Player Matchup

Hercules
Hercules
Aysetia
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,407 Elo+
Party 2
Nemesis
Nemesis
Inumaci
Nemesis
Level 32
God Stats
6W - 7L
1,355 SR
Queue Stats
29W - 30L
1,369 Elo+
Party 2
Ra
Ra
KuruboAtano
Ra
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
31W - 45L
1,177 Elo+
Party 2
Erlang Shen
Erlang Shen
Toazki
Erlang Shen
Level 67
God Stats
6W - 5L
1,338 SR
Queue Stats
93W - 98L
1,407 Elo+
Party 2
Cupid
Cupid
UrBizarre
Cupid
Level 24
God Stats
9W - 12L
1,226 SR
Queue Stats
66W - 94L
1,098 Elo+
Party 2
Team Averages
Level 52
1,384 SR
1,291 Elo+

VS

Team Averages
Level 36
1,369 SR
1,408 Elo+
Ra
Ra
BraapPolla
Ra
Level 11
God Stats
0W - 1L
1,063 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 3
Bacchus
Bacchus
Buddybudd
Bacchus
Level 57
God Stats
1W - 3L
1,416 SR
Queue Stats
8W - 6L
1,530 Elo+
Party 3
Odin
Odin
ChaseDaChamp
Odin
Level 35
God Stats
0W - 5L
1,188 SR
Queue Stats
35W - 48L
1,340 Elo+
Party 1
Kali
Kali
Drac0 DG
Kali
Level 29
God Stats
2W - 1L
1,675 SR
Queue Stats
17W - 26L
1,340 Elo+
Party 1
Rama
Rama
Zpuckette
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 107L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aysetia
Hercules
10
5 / 0 / 1
5,964
596
5,709
8,010
4,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Inumaci
Nemesis
10
4 / 0 / 3
6,336
634
2,594
5,147
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 3
6,297
630
2,547
3,526
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Toazki
Erlang Shen
11
1 / 0 / 0
6,116
612
4,157
6,239
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
UrBizarre
Cupid
10
1 / 0 / 5
5,770
577
5,604
6,961
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,335
434
526
6,418
1,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Buddybudd
Bacchus
6
0 / 2 / 0
3,983
398
1,726
8,855
4,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 0
4,643
464
3,359
6,127
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kali
9
1 / 2 / 0
5,104
510
3,187
6,486
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
7
0 / 4 / 0
4,626
463
2,263
6,148
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aysetia
Hercules
5
0
1
5.5
L
0
5
1
0.1
L
Bacchus
Buddybudd
Bacchus
0
2
0
0
L
0
1
0
0
L
Kali
1
2
0
0.5
W
Nemesis
Inumaci
Nemesis
4
0
3
5.5
W
3
1
3
4.5
W
Erlang Shen
Toazki
Erlang Shen
1
0
0
1
W
Cupid
UrBizarre
Cupid
1
0
5
3.5
L
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,611
Damage
11,061
29,883
Taken
34,034
11,951
Mitigated
12,660
9,751
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aysetia
Hercules
5,709
1,687
292
2,138
8,010
4,202
417
774
7,236
0
29,430
L
526
84
135
1,865
6,418
1,734
0
489
5,929
12,292
0
L
Bacchus
Buddybudd
Bacchus
1,726
217
56
2,692
8,855
4,054
0
0
8,855
7,615
0
L
3,359
1,010
0
1,286
6,127
2,846
0
0
6,127
0
19,509
L
Kali
3,187
1,702
0
746
6,486
2,406
0
2,058
4,428
0
35,026
W
Nemesis
Inumaci
Nemesis
2,594
1,348
0
0
5,147
1,644
372
381
4,766
0
30,067
W
2,547
61
48
628
3,526
1,234
522
243
3,283
33,242
0
W
Erlang Shen
Toazki
Erlang Shen
4,157
1,828
0
4,018
6,239
2,642
236
0
5,932
0
33,384
W
Cupid
UrBizarre
Cupid
5,604
3,069
286
2,341
6,961
2,229
700
854
6,107
0
32,748
L
Rama
2,263
1,764
0
1,142
6,148
1,620
0
0
6,148
0
21,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,483
Gold Earned
22,691
268
Minions Killed
174
0
Camps Cleared
0
1,079,150
Distance Traveled
911,520
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,964
596
48
5
0
216,044
0
L
Ra
4,335
434
21
2
0
131,865
0
L
Bacchus
3,983
398
6
1
0
209,715
0
L
Odin
4,643
464
37
4
0
209,357
1
L
Kali
5,104
510
70
7
0
198,850
0
W
Nemesis
6,336
634
66
7
0
247,974
0
W
Ra
6,297
630
51
5
0
204,724
0
W
Erlang Shen
6,116
612
57
6
0
218,487
3
W
Cupid
5,770
577
46
5
0
191,921
0
L
Rama
4,626
463
40
4
0
161,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role