Ares
Ares
RipperMcStiffer
Ares
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,422 Elo+
Party 1
Achilles
Achilles
SW Loky
Achilles
Level 109
God Stats
6W - 6L
1,563 SR
Queue Stats
559W - 583L
1,486 Elo+
Party 1
Ganesha
Ganesha
THEb0j0b0y
Ganesha
Level 128
God Stats
10W - 6L
1,598 SR
Queue Stats
273W - 264L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BarelyLucid
Erlang Shen
18
5 / 5 / 26
11,710
781
9,445
21,731
16,776
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 6 / 16
11,598
773
14,946
18,690
7,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Nadyi
Kukulkan
20
11 / 2 / 27
12,843
856
30,914
14,996
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 3 / 25
12,340
823
21,772
17,032
8,645
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SoyBoii
Chang'e
20
7 / 1 / 31
11,905
794
15,444
18,589
7,972
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 7
9,437
629
14,803
17,141
6,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 14 / 5
9,213
614
5,314
17,201
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 7 / 6
10,285
686
14,862
22,833
32,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
SW Loky
Achilles
18
9 / 9 / 5
11,430
762
24,176
27,141
32,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
THEb0j0b0y
Ganesha
19
1 / 6 / 12
10,374
692
13,791
18,367
25,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
52
44
Kills
17
17
Deaths
44
125
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
W
Erlang Shen
BarelyLucid
Erlang Shen
5
5
26
3.6
W
11
6
16
3.17
L
1
14
5
0.25
W
Kukulkan
Nadyi
Kukulkan
11
2
27
12.25
L
4
7
6
1
L
Achilles
SW Loky
Achilles
9
9
5
1.28
W
10
3
25
7.5
W
Chang'e
SoyBoii
Chang'e
7
1
31
22.5
L
Ganesha
THEb0j0b0y
Ganesha
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,521
Damage
72,946
91,038
Taken
102,683
48,498
Mitigated
103,981
49,092
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,803
5,908
386
1,022
17,141
6,673
219
14,639
2,502
0
26,730
W
Erlang Shen
BarelyLucid
Erlang Shen
9,445
5,143
1,812
5,029
21,731
16,776
260
6,967
14,543
0
14,792
W
14,946
2,857
1,653
3,497
18,690
7,359
408
7,901
10,478
21,311
0
L
5,314
1,182
26
21
17,201
6,760
123
15,525
1,676
19,397
0
W
Kukulkan
Nadyi
Kukulkan
30,914
3,025
2,284
2,661
14,996
7,746
1,444
6,506
8,400
54,023
0
L
14,862
27
559
3,600
22,833
32,692
0
17,296
5,537
20,726
0
L
Achilles
SW Loky
Achilles
24,176
4,076
623
7,114
27,141
32,836
0
21,748
5,393
0
38,344
W
21,772
2,209
3,247
6,873
17,032
8,645
193
6,813
9,898
40,794
0
W
Chang'e
SoyBoii
Chang'e
15,444
4,578
12,283
9,753
18,589
7,972
2,391
5,780
12,518
27,149
0
L
Ganesha
THEb0j0b0y
Ganesha
13,791
471
883
2,664
18,367
25,020
0
13,868
4,499
29,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,396
Gold Earned
50,739
139
Minions Killed
110
0
Camps Cleared
0
1,443,637
Distance Traveled
1,216,984
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,437
629
34
2
0
227,049
0
W
Erlang Shen
11,710
781
11
1
0
280,781
0
W
He Bo
11,598
773
15
1
0
257,480
0
L
Ra
9,213
614
38
3
0
207,038
0
W
Kukulkan
12,843
856
63
4
0
294,915
1
L
Ares
10,285
686
17
1
0
259,469
0
L
Achilles
11,430
762
20
1
0
253,154
0
W
Raijin
12,340
823
22
1
0
282,090
0
W
Chang'e
11,905
794
28
2
0
328,371
4
L
Ganesha
10,374
692
1
0
0
270,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role