Player Matchup

Arachne
Arachne
Chaotic Aress
Arachne
Level 66
God Stats
6W - 4L
1,342 SR
Queue Stats
10W - 16L
1,271 Elo+
Party 2
Ra
Ra
EZ ISNACKZl
Ra
Level 28
God Stats
2W - 6L
1,345 SR
Queue Stats
11W - 23L
1,173 Elo+
Party 2
Sun Wukong
Sun Wukong
LausteInTime
Sun Wukong
Level 119
God Stats
3W - 7L
1,243 SR
Queue Stats
169W - 174L
1,457 Elo+
Party 1
Khepri
Khepri
Mr_Taijutsu
Khepri
Level 126
God Stats
7W - 6L
1,370 SR
Queue Stats
188W - 192L
1,453 Elo+
Party 1
Izanami
Izanami
R0b-THE-G0d007
Izanami
Level 88
God Stats
5W - 3L
1,718 SR
Queue Stats
116W - 129L
1,454 Elo+
Party 1
Team Averages
Level 85
1,404 SR
1,362 Elo+

VS

Team Averages
Level 81
1,514 SR
1,347 Elo+
Cupid
Cupid
Brdo12
Cupid
Level 74
God Stats
6W - 8L
1,500 SR
Queue Stats
68W - 89L
1,332 Elo+
Party 3
Kumbhakarna
Kumbhakarna
KevOSlice1282
Kumbhakarna
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 88L
1,332 Elo+
Party 3
Hel
Hel
LUV UKNO
Hel
Level 124
God Stats
3W - 4L
1,510 SR
Queue Stats
71W - 66L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
PrimeJoshx22
Gilgamesh
Level 66
God Stats
16W - 13L
1,597 SR
Queue Stats
68W - 83L
1,341 Elo+
Party 3
Pele
Pele
WoollyQuasar615
Pele
Level 77
God Stats
3W - 4L
1,463 SR
Queue Stats
69W - 89L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
9 / 2 / 5
9,882
549
10,865
14,286
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 2 / 6
9,842
547
10,206
10,519
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
LausteInTime
Sun Wukong
15
3 / 1 / 8
9,250
514
14,264
19,323
14,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Khepri
12
0 / 0 / 10
7,542
419
5,971
14,883
13,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 3 / 4
8,709
484
8,464
12,341
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brdo12
Cupid
16
3 / 4 / 2
9,835
546
9,518
14,839
6,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
KevOSlice1282
Kumbhakarna
2
0 / 0 / 0
5,106
284
0
144
48
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 9 / 1
9,040
502
13,547
17,481
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
PrimeJoshx22
Gilgamesh
12
2 / 5 / 2
7,410
412
12,221
15,692
8,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 5 / 2
7,948
442
11,385
16,264
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
7
8
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
Brdo12
Cupid
3
4
2
1
W
Arachne
9
2
5
5.75
W
7
2
6
5
L
Kumbhakarna
KevOSlice1282
Kumbhakarna
0
0
0
0
L
2
9
1
0.28
W
Sun Wukong
LausteInTime
Sun Wukong
3
1
8
7
W
Khepri
0
0
10
5
L
Gilgamesh
PrimeJoshx22
Gilgamesh
2
5
2
0.6
W
4
3
4
2
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,770
Damage
46,671
71,352
Taken
64,420
43,569
Mitigated
28,976
21,251
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Brdo12
Cupid
9,518
4,821
168
6,609
14,839
6,542
1,278
2,677
12,162
0
78,373
W
Arachne
10,865
6,780
204
4,013
14,286
6,306
1,614
1,608
12,678
0
70,710
W
10,206
850
825
3,263
10,519
4,572
118
5,970
4,549
62,225
0
L
Kumbhakarna
KevOSlice1282
Kumbhakarna
0
0
0
53
144
48
0
0
144
569
0
L
13,547
1,248
1,053
6,525
17,481
7,193
252
6,776
10,705
61,805
0
W
Sun Wukong
LausteInTime
Sun Wukong
14,264
3,353
0
7,709
19,323
14,382
511
1,958
17,365
0
58,863
W
Khepri
5,971
924
500
1,130
14,883
13,275
502
3,385
11,498
35,619
0
L
Gilgamesh
PrimeJoshx22
Gilgamesh
12,221
3,886
0
623
15,692
8,465
90
3,842
11,850
0
41,895
W
8,464
4,457
191
3,416
12,341
5,034
2,006
626
11,715
0
61,897
L
11,385
3,229
0
2,654
16,264
6,728
876
2,882
13,382
0
66,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
39,339
416
Minions Killed
392
0
Camps Cleared
0
1,727,666
Distance Traveled
1,251,055
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,835
546
127
7
0
299,553
0
W
Arachne
9,882
549
93
5
0
384,810
0
W
Ra
9,842
547
106
6
0
350,319
2
L
Kumbhakarna
5,106
284
1
0
0
20,400
0
L
Hel
9,040
502
111
6
0
295,677
1
W
Sun Wukong
9,250
514
83
5
0
347,600
5
W
Khepri
7,542
419
40
2
0
343,873
2
L
Gilgamesh
7,410
412
50
3
0
309,034
0
W
Izanami
8,709
484
94
5
0
301,064
6
L
Pele
7,948
442
103
6
0
326,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role